Already made some earlier but this is fun. Again, all of these cards still cost the same original mana and have the same stats.
Knight of the Wild: "Whenever you summon a beast, reduce the cost of this card by (1) (Wherever it is)" [because this card should get Frost Giant/C'Thun treatment]
Bolf Ramshield: "Whenever your hero takes damage, this minion takes it instead. Restore this minion to full health at the end of each turn."
Mogor the Ogre: "All targeting effects and attacks have a 50% chance to hit the wrong character."
The Mistcaller: "Battlecry: All minions on your side of the battlefield gain +1/+1 as long as they stay on your side of the field."
Faceless Manipulator: "Battlecry: Choose a minion and become a copy of it, and then gain +1/+1."
Mortal Strike: Deal 5 damage. If you have 12 health or less, deal 7 damage. [Honestly probably what this card should be. Would make it pretty equal to Fireball]
Eerie Statue: "Charge. Can't attack unless it is the only minion in the battlefield."
Hungry Dragon: "Battlecry: Summon a random neutral 1-Cost minion for your opponent."
Cogmaster's Wrench: Has +2 attack while you control a Mech. Gain +1 attack each time your opponent plays a mech."
Drain Life: "Deal 2 damage. Restore 2 health to all friendly characters."
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
The amount of things you can do by changing a single word... The possibilities are endless...
Rollback Post to RevisionRollBack
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
Confessor Paletress 2.0:
Cost: 3
Attack: 1
Health: 3
Inspire: Summon a random Legendary minion.
Big Game Hunter: Battlecry: destroy a minion with 6 or more health.
Already made some earlier but this is fun. Again, all of these cards still cost the same original mana and have the same stats.
Knight of the Wild: "Whenever you summon a beast, reduce the cost of this card by (1) (Wherever it is)" [because this card should get Frost Giant/C'Thun treatment]
Bolf Ramshield: "Whenever your hero takes damage, this minion takes it instead. Restore this minion to full health at the end of each turn."
Mogor the Ogre: "All targeting effects and attacks have a 50% chance to hit the wrong character."
The Mistcaller: "Battlecry: All minions on your side of the battlefield gain +1/+1 as long as they stay on your side of the field."
Faceless Manipulator: "Battlecry: Choose a minion and become a copy of it, and then gain +1/+1."
Mortal Strike: Deal 5 damage. If you have 12 health or less, deal 7 damage. [Honestly probably what this card should be. Would make it pretty equal to Fireball]
Eerie Statue: "Charge. Can't attack unless it is the only minion in the battlefield."
Hungry Dragon: "Battlecry: Summon a random neutral 1-Cost minion for your opponent."
Cogmaster's Wrench: Has +2 attack while you control a Mech. Gain +1 attack each time your opponent plays a mech."
Drain Life: "Deal 2 damage. Restore 2 health to all friendly characters."
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...
Make Dr. Boom a 6/7.
Its fangs are in your flesh before its hiss leaves your ears.
Golden Heroes: Druid -> Rogue -> Shaman -> Hunter -> Warlock
Deathwing - destroy all minions and discard your opponent's hand
Another 9 mana kill for druids
Knife Juggler: 2 mana 3/2, whenever you summon a minion kill a random enemy minion.
Ancient Mage Battlecry: Your Hero gets +2 Spellpower
Dalaran Mage is now a 3/4
Malygos Keeps effect Battlecry: gets Stealth until the start of your next turn
Wisp: +1 Spellpower
Oasis Snapjaw:
4 mana 3/7
Warsong Commander:
3 mana 2/3
Your charge minions have +1/+1
Silverback Patriarch:
3 mana 1/4 taunt: Put a Banana in your hand
Magma Rager:
3 mana 1/3: Has +4 attack while attacking
(Ice Rager:
3 mana 2/4: Has +2 attack while attacking)
Booty Bay Bodyguard
5 mana 5/4: Whenever an enemy attacks, add a coin to your hand
War Golem
7 mana 6/3: This minion can only take 1 damage at a time
Ironbark Protector:
8 mana 6/10: Taunt, Deathrattle: Your hero is immune this turn
Stoneskin Gargoyle: 2/5, same effect
Magnataur Alpha: 4/5, same effect
Bolvar Fordragon: 4/7, "Battlecry: Gain +1 Attack for each minion that died this turn".
Hemet Nesingwary: 5/4, "Battlecry: Destroy a Beast, Dragon or Murloc".
Earth Elemental: 6/9, same effect
Grand Crusader: (5) 4/5, "Battlecry: Discover a Paladin card".
Maexxna: 2/7, "Destroy any minion damaged by a friendly character."
Yea these would be pretty op
The amount of things you can do by changing a single word... The possibilities are endless...
I'm just another one of those. You know, those who do things. Things that need to be done by those that do these things in order to do those things that don't do these things themselves. Has the word 'things' lost meaning to you already?
[Game] Name another card that has the same...