Bad cards: Brann Bronzebeard - dies to shredder Sir Finley Mrrgglton - dies to shredder Murloc Tinyfin - dies to shredder Desert Camel - dies to shredder, enemy 1 drop can attack before yours Jeweled Scarab - dies to shredder, have to pay extra mana to play discovered minion that can trade with first half of shredder Dark Peddler - dies to shredder, have to pay extra mana to play discovered card that can deal with first half of shredder Tunnel Trogg - dies to shredder unless you overload 2 crystals then it can take out first half Forgotten Torch - only takes out first half of shredder Sacred Trial - only takes out first half of shredder Huge Toad - only takes out first half of shredder Pit Snake - only takes out first half of shredder Tomb Pillager - only takes out first half of shredder Animated Armor - only takes out first half of shredder Jungle Moonkin - only takes out first half of shredder Fierce Monkey - only takes out first half of shredder Ancient Shade - only takes out first half of shredder, leaves you with ticking 7 damage bomb Tomb Spider - only takes out first half of shredder, have to spend extra mana to play discovered beast that can trade with remaining 2 drop Ethereal Conjurer - only takes out first half of shredder, have to spend extra mana to play discovered spell that can deal with remaining 2 drop Anubisath Sentinel - only takes out first half of shredder, requires board presence for value Naga Sea Witch - takes out first half of shredder, but dies to ping before trading with leftover 2 drop Keeper of Uldaman - takes out first half of shredder, but dies to ping before trading with leftover 2 drop Elise Starseeker - takes out first half of shredder, but dies to ping before trading with leftover 2 drop, leaves you with ticking RNG bomb Rumbling Elemental - can't take out first half of shredder in 1 trade, can get cabald Dart Trap - provides no board presence Curse of Rafaam - provides no board presence Obsidian Destroyer - dies to BGH Fossilized Devilsaur - dies to BGH Arch-Thief Rafaam - dies to BGH, discovered artifact can be used to take out first half of shredder but it will use up entire turn Everyfin is Awesome - unreliable since it requires too much board for any value Reliquary Seeker - unreliable since it requires too much board for any value Summoning Stone - cannot be played on curve, requires board presence to not die, can be stolen with cabal Eerie Statue - too many sticky minions will never let it attack, dies to BGH Cursed Blade - requires multiple attacks to trade with shredder, doubles damage you take from it and 2 drop
Average cards: Djinni of Zephyrs - trades with shredder Mounted Raptor - takes out first half of shredder, possible for 1 drop rattle to trade with 2 drop but not likely Wobbling Runts - can actually trade favourably with shredder, but main body can get cabal'd and there are much better 6 drops in game already Excavated Evil - can take out multiple first half of shredders, kills any minions you would have to trade with 2 drops though
Good cards: Reno Jackson - trades with shredder, potentially heals some hp Anyfin Can Happen - summoned murlocs should trade favourably with shredder
Perfect cards: Raven Idol - can discover shredder Museum Curator - can discover shredder Gorillabot A-3 - can discover shredder Unearthed Raptor - guaranteed to take out first half of shredder, can copy shredder's deathrattle Explorer's Hat - can put your shredder out of trading range, hat can be reused on 2 drop to put them out of range too Entomb - STEALS shredder
Someone's salty about shredder. You are aware that only two shredders can be put in a deck, while we'll be getting 45 cards in LoE. Not all of them will die to shredder, and not all decks run shredder. God, fucking scrubs.
Salty thread and only complaining. Shredder is not a good 4 drop, it's OK. It's only popular because it's a mech and a common card decent for zerg decks. If you aoe it or kill the easy 4/3 body they get a bad 2 drop, they could even get a Doomsayer or useless Ancient Watcher. People fucking complain about shredder so much for no reason, the card is fine move on and shut up about it. If you think it's so strong why do you play it yourself, it dies all the time and every one plays 5 hp minions so it usually doesn't trade fully anyways. In many cases I'd rather have a yeti over shredder.
