Divine Bladestrike {0}Attack an enemy.
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Divine Bladestrike 1Attack an enemy.
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Divine Bladestrike 2Attack an enemy.
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Divine Bladestrike 3Attack an enemy.
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Divine Bladestrike 4Attack an enemy.
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Hammer of Justice {0}Deal {0} damage
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Hammer of Justice 1Deal {0} damage
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Hammer of Justice 2Deal {0} damage
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Hammer of Justice 3Deal {0} damage
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Hammer of Justice 4Deal {0} damage
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Holy Burst {0}Deal @ damage.
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Holy Judgment {0}Deal {0} damage
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Holy Judgment 1Deal {0} damage
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Holy Judgment 2Deal {0} damage
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Holy Judgment 3Deal {0} damage
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Holy Judgment 4Deal {0} damage
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Holy Nova {0}Deal {0} damage
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Holy Nova 1Deal {0} damage
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Holy Nova 2Deal {0} damage
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Holy Nova 3Deal {0} damage
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Holy Nova 4Deal {0} damage
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Judgment of Humility 2Set an enemy's Attack to 2 this turn. Attack them.
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Velen's Blessing 4Gain +@ Holy Damage. Your next Holy ability casts twice.
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Vindicator's Fury {0}Attack an enemy. Deathblow: Deal @ damage to all enemies.
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Vindicator's Fury 1Attack an enemy. Deathblow: Deal @ damage to all enemies.
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Vindicator's Fury 2Attack an enemy. Deathblow: Deal @ damage to all enemies.
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Vindicator's Fury 3Attack an enemy. Deathblow: Deal @ damage to all enemies.
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Vindicator's Fury 4Attack an enemy. Deathblow: Deal @ damage to all enemies.
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Against All OddsDestroy ALL
Time to EVEN out the playing field. |
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Blessed ChampionDouble a minion's Attack.
This card causes double the trouble AND double the fun. |
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Blessing of AuthorityGive a minion +8/+8. It can't attack heroes this turn.
A paladin fights with honor! We don't go face... until next turn! |
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Clean the SceneDestroy all minions with 3 or less Attack. Infuse (@): 6 or less.
Not even the holy Light can get anima out of white silk. |
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Clean the SceneInfused |
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Dissonant DiscoDiscover a 1-Cost minion. Summon it
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Harmonic DiscoDiscover a 5-Cost minion. Summon it
"Worry not, festival patrons! A disco is hardly any means for panic!" |
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Holy WaterDeal 4 damage to a minion. If that kills it, add a copy of it to your hand.
For a healthier option, try Holy Water: Zero. |
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Holy WrathDraw a card and deal damage equal to its Cost.
C'mon Molten Giant!! |
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Humble BlessingsChange the Attack, Health, and Cost of all your minions to 3 for the rest of the game.
"The Rules." |
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Keeper's StrengthGive a friendly minion +2/+2. Deal
Finders keepers, losers DIE. |
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Libram of JusticeEquip a 1/4 weapon. Change the Health of all enemy minions to 1.
Proper justice. Throw the book at him! |
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Men at ArmsFor the rest of the game, your Silver Hand Recruits have +2/+2.
We're looking for a few good 3/3s. |
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RighteousnessGive your minions Divine Shield.
Shield yourself in righteousness! It feels like a warm fuzzy blanket. |
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Tyr's TearsForged |
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Tyr's TearsResurrect 3 different
Liek this if u cri evertim |
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Blessing of Kings {0}Give a character +{0}/+{0} and Divine Shield.@Give a character +{0}/+{0} and Divine Shield. Give this Merc +{1}/+{1}.
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Blessing of Kings 1Give a character +{0}/+{0} and Divine Shield.@Give a character +{0}/+{0} and Divine Shield. Give this Merc +{1}/+{1}.
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Blessing of Kings 2Give a character +{0}/+{0} and Divine Shield.@Give a character +{0}/+{0} and Divine Shield. Give this Merc +{1}/+{1}.
