This looks like a very 'fun' card. I'm all for just for fun cards when I want to jump into casual and goof around with things like Alarm o Bot and cards like this.
i don't understand why people are not seeing the Summoning Stone + Conceal Combo. This is insane in Rogue Combo Decks!
Because you are only getting a bunch of 0-2 cost minions, which isn't very good. Maybe you'll get a couple 4 or a 7 but its not like you're getting a bunch of 6 cost stuff in Rogue.
This card is fun. This expansion seems like it could make Challengestone a lot more fun to watch. Lots of fun cards. Alas, fun does not equal good.
Rollback Post to RevisionRollBack
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Problem in Hearthstone with cards with special effects but 0 attack is that they are so easy to clear and therefore they represent both anti-value and anti-tempo. If there is some special type of card for this kind of cards, that can't be attacked by minions, things would be different, like enchantments and artifacts in MTG.
This card in Rogue for sure, cold blood and conceal both bring better value to it. Imagine turn 6 summoning stone + conceal and a 1 drop, turn 7 sprint plus a 7 drop. Sacrifice your turn 6, to gain insane turn 7 value. If you have the coin still you could cold blood the stone on 6 as well for another 1 drop and a harder to clear stone. Since rogue picked up that four drop that guarantees the coin it is actually quite reasonable.
Discuss!
You can find me here! Good luck everyone!
WHAT!
Miracle Rogue got scary.
Is this a card with a new rarity or is it supposed to be rare?
Turn 10 mind control and summon a Deathwing
Kappa
Seems like crap to me. Too hard to set up or maintain. Too costly to combo on the same turn.
Crappity crap crap crap. (now watch it be the most OP card of the set)
Galavant Animation
Probably unplayable considering stuff like Summoning portal isn't played. Maybe works in Rogue.
WAAAAY to expensive, it's ultra trash. The worst card I've seen so far. 5 mana that does absolutely nothing when you play it.
Been playing Hearthstone since March 2015. Avid theory crafter and card conceptualizer.
It is a mega taunt your opponent will want to get rid of immediately. Comboing it is slow...will have to hope it survives til next turn
This looks like a very 'fun' card. I'm all for just for fun cards when I want to jump into casual and goof around with things like Alarm o Bot and cards like this.
useless.
This card is priced just right considering what you can get from it. Protect it properly and it will win you the game. Especially if you are mage.
A bit better Warlock Portal. Meh
Reminds me of that one tavern brawl, fun brawl though.
Kinda curious if it uses original or modified mana cost.
"Infinite" doen't mean "big" - it can be small and have no end.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Problem in Hearthstone with cards with special effects but 0 attack is that they are so easy to clear and therefore they represent both anti-value and anti-tempo. If there is some special type of card for this kind of cards, that can't be attacked by minions, things would be different, like enchantments and artifacts in MTG.
This + Djinni of Zephyrs
Maybe
Control mage kinda likes this card. Sit this guy behind a Belcher and go to town.
This card in Rogue for sure, cold blood and conceal both bring better value to it. Imagine turn 6 summoning stone + conceal and a 1 drop, turn 7 sprint plus a 7 drop. Sacrifice your turn 6, to gain insane turn 7 value. If you have the coin still you could cold blood the stone on 6 as well for another 1 drop and a harder to clear stone. Since rogue picked up that four drop that guarantees the coin it is actually quite reasonable.
I heard you liked the summoners brawl so now you can play it everytime
Master of Disguise playable now, late-game Rogue real.