What's New for Hearthstone - BlizzCon Panel Live Recap
Blizzard gave us quite the treat this evening. Every single card from the new League of Explorers adventure was revealed on stage by none other than Ben Brode. You can find all of the cards below, including links to our dedicated discussion topics as usual.
Don't forget to also check out the new cards inside of our deckbuilder! Get theorycrafting!
The Cards of The League of Explorers
Druid
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Hunter
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Mage
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Paladin
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Priest
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Rogue
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Shaman
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Warlock
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Warrior
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Neutral
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Tokens
New Card Backs
We've seen several new card backs this evening.
Overwatch Collector's Edition
LOE Heroic Completion
Nov. Ranked Reward
Game Boards
Quote from BlizzCon
- Ben Brode is on Stage!
- ALL THE CARDS ARE BEING REVEALED!
- Elise Starseeker has a lead on the three pieces of the Staff of Origination. She can't find it alone though and needs to help of the League to retrieve it.
- You need to join the League of Explorers to help out.
- Everyone gets the Torch and Hat regardless of how many wings you buy.
- Zinaar is a boss in the Temple of Orsis.
- Sun Raider Phaerix is a boss in the Temple of Orsis.
- After clearing two bosses, in Temple of Orsis, you need to escape!
- When you clear a wing, you get the adventurer of your wing as a reward.
- Chieftain Scarvash is a boss in Uldaman.
- Archaedus is a boss in Uldaman. He summons useless statues on both sides of the field.
- There's a new shredder-style minion.
- You need to also escape from Uldaman, this time from a Mine Shaft.
- Next next wing is Stranglethorn Jungle, run by Sir Finngly Mrglg
- Giantfin is a massive murloc boss.
- Arch-Thief Rafaam is a villian in the fourth wing. much different than previous wings.
- Rafaam likes to curse stuff.
- Rogues are only getting minions, Ben is excited to see what rogues can do with them.
Screenshots
League of Explorers - Hearthstone's Third Adventure
Learn more about Hearthstone's Third Adventure, The League of Explorers over here.
Don't forget to also check out all the new cards in our database and our deckbuilder!
Well they do took their time with shaman and even though they did buff its ranked potential its not at the level of mage paladin druid or hunter... they may buff rogue next time.
I am not satisfied, either with the adventure nor with the panel. 50 mins long story told and every card revealed and no other things. Where are the heroes? Will there be a preorder? Tournament mode? So many things and only they have to talk about this adventure.
Uh... Roaring Torch? 3 mana for 6 damage? But we have Fireball, 6 damage for 4 mana... wtf Blizz?
Roaring Torch is shuffled into your deck after you play Forggoten torch...then you can draw it.
Forgotten torch, which is a 3 mana deal 3 damage, shuffles a roaring torch into your deck. It's not a collectible card.
Tunnel Trog is mental....
So where's the anti aggro ? Oh wait Paladins and Hunters get more Beasts, Secrets and buff cards.
I'm done with this game, my hopes were high to fix the ladder and the infest of certain archetypes, but aparently they rather make money off headless chickens instead of trying to balance a game which will result in more people liking it = more income in the end.
You know the Paladin secret is distinctly anti-aggro, right?
Certainly, they could have done more to curb the shit that is ranked meta right now, but singling out Sacred Trial kinda screams that you didn't actually bother reading the card before complaining.
Those expansions get worse each time...
Those cards looks like a load of crap.
At least warrior get some arena buff, its something...
Most uninteresting warrior cards i've ever seen in the game.
Oh my god, Shaman finally gets a 1 mana 1/3! And it is looks pretty freaking sweet!
Also, can we buff Hogger now that Obsidian Destroyer exists?
Yeah that thing looks awesome.
I was kinda thinking to add at least one more health, so flamestrike doesn't flat out wipe him. His attack is perfect actually; avoids both Shadow Words.
Hearthpwn dudes are amazing at getting these minions up on the site so fast!!!! :)
Those priest cards are completely useless. The only reason entomb is good is that it takes the minion i assume, essentially a removal, rather than just a copy like Convert. Costs way too much tho. Excavated Evil is just bad.
Museum Curator I like.
Seems like a pretty bad turn 6 for aggro.
>Anyfin Can Happen
NOOOOOOOOOOOOOOOOOOOOOOOOO
Indeed. Cancer impersonated.
Mounted Raptor for Druid is an scary pickup for them since they thrive on sticky minions and tokens, as it already is. This is a beast, for future Druid beast decks, bust mostly it's a mini-piloted shredder.
This will make aggro Druid or combo Druid even stronger. I hope they'll notice that eventually. Even though it's 3 mana for a 3/2, it's not a problem for Druid to play it.
Entomb is a fantastic Pickup for Priest as well, now they got the answer for those pesky Sylvanas drops and Ysera.