Final Kobolds & Catacombs Card Reveal Stream - Live Updates
The set is now complete! Ben Brode and Day[9] showcased several cards and a dump followed the stream which contained the rest. You can find all of today's reveals down below.
All cards are now in our database. Check them out here or make use of them in our Deckbuilder.
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Live Updates
- Day[9] and Brode are on stream.
- We're going to see four matches and then a dungeon run after.
- The stream will be 2.5 hours long.
- They are now done doing showmatches and are in a dungeon run.
- Stream is over. More cards are going to be dumped soon.
- Card dump over.
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Community: 4 mana 7/7 is so broken, this is like the most overstated minion ever
Darkness: Hold my beer
Hold my three beers.
something is wrong with the rarity gems
Darkness and Valeera, Simulacrum, or any card that can copy a card in your hand seems potentially good. Filling your opponents deck with candles to get it active faster
The Darkness might be a decent counter to Razakus since it stops Raza and Kazakus and by the time they are active you will get a 20/20
Yes. A nice counter for Highlander Priest.
I think using it as a stall is fine and the 20/20 is just gravy. Sure they can hold onto removal for it but at the same time that is one less removal they are using for the rest of your deck. As long as you are pressuring I think it should be fine.
Are they done revealing for today or are they done until they have played some dungeons?
They only revealed 13, there were 45 cards to be revealed for the set. So there are many left.
But I think most of them they are just gonna drop on facebook.
Darkness is just a fun card, you lose tempo when you play it and even if you activate it trough coldlight you cannot attack with it right away. As mill deck your opponent will most likely have hard removal since theres almost nothing worthy to use it on in your deck.
It can spawn some memey darkness, coldlight, gang up + conceal deck in wild at best but still it wont beat milling your opponent with coldlights in terms of fun so whats the point?
The Darkness is going to be disgusting in Mill Rogue decks.
Giving more cards to your opponent, giving time to your opponent to draw an answer and letting him play that answer from his hand to kill The Darkness that he wouldn't use otherwise. Um... Nope.
Also it's very bad with Vanish.
The Candle doesn't give them more cards. Why do people have such a hard time understanding this mechanic? After it is drawn, the opponent draws another card.
Mill is not giving more cards to your opponent? Sure.
And I meant when he's awaken for Vanish obviously. Once he is, you just can't play it.
Why would you Vanish a 20/20? If you manage to awaken the Darkness, then you just win.
For the record: I'm not saying it's a good card. I think it's too slow/unreliable and easily dealt with (see "Blood of the Ancient One").
Sherazin has leaves to indicate how many it needs to trigger, why no tigger indicator on the Darkness?
Shouldn't cards like the poney (shimmering courser) not exist? I mean, if you somehow buff this, and keeps buffing, there's nothing your opponent can do, the good part of "can't be targeted by spells or hero powers" is that both players can't target it. I don't know, I don't know if this card will be somehow op, but I really don't like the design.
still can be dealt with aoe, minions that can target, silence, and weapons. I think it will be good but not impossible to deal with