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    posted a message on Battle of the Bans - Tavern Brawl #197

    Another fun combo

    Yea, they might just ban Prep to slow you down but so far most opponents either didn't like being ambushed or enable 1-mana highrolls.

    Posted in: Tavern Brawl
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    posted a message on Battle of the Bans - Tavern Brawl #197

    Awesome idea, but the hyper-aggressive lists (mostly Hunters) are just too strong if you don't play a counter deck.

    Posted in: Tavern Brawl
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    posted a message on Top 5 Cancerous decks that ever existed.
    • Mill Rogue (I just hate deck destruction with a passion, be it today or years ago when we were playing YGO)
    • KotF Jade Druid (as if Druid hadn't seen enough top tier decks, this was the icing on the pile of crap)
    • pre-nerf Pirate Warrior (NO deck in the game would regularly kill you by turn 4-5, even though it got butchered by Aggro Shaman)
    • Flamewanker Tempo Mage (no comment)
    • Secredin (the definition of curvestone)

    Honorable mention: Huntertaker, Blood Imp Lock, MR Shaman

    Posted in: General Discussion
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    posted a message on New Shaman Legendary - Swampqueen Hagatha

    This cards powerlevel is entirely dependant on

    • how the metagame pans out, since it's obviously terrible vs. Tempo/Aggro
    • what kind of spells Shaman receives, as there won't be that many left which would be worth to cast

    Also, note that the chosen spells are still somewhat random and will apply Overload if you go for those with OL attached to them. I don't think they'll give Shaman another Healing Rain or Tidal Surge so the only way to heal up in the later stages would be to play Omega Mind + a moderately powerful AoE. Remember that Shaman didn't perform poorly during most of the Year of the Raven because of being unable to generate value, he just had no way (Control Shaman has no actual win condition and Shudderwock OTK was dead) to make use of all of it. So, for the moment my vote goes to "playable".

    Posted in: Card Discussion
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    posted a message on New Neutral Legendary - Chef Nomi

    Expectation: turn 5 Myras, turn 6 coin+Nomi, win

    Result: turn 5 do nothing, turn 6 fill the board with vanilla 6/6 which don't affect the board at all while your opponent gets to SMOrc you for free

    Especially with all the low-cost Taunts such as Tar Creeper or Saronite Chain Gang leaving I fail to see an actual use.

    Posted in: Card Discussion
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    posted a message on New Shaman Spell - Hagatha's Scheme
    Quote from 1xbenx1 >>
    Quote from DiViNE_Priest >>

     

    Not good enough to replace Valcano but will have to do.

     But it will replace Volcano because Volcano is rotating.

    No, it certainly won't "replace" Volcano. Volcano is a powerful card to hold at any point during a game, especially when you have no board. This card however is a terrible topdeck or random card off Hagatha the Witch and requires you to deliberately hold a dead card for several turns in order to become somewhat strong. Even then, it can't deal with Deathrattles or huge minions effectively and you would (in case you use it in Mid Range lists) most certainly blow up your own board as well. Also, Control Shaman isn't a thing without any kind of heal (remember Healing Rain rotates soon) and has no real win condition. My vote goes to "bad".

    Posted in: Card Discussion
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    posted a message on What was the best and worst era of Hearthstone?

    The worst: MSoG. It brought many terrible archetypes such as pre-nerf Pirate Warrior (the king of SMOrc) or Jade Druid (fatigue? never heard of that before while I continuously summon an even larger man...)

    The best: Old Gods just because it gave us Yogg-Saron, Hope's End. I never had so much fun in this game when my goal was just to mess around at times and see what kind of spectacular result our saviour might deliver next. And even post-nerf I sometimes run Casino Mage if I need to cheer myself up.

    Posted in: General Discussion
  • 3

    posted a message on I'm not a fan of these teasers
    Quote from Bee >>

    These teasers don't interest me at ALL. In fact, I am rather bored watching these.

    If you want to make me interested, give me an actual expansion trailer with some card reveals..


    Am I the only one who feels like these are really not necessary ?

    Yesterday you wrote the following:

    Quote from Bee >>

    how some people are still that excited over new expansions is beyond my comprehension

     It seems to me you gotta make your mind up, pal.

    Posted in: General Discussion
  • 11

    posted a message on Expansion trailer tommorow!!?? :D
    Quote from Dendroid >>
    Quote from Bee >>
    Quote from DMH_Meta >>
    Quote from Bee >>

    how some people are still that excited over new expansions is beyond my comprehension

     because this one will shake up the meta quite hard due to rotations of kobolds and knights as well as ungoro

     not necessarily. it depends on how good the set is

     This will be our third rotation...how many times is the community going to fall for the same "things will be different", only to be shown immediately wrong.  This has happened twice folks.  The logic that because A is gone B will be better is a fallacy we've fallen for twice.  The reasonable thing is to have skepticism that things will evolve past how the meta operates now...if it does great but too many people have no concept of perspective.

    Erm, no. Back, when they introduced Standard format in 2016 we had to say Bye-Bye to GvG + Naxx. A year later, the second rotation marked the end for BRM, TGT and LoE. In April 2018, the third Standard rotation made us lose Kara, OG and MSoG.

    So, the fourth and upcoming rotation will be the first complete one since we never experienced three entire expansions going to Wild so far. Thus one might have hopes for the meta to be really shaken up, especially due to the fact that Genn + Baku are being forcibly removed too.

