I mean, the Battlecry definitely misses sometimes, but it's still a 1-mana 2/2 in an aggressive deck. I think that's better than dredger. But I'll think on it more.
Two months after Alutemu discovered this deck, and HSReplay still just has the cards listed from his original list and from vS's version, which they haven't updated much in several Data Reaper Reports. Are the 2.2% of ladder who play this deck all just netdecking and not experimenting?
I think there are significant improvements to be made over the vS list. Like, fewer Frost spells so that Frostweave Dungeoneer tutors Frozen Touch much more consistently. Cold Case in particular is garbage in this deck.
(I may be a little overconfident after going 18-2 this morning.)
The deck just has a LOT of reach with nigh-infinite Frozen Touches and generated Arcane Bolts. Strategy is to bank on those burning down your opponent, with enough stall (Freezes) to survive once you lose the board. You try not to lose the board early, but it's gonna happen eventually, you're a Mage.
I got Legend really quickly after the Nerfs, so I'm not sure the deck doesn't need adjusting in the new meta. The three MUs you mention are tough ones, for example; and really the deck succeeded because it was a Rogue farmer before the nerfs (my deck tracker says 16-5 vs Rogue).
My latest thought is to replace Brann in the above list with Varden Dawngrasp for another turn of anti-aggro stall.
I've seen enough on Reddit, FunkiMonki's Discord, etc., to know that there's a lot of variety in the ways people are building Swarm Shaman! Share your successes here!
So I played Naga Priest some. But my hand kept running dry like I didn't have enough card draw in the standard lists from HSReplay.
So I added Whelp Bonkers and Crushclaw Enforcers. (I was looking for an excuse to play Whelp Bonker anyway, and this deck seemed like it played to the minion's strengths well.)
Then I started drawing my whole deck and dying to fatigue over and over.
So I turned it into a Renathal deck, with Cleric of An'shes to tutor spells more since the spell concentration in the deck is low now. Then I started winning ... a lot, at lower Diamond ranks. And even about 51% after hitting Diamond 5.
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Shouldn't this complaint have happened back in Un'goro when you couldn't generate Quests?
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Someone on Reddit suggested I make room for Coroners. Not sure what to cut -- Floecaster would be the obvious choice, but it has synergy with Coroner.
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I mean, the Battlecry definitely misses sometimes, but it's still a 1-mana 2/2 in an aggressive deck. I think that's better than dredger. But I'll think on it more.
1
Hmmm I'm not sure I like your proposed changes, but I like that you're proposing changes at least! xD
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Two months after Alutemu discovered this deck, and HSReplay still just has the cards listed from his original list and from vS's version, which they haven't updated much in several Data Reaper Reports. Are the 2.2% of ladder who play this deck all just netdecking and not experimenting?
I think there are significant improvements to be made over the vS list. Like, fewer Frost spells so that Frostweave Dungeoneer tutors Frozen Touch much more consistently. Cold Case in particular is garbage in this deck.
(I may be a little overconfident after going 18-2 this morning.)
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Any updates how this deck is doing in the meta?
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No, the Vicious Syndicate version of the deck recommended Prismatics, but I didn't feel they were worth crafting (and haven't opened any).
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The deck just has a LOT of reach with nigh-infinite Frozen Touches and generated Arcane Bolts. Strategy is to bank on those burning down your opponent, with enough stall (Freezes) to survive once you lose the board. You try not to lose the board early, but it's gonna happen eventually, you're a Mage.
I got Legend really quickly after the Nerfs, so I'm not sure the deck doesn't need adjusting in the new meta. The three MUs you mention are tough ones, for example; and really the deck succeeded because it was a Rogue farmer before the nerfs (my deck tracker says 16-5 vs Rogue).
My latest thought is to replace Brann in the above list with Varden Dawngrasp for another turn of anti-aggro stall.
The push-to-Legend changes were to cut Queen Azshara and Vicious Slitherspears for Shivering Sorceresses and ... well, I'm still experimenting with the Brann slot, but he was in that slot when I hit Legend.
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It still going well for you post-nerf of Shockspitter? I've actually moved on long ago lol. Just hit Legend with Burn Mage.
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I've seen enough on Reddit, FunkiMonki's Discord, etc., to know that there's a lot of variety in the ways people are building Swarm Shaman! Share your successes here!
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How's this deck doing?
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Huh. I'm seeing quite a bit of diversity in Standard upper Diamond.
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Somebody doing well for a whole year with a Standard deck would be impressive!
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So I played Naga Priest some. But my hand kept running dry like I didn't have enough card draw in the standard lists from HSReplay.
So I added Whelp Bonkers and Crushclaw Enforcers. (I was looking for an excuse to play Whelp Bonker anyway, and this deck seemed like it played to the minion's strengths well.)
Then I started drawing my whole deck and dying to fatigue over and over.
So I turned it into a Renathal deck, with Cleric of An'shes to tutor spells more since the spell concentration in the deck is low now. Then I started winning ... a lot, at lower Diamond ranks. And even about 51% after hitting Diamond 5.
Any suggestions to improve the deck further? I'd like to hit Legend with it!
1
My decks haven't been based strongly on KFT as core cards, sadly.
Pain Warrior with Animated Berserker and Val'kyr Soulstealer ... but I'm not sure the deck actually improved with these cards.
Tempo (Naga) Priest with Shadow Ascendant ... which I eventually cut.