Every other class gets to 7 wins easily. Mage is just so bad and you're lucky to win 4/5 before running into a wall/boss that was made to counter every single thing Mage can do. It's the only class I haven't beaten Dungeon Runs with and I'm about to give up
Mage is uber easy if you get giants and the ability that makes all cards that cost more than 5 cost 5. I cheese'd it so hard throwing down three free giants and a thaurissan then echo of medivh to refill my hand. That instance happened on both boss 7 and 8. My second perk was +3 spell damage so every spell and board clear was totally OP. Just keep trying and you'll eventually get a deck thats OP
Edit: The only classes I haven't managed to win with are warrior and priest
I'm seriously getting pissed off with the last three: Rogue, Warrior, and Mage. Continue making it to the 7th boss then I start hitting unfair garbage like Bristle snarl, the Trapped room, and Mother Gloop. And the one time I have a legit chance against the Darkness I use Wish to restore my health and end up getting Majordomo, losing me the game.
Hitting unfair garbage like Bristle snarl, the Trapped room, and Mother Gloop.
While I don't remember Bristle snarl, and I've never personally had issues with Mother Gloop, the trapped room you can easily win by just hoping he does not have a minion, then just fatigueing him by ending your turn. If he does have a minion, try to remove it without activating secrets. If you do, just control the board until he doesn't play anymore secrets. From there just fatigue him.
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I don't have something witty about this deck, I just like it because Malygos is fun.
It may be the worst but you can get really creative and have some fun decks. I just beat all 8 bosses for the second time with a deck that consisted of 70% boardclears and my win condition was pinging my opponent in the face over and over with the upgraded hero power haha!
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After many tries, I finally got a lucky break but I can still vouch that Warrior is one of the hardest if not the hardest run. My next run was Murloc Shaman and I finished it on my first try with Darkness as the final boss so the difference between classes was obvious.
I noticed that decent spell decks have harder time to get to the top than decent tempo classes. You really have to nail your passives and cards early to succeed.
Every other class gets to 7 wins easily. Mage is just so bad and you're lucky to win 4/5 before running into a wall/boss that was made to counter every single thing Mage can do. It's the only class I haven't beaten Dungeon Runs with and I'm about to give up
Weird, since Mage was the first class I won dungeon with, so my couple losses were lack of understanding bosses / treasures.
Not lucky, I literally sat in my chair waiting for the bosses to flood the board to my stupidly good board clear. The final boss even stole my Antonidas the turn after I played it and couldn't use spells to synergize.
Do I then immediately conclude that Warlock is the hardest class and that Rogue, Warrior and Druid are super easy because my first run with them were? No...I do it many more times so I can gather enough data to make a reasonable conclusion. Mage has obvious flaws, but it also has many combinations of buckets and passives that work well together if you pick the right ones and of course get lucky.
Hearthpwn has a list of buckets for each class - use that list to analyze each passives likely hood to benefit the class and use the treasure choices to shore up your classes late game weakness (picking treasures to fix early game is a huge gamble).
Finally got the cardback with a highlander Reno deck :)
Mage was the most difficult for me because I hardly play the class. I've never played with giants and echo or lots of freeze spells to stall the game.
Warlock, Paladin, Hunter, and Shaman in 1 try. Druid, Priest, and Warrior in 3 tries. Rogue took 6 tries and Mage took me 14 XD
I need to go to constructed right now and learn how to play Mage LUL.
I don't think Mage is the least consistent class to complete a run with, but the decks you have to play with require a lot of skill and I lacked the class experience.
ATTACHMENTS
Sweet Cardback
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4x Top 150 arena player #95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Nah, every class is equally easy or difficult. It's just whether you get a good synergy in your deck and whether you run into a Counter. There are simply some situations in which you cannot win with your deck while you would annihilate any other Boss.
Every class except for Paladin. Paladin is the definition of a cake-walk as long as you have a half decent deck.
I achieved Mage in the first run, and I am very bad, I have only won with mage, druid and warlock and have played a lot with each class at least three or four times
Nah, every class is equally easy or difficult. It's just whether you get a good synergy in your deck and whether you run into a Counter. There are simply some situations in which you cannot win with your deck while you would annihilate any other Boss.
Every class except for Paladin. Paladin is the definition of a cake-walk as long as you have a half decent deck.