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Blessing of Kings 3Give a character +{0}/+{0} and Divine Shield.@Give a character +{0}/+{0} and Divine Shield. Give this Merc +{1}/+{1}.
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Blessing of Kings 4Give a character +{0}/+{0} and Divine Shield.@Give a character +{0}/+{0} and Divine Shield. Give this Merc +{1}/+{1}.
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Blessing of Sacrifice 3Restore @ Health to another friendly Merc. Whenever it takes damage this turn, this Merc takes it instead.
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Flash Heal {0}Restore @ Health.
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Flash Heal 1Restore @ Health.
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Flash Heal 2Restore @ Health.
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Flash Heal 3Restore @ Health.
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Flash Heal 4Restore @ Health.
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Judgment of Humility 3Set an enemy's Attack to 1 this turn. Attack them.
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Lightbomb {0}Deal damage to each character equal to its Attack.
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Penance {0}Deal {0} damage
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Penance 1Deal {0} damage
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Penance 2Deal {0} damage
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Penance 3Deal {0} damage
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Penance 4Deal {0} damage
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Seal of Light {0}Restore {0} Health to a friendly character and give it +{1} Attack.@Restore {0} Health to a
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Seal of Light 1Restore {0} Health to a friendly character and give it +{1} Attack.@Restore {0} Health to a
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Seal of Light 2Restore {0} Health to a friendly character and give it +{1} Attack.@Restore {0} Health to a
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Seal of Light 3Restore {0} Health to a friendly character and give it +{1} Attack.@Restore {0} Health to a
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Seal of Light 4Restore {0} Health to a friendly character and give it +{1} Attack.@Restore {0} Health to a
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Velen's Blessing {0}Gain +@ Holy Damage. Your next Holy ability casts twice.
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health) |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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Boogie DownSummon two 1-Cost
Whatever you do, do NOT sashay to the right. |
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Boon of the AscendedGive a minion +2 Health. Summon a Kyrian with its stats and Taunt.
Ascension is not some external power granted to you, it is the power you find within yourself. |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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Crusader AuraWhenever a friendly minion attacks, give it +2/+1. Lasts @ turns.
Also makes your animations 20% faster. |
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Greater Healing PotionRestore 12 Health to a friendly character.
Filled with electrolytes! |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Invigorating SermonGive +1/+1 to all minions in your hand, deck, and battlefield.
Every underdog sports coach knows this one. |
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Mass DispelSilence all enemy minions. Draw a card.
It dispels buffs, powers, hopes, and dreams. |
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Power InfusionGive a minion +2/+6.
It infuses, it enthuses, it amuses! |
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Power InfusionGive a minion +2/+6.
It infuses, it enthuses, it amuses! |
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Rally!Resurrect a friendly
One for the squire, two for the gnome, three for the glory, and GO, GO, GO! |
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SerenityGive all enemy minions -2 Attack. Destroy any with 0 Attack.
Ra-den loves teaching yoga on his off-hours. |
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Timeless BlessingGive four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
To defeat the combined power of Murozond and C'Thun, Nozdormu would need heroes of Azeroth's past, present, and future. |
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Blessing of Sacrifice 4Restore @ Health to another friendly Merc. Whenever it takes damage this turn, this Merc takes it instead.
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Blinding Luminance {0}Deal {0} damage to an enemy and give it
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Blinding Luminance 1Deal {0} damage to an enemy and give it
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Blinding Luminance 2Deal {0} damage to an enemy and give it
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Blinding Luminance 3Deal {0} damage to an enemy and give it
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Blinding Luminance 4Deal {0} damage to an enemy and give it
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Holy Word: Salvation {0}Your Humans take
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Holy Word: Salvation 1Your Humans take
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Holy Word: Salvation 2Your Humans take
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Holy Word: Salvation 3Your Humans take
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Holy Word: Salvation 4Your Humans take
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Judgment of Humility 4Set an enemy's Attack to 1 this turn. Attack them.
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Lay on Hands {0}Restore a character to full Health.
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Lead the Charge {0}Give a friendly
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Lead the Charge 1Give a friendly
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