The Boomsday Project Guide
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck.
A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
I don't really understand why this saw play, a slow, understatted minion with a seemingly negative effect. As a Wild player, can someone explain why this is good.
Back in the aggro and midrange run out of steam pretty fast. There were also not enough late game cards and large minion removal. So this card gave a lot of late game cards. (Now there is psychic scream etc.)
Now you need every card in your deck to stop aggro or control because there are more refuel cards. Playing this card makes your deck bad at the moment. There are a lot more cheap small legendaries then back in the day, so playing it now makes your deck less of a threat then back in the day.
That's why this awesome card saw play.
Sure, but as far as I can understand, the Old Control Warrior was the only deck that ran it - and even then, it only played it when all that was Removal.
Reno mage and control priest run it as well.
One day this card will be played again ... Miss it !
Hands down the card I miss the most. Playing her now means you usually get filler legendaries from all the former expansions (looking at you TGT and MSOG)
Elise: Brann! Reno! Hide the artifacts!
Reno: Well, it'd be too obvious. Rafaam's pet snake Fluffy is in this Hakkari Blood Goblet. So, what do i do?
Elise: Well, ask Brann. He can hide it...Wait! Brann! What are you doing, pulling out all the artifacts?!?!
Brann: Bu-bu-we don't wanna give up this Benediction Spinner. Majordomo Executus used it to pick his teeth!
I also would hate to lose Khadgar's Pipe. Khadgar would have a fit!
Elise: It's either that or our lives!
See in part 2...
Milled, discarded, killed before i could play...
one day i will play this card. Until then i will keep dreaming.
Melhor lendaria da expansao
Reno Mandou Abraços
This card is kinda hard to use... you either get lucky and draw her then map and the monkey early... or you get stuck in-between and by tat point you can't really win...
Is this card worth keeping or should I dis chant for other cards?
Long as you don't expect to draw the Monkey right after playing Elise, she's okay.Where she really shines is late-game where your hand is clogging up on currently-useless cards (ie. low AoE-s when enemy has 5 Health dudes on field) -> Golden Monkey has a chance to swap them for handful of good Legendaries, which will carry you through the "limited resources" attricion war.
All in all, Elise is good but not an auto-include in every deck.
No, do not disenchant.
Will try to use her in my warrior deck. :) Sounds great :)
Okay, so I used Elise turn 1, got the map then the monkey early... Used the monkey and ended up with Reno in my hand later... I didn't get full HP on battlecry. Why is that? How is the new deck formed after using the monkey? There should only be 1 of every card since they're all legendary.... right?
Golden monkey may generate duplicate legendaries.
I remember when this card was first announced we thought it wouldn't be practical and just a gimmick. Turns out we were wrong.
Elise is perfect for Control decks. It's come to the point where she's an auto include like Dr. Balanced was. Early on she's a solid body, and late game the Golden Monkey helps with bigger threats.
Only good in control fatigue warrior
Yeah let's ignore combo Priest, Druid, Renolock, or any other control deck. Just Fatigue Warrior.
wtf is "Priest, Druid, Renolock"? Food for my warrior