I think I saw a video where Yogg cast Flare and it successfully destroyed a Counterspell and an Ice Block or something. I think it would make sense, but I feel like I could be mistaken about one of the secrets being Counterspell. Does anyone know if this is a thing?
Counterspell says "When you opponent casts a spell, counter it." Well, that player's opponent didn't cast Flare, Yogg did. Same reason why playing Yogg when you have an Auctioneer out doesn't make you deck yourself.
Fuck this game for real. I just want to play a bit to relax after studying all day and every fucking opponent is either priest or keleseth. Wonder how long it'll take Blizzard to realize how fucking dumb this shit is
The current tempo rogue rarely uses any weapon cards. The trend of rouge players using less weapons have been prevalent ever since around the launch of standard and the time Blade Flurry was nerfed. Even new weapons and cards that affect weapons dosen't see much play. That should idicate something is wrong and keeping Blade Flurry unplayable certainly dosen't help to resolve this.
This is very true, and especially angering since their justification for the nerf was to open design space for weapon cards. I hate playing Rogue as just dumb play minions on curve, it's totally against the class's identity of having synergy-based effects that require careful planning to use effectively.
And even more fuck the people who act all smug like they played well because they happened to have coin-keleseth-shadowstep turn 1. Guess what, you're trash. Go fuck yourself.
My weighting theory was debunked, hunter cards are no more likely than neutral beasts, I was overcomplicating things like I always do ;)
Beasts from other classes don't appear though, so just neutrals and hunter cards. Assuming Maehlice did the adding up of beasts with and without text (or just keywords) correctly the answer they gave looks correct. So a combinatorics approach should give the same result.
In that case my original answer should be correct. The answer is 3/221 chance, or about 1.357%.
The chance that a specific card appears in a choice of 3 from a pool of n cards is (n-1 choose 2)/(n choose 3):
Successful choices consist of the card you want plus any two other cards from the pool. The number of ways this can happen is the number of ways you can choose 2 unique cards from n-1 cards (n-1 because we guarantee the specific card is there, and the other two should be drawn from a pool which doesn't contain your desired card).
The total number of possible choices is (n choose 3), the number of ways to pick 3 unique cards from n cards.
In Standard, there's 39 beasts for the first choice and 17 for the second. ((38 choose 2)/(39 choose 3))*((16 choose 2)/(17 choose 3)) works out to 3/221.
Bonus: In Wild, there's 51 for the first choice and 18 for the second, and the chance is roughly 0.98%.
I'm sure I saw another post a few minutes ago which claimed a different way of working out the answer using combinatorics which didn't agree numbers-wise but it has disappeared, forum is acting up again,
I think Maehlice has come up with the correct answer anyway. If there is another way of calculating the answer they should both agree on the result, so this would need to be debugged ;)
Yeah I wrote it and deleted after realizing Zombeast crafting was subject to weighting for Hunter cards over neutrals. Working on a new answer considering that
I don't care if it's considered "overpowered" or not. In Wild, 35% of my games today were against Priest. Never, ever, ever, should a single class be that much of the meta. It is a problem. And before anyone comes at me with "small sample size blah blah blah," I'll look at other time periods.
This whole season, Priest was 21%, the next highest being Druid at 14%.
Since the nerf happened, Priest was 27% of games. Druid at 6% and Warrior nowhere to be seen.
So congratulations Blizzard, you pushed out two classes that weren't even the biggest offenders and made the biggest one even worse. (And yes, I am aware Druid nerfs were necessary for Standard, I'm not saying they shouldn't have been done)
I shouldn't waste my efforts though, since I know Blizzard cares fuck all about Wild anyway.
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Fuck this game for real. I just want to play a bit to relax after studying all day and every fucking opponent is either priest or keleseth. Wonder how long it'll take Blizzard to realize how fucking dumb this shit is
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Nice deck. I've always loved Maly Shaman, and this list seems to just work. Props to you
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What a fun balanced meta
Literally everyone saw this coming except Blizzard apparently. How the fuck can you be this incompetent
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Doomhammer in Oil Rogue FeelsAmazingMan
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Fuck Prince Keleseth, fucking highroll garbage
And even more fuck the people who act all smug like they played well because they happened to have coin-keleseth-shadowstep turn 1. Guess what, you're trash. Go fuck yourself.
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Fucking ropers GET A FUCKING LIFE YOU ARE NOT ACCOMPLISHING ANYTHING BY ROPING ME. YOU ARE STILL GOING TO LOSE. FUCK OFF
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Reno priest, reno priest, reno priest, aggro shaman, reno priest, aggro shaman, reno priest, reno priest, pirate warrior
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You're right, I should've paid closer attention. Updated and numbers now agree.
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The chance that a specific card appears in a choice of 3 from a pool of n cards is (n-1 choose 2)/(n choose 3):
In Standard, there's 39 beasts for the first choice and 17 for the second. ((38 choose 2)/(39 choose 3))*((16 choose 2)/(17 choose 3)) works out to 3/221.
Bonus: In Wild, there's 51 for the first choice and 18 for the second, and the chance is roughly 0.98%.
EDIT: Was using wrong numbers apparently
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I don't care if it's considered "overpowered" or not. In Wild, 35% of my games today were against Priest. Never, ever, ever, should a single class be that much of the meta. It is a problem. And before anyone comes at me with "small sample size blah blah blah," I'll look at other time periods.
This whole season, Priest was 21%, the next highest being Druid at 14%.
Since the nerf happened, Priest was 27% of games. Druid at 6% and Warrior nowhere to be seen.
So congratulations Blizzard, you pushed out two classes that weren't even the biggest offenders and made the biggest one even worse. (And yes, I am aware Druid nerfs were necessary for Standard, I'm not saying they shouldn't have been done)
I shouldn't waste my efforts though, since I know Blizzard cares fuck all about Wild anyway.