Class
Rarity
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Plunder Seeker

Steal a random card from the Tavern for each Pirate you control.

Eyes of the Earth Mother

Choose a friendly minion from Tier 4 or below. Make it Golden.

Sacred Gift

Give a minion
Divine Shield.

Bargain Bundle

Discover a minion.
Your teammate gets the other options.

Golden Touch

Make a random minion in the Tavern Golden.

Top of the Beanstalk

Discover a minion from Tavern Tier 6.

Azerite Empowerment

Give your minions +4/+4.

Cloning Conch

Get a random Murloc and a copy of it.

Corrupted Cupcakes

Choose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats.

Fandral's Fortune

Discover a Choose One minion. It has both effects combined.

Guzzle the Goop

At the end of your turn, give your Dragons +4 Attack. Lasts 3 turns.

Jaws of Fate

Spin the Wheel of Yogg-Saron.

Planar Telescope

Discover a minion of
your most common type.

Suspicious Stimulant

Choose a minion in the Tavern. Lock it in your hand for 1 turn and double its stats.

Temperature Shift

Get a 'Fire Baller' and a 'Snow Baller'.

The Road Less Traveled

Choose One - Get a
random Tier 6 minion; or
Get two random Tier 5
minions.

Time Management

Choose One - Give your
minions +2/+2; or At the
start of your next turn, give
your minions +4/+4.

Armor Stash

Set your Armor to 5.

Boundless Potential

Choose One - Discover a
minion of your Tier; or a
Tavern spell of your Tier.

Brann's Blessing

Your Battlecries trigger twice until next turn.

Buddy Up

Discover a Buddy.

Channel the Devourer

Remove a minion.
Give its stats to a random friendly minion.

Contracted Corpse

Discover a
Deathrattle minion.

Defender's Rites

Give a friendly minion +8/+8 and Taunt.

Dreamer's Embrace

Trigger a friendly minion's Battlecry.

Echoing Roar

Give a friendly minion "At the end of your turn, gain +2/+2."

Hasty Excavation

Gain 1 Gold.
This costs Health to
buy instead of Gold.

Hired Headhunter

Discover a
Battlecry minion.

Knockoff Wisdomball

Your next 2 Refreshes are helpful! (@ left!)

Misplaced Tea Set

Give a friendly minion of each type +3/+3.

Natural Blessing

Choose a minion. Give all minions that share a type with it +2/+2.

Portal in a Bottle

Pass a non-Golden minion.

Portal in a Fountain

Pass a minion in the Tavern.

Primal Staff

Your end of turn effects trigger twice this turn.

Scavenge for Parts

At the end of your turn, get a random Magnetic minion. Lasts 3 turns.

Strike Oil

Increase your maximum Gold by 1.

Titus' Tribute

Your Deathrattles trigger twice until
next turn.

Unmasked Identity

Discover a new
Hero Power.

Upper Hand

Start of Combat: Set
a random enemy minion's Health to 1.

Butchering

Destroy a friendly
Undead. Your Undead
have extra Attack equal
to its Tier this game.

Catch!

Give your minions +@
Attack. (Upgrades by +2
Attack after this is
Passed!)

Chef's Choice

Choose a minion.
Get a different minion of the same type.

Enchanted Lasso

Steal a random minion from the Tavern.

Leaf Through the Pages

Your next three
Refreshes cost (0).

Lost Staff of Hamuul

Choose a minion.
Refresh the Tavern
with minions of its type.

Marauder's Contract

Steal a random Pirate from the Tavern.

Perfect Vision

Set a minion's stats to 20/20.

Portal in a Crystal

Pass a friendly
non-Golden minion.

Recruit a Trainee

Get a random
Tier 1 minion.

Recruitment Program

Get a random minion of
your teammate's most
common type, then Pass it.

Ritual of Growth

Replace all cards in
the Tavern with ones
of a Tier higher.

Saloon's Finest

Refresh the Tavern
with Tavern spells.

Shiny Ring

Give your minions +1/+1.

Spitescale Special

Get 3 random Spellcraft spells.

Staff of Enrichment

Minions in the Tavern
have +1/+2 this game.

Toxic Tumbleweed

Start of Combat: Summon a 1/1 Tumbling Assassin with Venomous.
It attacks immediately.

Alliance Flag

Choose One - Give a minion +4 Attack; or
+4 Health.

Boon of Beetles

When you have space
in combat, summon two
{0}/{1} Beetles and give
them Taunt. ({2} left!)

Careful Investment

Gain 2 Gold next turn.

Fleeting Vigor

Start of Combat: Give your minions +2/+1.

Fluidity

Swap a friendly
non-Golden minion with a
random one in the Tavern.

Fortify

Give a minion
+3 Health and Taunt.

Gem Confiscation

Play 2 Blood Gems
on a friendly minion.
It steals all Blood Gems
from its neighbors.

Gem Day

Choose One - Your Blood Gems give an extra +1 Attack this game;
or +1 Health.

Lantern Light

Give a minion stats equal to your Tier.

Overconfidence

If you win your next combat, gain 3 Gold.
If you tie, gain 1.

Pointy Arrow

Give a minion
+4 Attack.

Reckless Investment

Gain 3 Gold.
Next turn, lose 2 Gold.

Tavern Coin

Gain 1 Gold.

Tavern Dish Banana

Give a minion +2/+2.

Them Apples

Give minions in the Tavern +1/+2.

Tricky Trousers

Give a minion +1/+2 and Taunt. If it already has Taunt, remove it.