Shredder is a very good card, indeed. However, you can only put two shredders into any deck (barring any RNG shenanigans from Unstable Portal or whatever). In opposition, there are a total of 45 TGT cards. Shredders, while powerful and capable of easy two-for-one trades, are still only two minions. In contrast, if you put a bunch of TGT cards in a deck, it would be statistically impossible for even two shredders to kill ALL of them.
TL;DR: Shredders are good, but you should NOT judge an entire expansion by them. That's like dismissing all 7+ attack minions because BGH exists.
I think that's too simple of criteria to just determine if someone is bad or not just because they disagree with you. Also outside of Dr. Boom and Giants (because you can play them for 0-4 mana) this is pretty true, all 7+ attack minions that don't do something immediately are unplayable because of this card. You pay 7+ mana to lose huge tempo because they use 3 mana to remove your creature and they get a good body for the mana cost with a 4/2 that trades up easily. If a minion has 7 attack and does nothing right away it's a bad card unless it costs very little mana. Dr. Boom isn't removed by BGH, he's a 9/9 with the potential to add 2-8 damage also and keeps 2 attack on the board when BGHed.
All future cards with 7 attack need to be risk rewarded vs BGH.
At first I was thinking you were just some dude who played against one too many tempo mages and then i realized you had a point in general. This thread is great, I especially enjoyed the post with the guy saying Shredder is an 'OK' minion and then proceeds to /thread himself. What's better is this might end up like most controversial threads and people will come in with their extremist opinions on shredder for or against. Consider me subscribed.
hey, Huge Toad MIGHT take out both halves of shredder IF shredder was played first AND drops a 1 health minion AND the toad deathrattle pings the shredder deathrattle. clearly you're underrating Huge Toad
Bad cards:
Brann Bronzebeard - dies to shredder
Sir Finley Mrrgglton - dies to shredder
Murloc Tinyfin - dies to shredder
Desert Camel - dies to shredder, enemy 1 drop can attack before yours
Jeweled Scarab - dies to shredder, have to pay extra mana to play discovered minion that can trade with first half of shredder
Dark Peddler - dies to shredder, have to pay extra mana to play discovered card that can deal with first half of shredder
Tunnel Trogg - dies to shredder unless you overload 2 crystals then it can take out first half
Forgotten Torch - only takes out first half of shredder
Sacred Trial - only takes out first half of shredder
Huge Toad - only takes out first half of shredder
Pit Snake - only takes out first half of shredder
Tomb Pillager - only takes out first half of shredder
Animated Armor - only takes out first half of shredder
Jungle Moonkin - only takes out first half of shredder
Fierce Monkey - only takes out first half of shredder
Ancient Shade - only takes out first half of shredder, leaves you with ticking 7 damage bomb
Tomb Spider - only takes out first half of shredder, have to spend extra mana to play discovered beast that can trade with remaining 2 drop
Ethereal Conjurer - only takes out first half of shredder, have to spend extra mana to play discovered spell that can deal with remaining 2 drop
Anubisath Sentinel - only takes out first half of shredder, requires board presence for value
Naga Sea Witch - takes out first half of shredder, but dies to ping before trading with leftover 2 drop
Keeper of Uldaman - takes out first half of shredder, but dies to ping before trading with leftover 2 drop
Elise Starseeker - takes out first half of shredder, but dies to ping before trading with leftover 2 drop, leaves you with ticking RNG bomb
Rumbling Elemental - can't take out first half of shredder in 1 trade, can get cabald
Dart Trap - provides no board presence
Curse of Rafaam - provides no board presence
Obsidian Destroyer - dies to BGH
Fossilized Devilsaur - dies to BGH
Arch-Thief Rafaam - dies to BGH, discovered artifact can be used to take out first half of shredder but it will use up entire turn
Everyfin is Awesome - unreliable since it requires too much board for any value
Reliquary Seeker - unreliable since it requires too much board for any value
Summoning Stone - cannot be played on curve, requires board presence to not die, can be stolen with cabal
