The Boomsday Project Guide
After you play a Battlecry minion, deal 2 damage to a random enemy.
He's a very hungry elemental.
why is this card isnt elemental?
This card is actully good, its like Knife juggler but doing 2 damage and its very easy to have lots of good battlecry cards in deck. Too bad its only Shamans' and Shaman is all about Trogg, Totemgolem, 4mana7/7, Doomhammer...
This guy in the new tavern brawl (1/28/16) is awesome. The one where every minion is 1/1 costing 1 mana.
Turn ten --> x2 Rumbling Elemental + something like North Sea Kraken [/card] + Youthful Brewmaster + Coldlight Oracle or any other draw cards and battle cry deal damage (up to 8 cards). This Means at least 32 random damage to minion or face.
FYI brewmaster is to make room to throw down another card.
It may not always win in TB but it is better than trying to go toe to toe with high level legendary cards when you don't have much.
I'm playing it in my Battlecry Mistcaller / Brann Shaman deck, but only x1 because he can't kill a lot of targets by himself, and his random capacity can sometimes be very disappointing :-/
I'm enjoying this card in my Battlecry Shaman. Its pretty much MVP at the moment
The card is really good if you can synergy with it. http://www.hearthpwn.com/decks/389437-loe-battleload-shaman (I currently have 18-2 winrate with the deck)
I dig the golden version, pretty rad
How many wish this triggered anytime you played an Overload card :-(
Made a Battlecry Shaman using these guys, and I'm having a ball so far. The 2 dmg works great vs. smaller targets or as a softener for big targets followed up by a trade with a lesser minion. Together with Jeweled Scarab or Tuskarr Totemic you get some pretty cheap dmg dished out while being able to keep pressure on the board. With their 2/6 and trigger-effect, they really work great for keeping the board clear of pesky minions. So far I've good experience with dropping guys like Fireguard Destroyer or even a Grand Crusader next to them and having the opponent focus on the bigger guys, leaving their battle-cry synergy to keep the board relatively clear or just hammering the opponent's face.I am also running a Faceless Manipulator, and can confirm that when used on the Rumbling Elemental, the copy will also trigger the 2 dmg effect. Two of these guys on the board and a faceless to boot, you get 2*3 dmg for 5 mana with the possibility of more with cheap battlecries like scarab or tuskar. (This is a rare situation of course, but great fun when you pull it off.)So far I'm having a lot more success in ranked with battlecry shammy over totem, which quickly lost all appeal in the current meta. Huntards and freeze mages cause some trouble, but otherwise its doing pretty good, and most importantly feels a lot of fun to play.
The effect just doesn't seem good enough to justify playing a 2/6 for 4 mana.
It could work better if instead of a 2 dmg shot, it shot 3 missiles.
Or maybe it should be a 2/5 for 3 mana with the same effect.
Why is it that whenever shamans get a new card, priests are the ones excited about it
Ohh man, if this works anything like Wild Pyromancer/Shadow Madness, you would even get to deal 2 damage.
Lance Carrier B4 T6. GG
This is one of the 45 comments in Hearthpwn that have ever got 50 upvotes, and one of the few that isn't a deck. I was expecting something more epic. Well the card is epic but.
Ship's Cannon, you look kinda different. New haircut?
More elementals!!! not so much hyped with the battle cry synergy but will definitely build an elementl themed deck just for fun!
I'm temped to run a whole deck of cheap battlecry minions and this guy for lols. This actually seems like a decent card, considering the amount of battlecry minions there are.
I don't get why Flamewaker or Knife Juggler succeed over this card, it seems like it should be just as useful.