Patient Assassin got an upgrade! +1 Health at the cost of useless stealth! Amazing!
Look guys, I fell in love with the feel and the concept of the Adventure, but the cards revealed so far are really crushing my dreams. I was hoping that devs will try to leave the game in a better place, but so far it's looking pretty bad. Yes, I know that majority of the cards is yet to be shown. But with some worthless class cards (which we aren't getting many of) revealed for Rogue and Shaman - who really need some love - my hope is starting to fade.
This is a pretty crap card. It dies to far too many Hero Powers straight up to be useful. You aren't going to want to play it on turn 1 and when you do play it it'll likely just get traded for a Hero Power. It's like specifically anti-Priest tech I guess?
It would've been much easier for them to just come out and admit that they hate Rogue than imply that they do over the course of two expansions and three adventures. The 1 HP makes this Fireball bait, and even against other classes this will never survive long enough to be threatening.