Class
Rarity
clear all

Wargear

Magnetic

WAR! GEAR! What is it good for?

Wasteland Assassin

Stealth
Reborn

They'll never see me coming, what with my glowing body, eyes and daggers.

Well Wisher

Spellcraft: Pass a different non-Golden minion.

Well Wisher

Spellcraft: Pass a different non-Golden minion.

Yu'lon, Fortune Granter

Start of Combat: Make your
lowest-Tier minion Golden
(except Yu'lon,
Fortune Granter)
.

Yu'lon, Fortune Granter

Start of Combat: Make your
two lowest-Tier minions
Golden (except Yu'lon,
Fortune Granter)
.

Azerite Empowerment

Give your minions +4/+4.

Buddy Up

Discover a Buddy.

Channel the Devourer

Remove a minion.
Give its stats to a random friendly minion.

Cloning Conch

Get a copy of a non-Golden Murloc in your hand.

Guzzle the Goop

At the end of your turn, give your Dragons +4 Attack. Lasts 3 turns.

Jaws of Fate

Spin the Wheel of Yogg-Saron.

Planar Telescope

Discover a minion of
your most common type.

Scavenge for Parts

At the end of your turn, get a random Magnetic minion. Lasts 3 turns.

Build-An-Undead

Craft a custom Undead.
({0} |4(Creation, Creations) left!)

Annihilan Battlemaster

Battlecry: Gain +4 Health for each Health your hero is missing.

Annihilan Battlemaster

Battlecry: Gain +2 Health for each Health your hero is missing.

Annoy-o-Module

Magnetic
Divine Shield
Taunt

Annoy-o-Module

Magnetic
Divine Shield
Taunt

Every ten seconds it asks if you want to update.

Assistant Guard

Battlecry: Give a minion
Taunt. Then give your
Taunt minions +2/+3.

Assistant Guard

Battlecry: Give a minion
Taunt. Then give your
Taunt minions +4/+6.

Audacious Anchor

Start of Combat: Battle
the nearest enemy
minion to the death!

Audacious Anchor

Start of Combat: Battle
the nearest enemy
minion to the death.
Then battle again!

Baby N'Zoth

Battlecry: Make a friendly
Deathrattle minion Golden.

Baby N'Zoth

Battlecry: Make all friendly
Deathrattle minions Golden.

Baby Y'Shaarj

Whenever you summon
a minion of your Tier,
give it +4/+4.

Baby Y'Shaarj

Whenever you summon
a minion of your Tier,
give it +8/+8.

Baron Rivendare

Your minions trigger their Deathrattles twice.

There used to be five Horsemen but one of them left because a job opened up in the deadmines and the benefits were better.

Baron Rivendare

Your minions trigger their Deathrattles three times.

Barov's Apprentice

After you play a Gold Coin, gain 1 Gold.

Barov's Apprentice

After you play a Gold Coin, gain 2 Gold.

Bazaar Dealer

1 Tavern spell each turn costs Health instead of Gold to buy. (@ left!)

Bazaar Dealer

2 Tavern spells each turn cost Health instead of
Gold to buy. (@ left!)

Blade Collector

Also damages the minions next to whomever
this attacks.

Blade Collector

Also damages the minions next to whomever
this attacks.

Bone Wraith

Taunt
Reborn

It uses only the eco-friendly bones from free-range humanoids.

Bone Wraith

Taunt
Reborn

  • Type: Minion
  • Rarity: Common
  • Set: Saviors of Uldum
  • Race: Undead
  • Tier: 3
  • Cost to Craft: 40 / 400 (Golden)
  • Disenchanting Yield: 5 / 50 (Golden)
  • Artist: Steven Prescott
  • Collectible

It uses only the eco-friendly bones from free-range humanoids.

Bream Counter

While this is in your hand, after you play a Murloc, gain +2/+2.

Bream Counter

While this is in your hand, after you play a Murloc, gain +4/+4.

Briny Bootlegger

At the end of your turn, if
you control another Pirate,
get a Gold Coin.

Briny Bootlegger

At the end of your turn, if
you control another Pirate,
get 2 Gold Coins.

Bronze Warden

Divine Shield
Reborn

Bronze Warden

Divine Shield
Reborn

Burth

After you Discover a minion, give it +{1}/+{1} and upgrade this by +1/+1.

Burth

After you Discover a minion, give it +{1}/+{1} and upgrade this by +2/+2.

Champion of Y'Shaarj

Whenever a friendly Taunt minion is attacked, gain +2/+4 permanently.

Champion of Y'Shaarj

Whenever a friendly Taunt minion is attacked, gain +1/+2 permanently.

Chromie

Minions in the Tavern
have +1/+1 for each time it
was Refreshed this turn.

Chromie

Minions in the Tavern
have +2/+2 for each time it
was Refreshed this turn.

Chronormu

While this is in the Tavern, gain the stats of any minions sold.

Chronormu

While this is in the
Tavern, gain twice the stats
of any minions sold.

Crafty Aranasi

Whenever this takes
damage, deal 5 damage to
a random enemy minion.

Crafty Aranasi

Whenever this takes
damage, deal 5 damage to
a random enemy minion,
twice.

