Class
Rarity
clear all

Insatiable Ur'zul

Taunt. After you play a
Demon, consume a minion
in the Tavern to gain
double its stats.

Interrogator Whitemane

Start of Combat: Give the
enemies opposite this Taunt.
They take double damage.

Interrogator Whitemane

Start of Combat: Give the
enemies opposite this Taunt.
They take triple damage.

Iridescent Skyblazer

Whenever a friendly Beast
takes damage, give a
friendly Beast other than it
+1/+1 permanently.

Iridescent Skyblazer

Whenever a friendly Beast
takes damage, give a
friendly Beast other than it
+2/+2 permanently.

Ironhide Runt

Ironhide Runt

Junkbot

Whenever a friendly Mech dies, gain +4/+4.

Junkbot

Whenever a friendly Mech dies, gain +2/+2.

One bot's junk is another bot's AWESOME UPGRADE!

Lucifron

Your end of turn effects trigger twice.

Lucifron

Your end of turn effects trigger three times.

Mad Matador

Taunt. When this would take
damage, deal it to a random
enemy minion instead.
(Once per combat.)

Mad Matador

Taunt. When this would take
damage, deal it to a random
enemy minion instead.
(Twice per combat.)

Mama Bear

Whenever you summon a Beast, give it +4/+4.

Mama Bear

Whenever you summon a Beast, give it +8/+8.

Marine Matriarch

Whenever this takes
damage, get a random
Tavern spell. (3 times
per combat.)
@Whenever this takes
damage, get a random
Tavern spell. ({0} left!)

Marine Matriarch

Whenever this takes
damage, get two random
Tavern spells. (3 times
per combat.)
@Whenever this takes
damage, get two random
Tavern spells. ({0} left!)

Master of Realities

Taunt. After a friendly Elemental gains stats, gain +1/+1.

Master of Realities

Taunt. After a friendly Elemental gains stats, gain +2/+2.

Mechano-Egg

Deathrattle: Summon a 16/16 Robosaur.

Mechano-Egg

Deathrattle: Summon an 8/8 Robosaur.

When you need more iron in your diet.

Menagerie Jug

Battlecry: Give 3
friendly minions of
different types +4/+4.

Menagerie Jug

Battlecry: Give 3
friendly minions of
different types +2/+2.

Menagerie Magician

Battlecry: Give a random friendly Beast, Dragon, and Murloc +4/+4.

Menagerie Magician

Battlecry: Give a random friendly Beast, Dragon, and Murloc +2/+2.

Just between us, if things get tight the Menagerie Magician position will probably be the first to go.

Mooneater's Champion

After you play an odd-Tier card, give your odd-Tier minions +1/+1.

Mooneater's Champion

After you play an odd-Tier card, give your odd-Tier minions +2/+2.

Moroes, Steward of Death

Reborn. Deathrattle: Give your Undead +2/+4.

Moroes, Steward of Death

Reborn. Deathrattle: Give your Undead +4/+8.

Mythrax the Unraveler

At the end of your turn, gain
+2/+2 for each different
friendly minion type.

Mythrax the Unraveler

At the end of your turn, gain
+4/+4 for each different
friendly minion type.

Nomi, Kitchen Nightmare

After you play an Elemental,
Elementals in the Tavern
have +2/+2 this game.

Nomi, Kitchen Nightmare

After you play an Elemental,
Elementals in the Tavern
have +1/+1 this game.

Octosari, Wrap God

Deathrattle: Summon a @/@
Tentacle. (It gains +2/+2
permanently after you summon
a minion in combat!)

Octosari, Wrap God

Deathrattle: Summon a @/@
Tentacle. (It gains +4/+4
permanently after you summon
a minion in combat!)

Operatic Belcher

Venomous. Deathrattle: Give a friendly Murloc Venomous.

Operatic Belcher

Venomous. Deathrattle: Give 2 friendly Murlocs Venomous.

Phalanx Commander

Your Taunt minions
have +2 Attack.

  • Type: Minion
  • Rarity: Common
  • Set: Saviors of Uldum
  • Tier: 3
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Anton Zemskov
  • Collectible

Turns out he's really good at herding cats.

Phalanx Commander

Your Taunt minions
have +4 Attack.

Primalfin Lookout

Battlecry: If you control
another Murloc,
Discover 2 Murlocs.

Primalfin Lookout

Battlecry: If you control another Murloc, Discover a Murloc.

Prized Promo-Drake

Start of Combat: Give your other Dragons +3/+3.

Psych-o-Tron

Taunt
Divine Shield

"Annoyinger-o-Tron" was just too unwieldy. And accurate.

Psych-o-Tron

Taunt
Divine Shield

"Annoyinger-o-Tron" was just too unwieldy. And accurate.

Rapscallion Recruiter

Deathrattle: Summon
3 Scallywags.

Rapscallion Recruiter

Deathrattle: Summon
3 Golden Scallywags.

Reanimating Rattler

At the end of your turn, give 2 other friendly Beasts Reborn.

Record Smuggler

At the start of your turn,
gain 2 Gold. If you control
at least three Pirates,
gain 2 more.