Eerie Statue - too many sticky minions will never let it attack, dies to BGH
Cursed Blade - requires multiple attacks to trade with shredder, doubles damage you take from it and 2 drop
Average cards:
Djinni of Zephyrs - trades with shredder
Mounted Raptor - takes out first half of shredder, possible for 1 drop rattle to trade with 2 drop but not likely
Wobbling Runts - can actually trade favourably with shredder, but main body can get cabal'd and there are much better 6 drops in game already
Excavated Evil - can take out multiple first half of shredders, kills any minions you would have to trade with 2 drops though
Good cards:
Reno Jackson - trades with shredder, potentially heals some hp
Anyfin Can Happen - summoned murlocs should trade favourably with shredder
Perfect cards:
Raven Idol - can discover shredder
Museum Curator - can discover shredder
Gorillabot A-3 - can discover shredder
Unearthed Raptor - guaranteed to take out first half of shredder, can copy shredder's deathrattle
Explorer's Hat - can put your shredder out of trading range, hat can be reused on 2 drop to put them out of range too
Entomb - STEALS shredder
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
nice
although Forgotten Torch should be rated higher since the Roaring Torch can be used to kill the 2 drop.
Why does Forgotten Torch show as a basic card when you use the command?
Goddammit Shredder, when are the Teenage Meta Nerf Turtles finally gonna take you down?
CDC #34, #3.07, #3.08 and Mini Competition #1 Finalist ---
Click on the images below to check out my different custom card threads!
Ooh! Someone has a little too much time on their hands! ;)
The fact that it's true is so sad..
damn shredder
unbiased?
Blizzard have two solution two solve this problem, 1) nerf shredder, 2) release a 4 mana boulderfist orgre
Someone's salty about shredder. You are aware that only two shredders can be put in a deck, while we'll be getting 45 cards in LoE. Not all of them will die to shredder, and not all decks run shredder. God, fucking scrubs.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
Salty thread and only complaining. Shredder is not a good 4 drop, it's OK. It's only popular because it's a mech and a common card decent for zerg decks. If you aoe it or kill the easy 4/3 body they get a bad 2 drop, they could even get a Doomsayer or useless Ancient Watcher. People fucking complain about shredder so much for no reason, the card is fine move on and shut up about it. If you think it's so strong why do you play it yourself, it dies all the time and every one plays 5 hp minions so it usually doesn't trade fully anyways. In many cases I'd rather have a yeti over shredder.
/thread
I see a trend here.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
Shredder is a very good card, indeed. However, you can only put two shredders into any deck (barring any RNG shenanigans from Unstable Portal or whatever). In opposition, there are a total of 45 TGT cards. Shredders, while powerful and capable of easy two-for-one trades, are still only two minions. In contrast, if you put a bunch of TGT cards in a deck, it would be statistically impossible for even two shredders to kill ALL of them.
TL;DR: Shredders are good, but you should NOT judge an entire expansion by them. That's like dismissing all 7+ attack minions because BGH exists.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
Then you're bad.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
VS
At first I was thinking you were just some dude who played against one too many tempo mages and then i realized you had a point in general. This thread is great, I especially enjoyed the post with the guy saying Shredder is an 'OK' minion and then proceeds to /thread himself. What's better is this might end up like most controversial threads and people will come in with their extremist opinions on shredder for or against. Consider me subscribed.
10/10 BM
octor-day oom-bay.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
I cam in here to say that there's no such thing as an unbiased review. I was proven wrong.
This better be a troll because its really stupid
hey, Huge Toad MIGHT take out both halves of shredder IF shredder was played first AND drops a 1 health minion AND the toad deathrattle pings the shredder deathrattle. clearly you're underrating Huge Toad
"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
/r/shitpost