Crowd Favorite

Whenever you play a card with Battlecry, gain +1/+1.

  • Type: Minion
  • Rarity: Epic
  • Set: The Grand Tournament
  • Tier: 3
  • Cost to Craft: 400 / 1600 (Golden)
  • Disenchanting Yield: 100 / 400 (Golden)
  • Artist: Jakub Kasper
  • Collectible

The crowd ALWAYS yells lethal.

Crowd Favorite

Whenever you play a card with Battlecry, gain +2/+2.

Crystalweaver

Battlecry: Give your Demons +2/+2.

Crystalweaver

Battlecry: Give your Demons +1/+1.

The trick is soaking the crystals in warm milk to soften them up.

Dazzling Lightspawn

Avenge (2): Elementals
in the Tavern have
+1/+1 this game.

Dazzling Lightspawn

Avenge (2): Elementals
in the Tavern have
+2/+2 this game.

Deadly Spore

Poisonous

Deadly Spore

Poisonous

Death's Head Sage

After you get a Blood Gem, get an extra one.

Death's Head Sage

After you get a Blood Gem, get two extra.

Deep Blue Crooner

Spellcraft: Give a minion +@/+@ until next turn. Improve your future Deep Blues.

Deep Blue Crooner

Spellcraft: Give a minion +@/+@ until next turn. Improve your future Deep Blues.

Defender of Argus

Battlecry: Give adjacent minions +1/+1 and Taunt.

  • Type: Minion
  • Rarity: Rare
  • Set: Legacy
  • Faction: Alliance
  • Tier: 4
  • Cost to Craft: 100 / 800 (Golden)
  • Disenchanting Yield: 20 / 100 (Golden)
  • Artist: Alex Horley Orlandelli
  • Collectible

You wouldn’t think that Argus would need this much defending. But it does.

Defender of Argus

Battlecry: Give adjacent minions +2/+2 and Taunt.

Deflect-o-Bot

Divine Shield
Whenever you summon a Mech
during combat, gain +4 Attack
and Divine Shield.

Deflect-o-Bot

Divine Shield
Whenever you summon a Mech
during combat, gain +2 Attack
and Divine Shield.

Diremuck Forager

Start of Combat: Give a
minion in your hand
+2/+2, then summon it
for this combat only.

Dr. Boombox

Deathrattle: Deal 7
damage to the 2 nearest
enemy minions.

Dr. Boombox

Deathrattle: Deal 14
damage to the 2 nearest
enemy minions.

Draconic Deathscale

Spellcraft: Trigger a
friendly minion's
Battlecry.

Draconic Deathscale

Spellcraft: Trigger a
friendly minion's
Battlecry twice.

Dranosh Saurfang

'For the Horde!' also grants Health.

Dranosh Saurfang

'For the Horde!' also grants Health twice.

Dynamic Duo

Taunt
After a Blood Gem is
played on another friendly
Quilboar, gain +1/+1.

Dynamic Duo

Taunt
After a Blood Gem is
played on another friendly
Quilboar, gain +2/+2.

Electric Synthesizer

Battlecry: Give your
other Dragons +3/+1.

Electric Synthesizer

Battlecry: Give your
other Dragons +6/+2.

Elementium Squirrel Bomb

Deathrattle: Deal 2 damage
to a random enemy minion
for each of your Mechs that
died this combat.

Elementium Squirrel Bomb

Deathrattle: Deal 4 damage
to a random enemy minion
for each of your Mechs that
died this combat.

Faceless Taverngoer

Battlecry: Choose a minion
in the Tavern. Transform
into a Golden copy of it.

Faceless Taverngoer

Battlecry: Choose a minion
in the Tavern. Transform
into a plain copy of it.

Feisty Freshwater

Deathrattle: You and your
teammate each gain two
Refreshes that cost (0).

Feisty Freshwater

Deathrattle: You and your
teammate each gain four
Refreshes that cost (0).

Felfin Navigator

Battlecry: Give your other Murlocs +2/+2.

Felfin Navigator

Battlecry: Give your other Murlocs +1/+1.

Return my fishes to me, and I myself shall carry you to the gates of Mrrhalla!

Fireworks Fanatic

Whenever you get a minion you already have, give your minions +1/+1.

Fireworks Fanatic

Whenever you get a minion you already have, give your minions +2/+2.

Gentle Megasaur

Battlecry: Adapt your Murlocs twice.

Gentle Megasaur

Battlecry: Adapt your Murlocs.

Goldshell Warden

Battlecry: Give your other Beasts +1/+4.

Goldshell Warden

Battlecry: Give your other Beasts +2/+8.

Grave Narrator

Avenge (3): Your teammate
gets a random minion of
their most common type.

Grave Narrator

Avenge (3): Your teammate
gets 2 random minions of
their most common type.

Grease Bot

Divine Shield
After a friendly minion loses
Divine Shield, give it
+2/+2 permanently.

Grease Bot

Divine Shield
After a friendly minion loses
Divine Shield, give it
+4/+4 permanently.

Grim Necromancer

Battlecry: Summon two 1/1 Skeletons.

WARNING: Skeletons will NOT explode.

Handless Forsaken

Deathrattle: Summon a 2/1 Hand with Reborn.