I had a great Paladin deck. Stealth, +1/+1, it was a cakewalk. And then I met candlebeard as the 7th or 6th boss... fuck taunts against an 8/8 charging giant if they are invisible...:)
Nah, every class is equally easy or difficult. It's just whether you get a good synergy in your deck and whether you run into a Counter. There are simply some situations in which you cannot win with your deck while you would annihilate any other Boss.
Every class except for Paladin. Paladin is the definition of a cake-walk as long as you have a half decent deck.
I had a great Paladin deck. Stealth, +1/+1, it was a cakewalk. And then I met candlebeard as the 7th or 6th boss... fuck taunts against an 8/8 charging giant if they are invisible...:)
Invisible is a big gamble. It's incredible against Sturmi but rough against Candlebeard and the lava guy who'll just fireball your face down, but also amazing against The Darkness.
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Warrior is by huge margin worst dungeon run class, due to terrible packages and no synergies.
My friend who hasn't played the game in months did his first dungeon run and went 8-0 with mage. So this post is pretty funny to me.
Pick bag of coins and antoin. Pretty easy from there.
I'm seriously getting pissed off with the last three: Rogue, Warrior, and Mage. Continue making it to the 7th boss then I start hitting unfair garbage like Bristle snarl, the Trapped room, and Mother Gloop. And the one time I have a legit chance against the Darkness I use Wish to restore my health and end up getting Majordomo, losing me the game.
I don't have something witty about this deck, I just like it because Malygos is fun.
It may be the worst but you can get really creative and have some fun decks. I just beat all 8 bosses for the second time with a deck that consisted of 70% boardclears and my win condition was pinging my opponent in the face over and over with the upgraded hero power haha!
After many tries, I finally got a lucky break but I can still vouch that Warrior is one of the hardest if not the hardest run. My next run was Murloc Shaman and I finished it on my first try with Darkness as the final boss so the difference between classes was obvious.
I might try that since he did helped me out in the past when I couldn't beat the Lich King with the Druid.
Thanks. Your advice definitely helped me on my Shaman run
I had like 3 molten and arcane giants. Helped me.
I noticed that decent spell decks have harder time to get to the top than decent tempo classes. You really have to nail your passives and cards early to succeed.
DJ
"No Warrior Synergies"
Stealth and Enrage
DJ
Not lucky, I literally sat in my chair waiting for the bosses to flood the board to my stupidly good board clear.
The final boss even stole my Antonidas the turn after I played it and couldn't use spells to synergize.
DJ
This is what my first 20 runs were in the dungeons:
1 Hunter Fail
2 Druid Win - Battlecry C'thun
3 Hunter Win - 3xKathrena Big Beasts
4 Mage Fail
5 Mage Win - 6 Spellpower Faceburner
6 Paladin Fail
7 Paladin Fail
8 Paladin Win - Curve 5 Mana Dr. Booms
9 Warrior Win - Battlecry Armor Yip
10 Shaman Win - Elemental +2 mana
11 Priest Fail
12 Priest Fail
13 Priest Win - Radiant Lyra
14 Rogue Win - Kingsbane
15 Warlock - Fail
16 Warlock - Fail
17 Warlock - Fail
18 Warlock - Fail
19 Warlock - Fail
20 Warlock - Win
Do I then immediately conclude that Warlock is the hardest class and that Rogue, Warrior and Druid are super easy because my first run with them were? No...I do it many more times so I can gather enough data to make a reasonable conclusion. Mage has obvious flaws, but it also has many combinations of buckets and passives that work well together if you pick the right ones and of course get lucky.
Hearthpwn has a list of buckets for each class - use that list to analyze each passives likely hood to benefit the class and use the treasure choices to shore up your classes late game weakness (picking treasures to fix early game is a huge gamble).
Finally got the cardback with a highlander Reno deck :)
Mage was the most difficult for me because I hardly play the class. I've never played with giants and echo or lots of freeze spells to stall the game.
Warlock, Paladin, Hunter, and Shaman in 1 try. Druid, Priest, and Warrior in 3 tries. Rogue took 6 tries and Mage took me 14 XD
I need to go to constructed right now and learn how to play Mage LUL.
I don't think Mage is the least consistent class to complete a run with, but the decks you have to play with require a lot of skill and I lacked the class experience.
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
I achieved Mage in the first run, and I am very bad, I have only won with mage, druid and warlock and have played a lot with each class at least three or four times
For me the most difficult are Warrior (0-2), Shaman (0-2) and Hunter (0-3). Other classes achieved in the first attempt.