Record Smuggler

At the start of your turn,
gain 4 Gold. If you control
at least three Pirates,
gain 4 more.

Rodeo Performer

Battlecry: Discover a Tavern spell.

Rodeo Performer

Battlecry: Discover 2 Tavern spells.

Sanctum Rester

Start of Combat: Give your other Dragons +8 Health.

Sanctum Rester

Start of Combat: Give your
other Dragons +16 Health.

Sandstone Drake

At the end of your turn, gain
+1 Attack. Repeat for each
card you played this turn.

Sandstone Drake

At the end of your turn, gain
+2 Attack. Repeat for each
card you played this turn.

Sharkbait

Battlecry: Refresh your Hero Power.

Sharkbait

Battlecry: Refresh your Hero Power.

Shellemental

Spellcraft: Choose a
minion in the Tavern.
Give its stats to a random
friendly minion.

Shellemental

Spellcraft: Choose a
minion in the Tavern.
Give double its stats to a
random friendly minion.

SI:Sefin

Avenge (4): Give a friendly Murloc Poisonous permanently.

SI:Sefin

Avenge (4): Give 2 friendly Murlocs Poisonous permanently.

Southsea Strongarm

Battlecry: Give a friendly
Pirate +1/+1. Repeat for
each Pirate you bought
this turn.

Southsea Strongarm

Battlecry: Give a friendly
Pirate +2/+2. Repeat for
each Pirate you bought
this turn.

Sparkfin Soothsayer

Battlecry: Transform
minions in the Tavern into
Murlocs of the same Tier.

Sparkfin Soothsayer

Battlecry: Transform
minions in the Tavern into
Murlocs of a Tier higher.

Spellbound Seafarer

After you buy 4 cards,
get a random Tavern spell.
(@ left!)

Spellbound Seafarer

After you buy 4 cards, get
2 random Tavern spells.
(@ left!)

Spiked Savior

Taunt. Reborn.
Deathrattle: Give your
minions +1 Health and
deal 1 damage to them.

Spiked Savior

Taunt. Reborn.
Deathrattle: Give your
minions +1 Health and deal 1
damage to them, twice.

Sub Scrubber

After you play a Mech,
gain +2/+2.

Sub Scrubber

After you play a Mech,
gain +4/+4.

Submersible Chef

Battlecry: Get a random minion each from
Tiers 1, 3, and 5.

Submersible Chef

Battlecry: Get 2 random minions each from
Tiers 1, 3, and 5.

Sunborne Val'kyr

Battlecry: Give adjacent minions +2 Health.

Bring valor to Odyn's halls, Champion!

Support System

At the end of your turn,
give a minion in your
teammate's warband
Divine Shield.

Support System

At the end of your turn,
give 2 minions in your
teammate's warband
Divine Shield.

Talent Scout

Battlecry: Make a Buddy Golden.

Talent Scout

Battlecry: Make a Buddy Golden.

Tichondrius

After your hero takes damage, give your Demons +1/+1.

Tichondrius

After your hero takes damage, give your Demons +2/+2.

Ticket Collector

When you sell this, Discover a Darkmoon Prize from the next prize turn.

Ticket Collector

When you sell this, Discover a Darkmoon Prize from the next prize turn twice.

Titus Rivendare

Your Deathrattles trigger an extra time.

There used to be five Horsemen but one of them left because a job opened up in the deadmines and the benefits were better.

Titus Rivendare

Your Deathrattles trigger
2 extra times.

Tony Two-Tusk

Avenge (4): Make
another friendly Pirate
Golden permanently.

Tony Two-Tusk

Avenge (4): Make
2 other friendly Pirates
Golden permanently.

Trigore the Lasher

Whenever another friendly
Beast takes damage, gain
+1 Health permanently.

Trigore the Lasher

Whenever another friendly
Beast takes damage, gain
+2 Health permanently.

Tuskarr Raider

Battlecry: Give a minion +1/+1 for each Pirate you played this game.

Tuskarr Raider

Battlecry: Give a minion +2/+2 for each Pirate you played this game.

Underhanded Dealer

After you gain Gold,
gain +1/+1.

Underhanded Dealer

After you gain Gold,
gain +2/+2.

Unforgiving Treant

Taunt
Whenever this takes
damage, give your minions
+2 Attack permanently.

Unforgiving Treant

Taunt
Whenever this takes
damage, give your minions
+4 Attack permanently.

Upbeat Impressionist

At the end of every 2 turns,
make a random Pirate
in your hand Golden.
({0} |4(turn, turns) left!)@At the end of every 2 turns,
make a random Pirate
in your hand Golden.
(End of this turn!)

Upbeat Impressionist

At the end of every 2 turns,
make 2 random Pirates
in your hand Golden.
({0} |4(turn, turns) left!)@At the end of every 2 turns,
make 2 random Pirates
in your hand Golden.
(End of this turn!)

Vanessa VanCleef

Whenever this attacks, give your Pirates +2/+1 permanently.

Vanessa VanCleef

Whenever this attacks, give your Pirates +4/+2 permanently.

Venomancer

Poisonous

Eight times the death of regular-mancers.

Venomancer

Poisonous

Eight times the death of regular-mancers.