    Posted in: General Discussion
  • 0

    posted a message on Free packa from pick a champion

    My packs (EU, voted for Ike) arrived at last but I won't complain. WE LIKE IKE <3

     

    Posted in: General Discussion
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    posted a message on Miniature Warfare Returns As This Week's Brawl - But We're In The Brawliseum!

    Went for the Shark route as well (the run ended 3-3) and got totally destroyed by a Priest (who ran TONS of AoE + disruption effects up to the point that I was left in topdeck mode and cba anymore, so I gifted him the win) and two other Rogues who simply had better draw off the start. Good thing is, I felt dirty even while winning (no ban for Bonemare is a joke, are you serious Blizz?) so I won't lose much this week.

    Posted in: News
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    posted a message on Brawliseum - Miniature Warfare - Tavern Brawl #195
    Quote from 1xbenx1 >>
    Quote from B0n3d4ddy >>

    So, the "FU to all new players and those without huge collections" Brawl is back for the fifth (?) time. And on top of that it's Heroic format...

    This would be somewhat enjoyable if it weren't for all the OTK decks trying to kill you in like 6 turns. But just before rotation and release of the next expansion it's nothing more but a filthy way to drain people of their gold resources. And yes, I know the first run is free and you won't have to play it other than to get your pack...

     Someone posted this in another thread. YOU DON'T HAVE TO PLAY THIS.

    If you're F2P and you're spending your gold on this, you cannot complain about not having enough gold or dust when the expansion comes around.

    You did realize I've stated that exactly in my first post, right? My gripe with this Brawl is the same I have with Blood Magic or comparable ones. They're lopsided in that a single class completely dominates the others. Blood Magic is 100% Druid vs. Druid and "Whoever goes first and holds UI at the start wins on turn 1", then there've been multiple Mage-heavy decks SMOrcing/burning you to hell and back and now we get to play the Brawl which is mostly Rogue or Priest. Finally it requires you to own a bunch of specific legendaries (namely Malygos and Alexstrasza but the optimized lists run many others on top of that) in order to keep up with other people.

    Yes, I know you can't have 100% enjoyable Brawls for everyone week in week out. And sometimes the veteran players or those who collected most of the cards should have an "advantage". But why make it a Brawliseum, just a few weeks before rotation? Just so that those players are able to farm rewards which they probably don't even need anymore? I don't get it. In my opinion Blizz really dropped the ball big time. My idea would be that Maly, Alex and a few other cards are banned just to prevent these cheesy OTK strategies and allow for actual experimentation. They've done it in the past, why they don't do it for this one is something I fail to grasp.

    Posted in: Tavern Brawl
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    posted a message on Brawliseum - Miniature Warfare - Tavern Brawl #195

    So, the "FU to all new players and those without huge collections" Brawl is back for the fifth (?) time. And on top of that it's Heroic format...

    This would be somewhat enjoyable if it weren't for all the OTK decks trying to kill you in like 6 turns. But just before rotation and release of the next expansion it's nothing more but a filthy way to drain people of their gold resources. And yes, I know the first run is free and you won't have to play it other than to get your pack...

    Posted in: Tavern Brawl
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    posted a message on Rotation Rotation Rotation :-)
    Quote from TheVortex >>

    Shaman is losing quite a lot, too. With Unstable Evolution and Kalimos two of the major cards in one of the few still existing shaman decks are rotating. Another deck will be missing the spellstone and Snowfury Giants, so that will be gone, too.

    So no, they will not stay the same. Even though they are in a tough spot right now anyways, so none of their cards are as polarizing as for other classes.

    Healing Rain and Volcano are probably the two most prominent losses for any kind of slow Shaman list. I fail to see how those should be viable (as if they've ever been...) since in case of doubt you'd be reliant on Lightning Storm highrolls again. Shudderwock is losing a good chunk (just check the usual Elemental lists) of battlecry support as well.

    The only hope I have left is for Aggro/Burn Shaman. The deck is already semi-viable, it just needs a POWERFUL 1-drop (maybe a 2-drop too, as Menacing Nimbus doesn't really belong here). Since there are Earthen Might and Elementary Reaction my idea would be: 1 mana X/X, Elemental tag without Overload. Maybe something more playable than Dust Devil but less broken than Tunnel Trogg. With Flametongue Totem being nerfed they don't have to fear the Shaman early game becoming overpowered again. Ah well, let's wait for the rotation!

    Posted in: General Discussion
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    posted a message on Problem with warrior class.
    Quote from Fog_za >>

    Do you guys run early game taunts for tempo? Like creepers or saronites? And how do feel about keleseth, is it the best way to go?

    Regarding Rush Warrior, the Keleseth builds are currently 100% the way to go. As in any other Keleseth-driven deck, your win rate goes through the roof once you draw it at the start and e.g. Mountainfire Armor turns into a 3 mana 5/4. I wouldn't play any Taunt at all, but Saronite Chain Gang (especially when buffed by Keleseth) is still a good way to secure board presence. Creeper? Eh, no.

    Post-rotation though, the builds are going to change massively. No more Keleseth, Blood Razor, Fungalmancer, Scourgelord Garrosh or The Lich King (doesn't fit the deck very well anyway). I've been tinkering with two different lists for a few weeks now (with mixed results obviously, but that was to be expected with a rotation-friendly deck). The Dragon/Rush hybrid feels stronger than the pure Rush deck, but it's slower and doesn't aim to constantly put pressure on your opponent: https://www.hearthpwn.com/decks/1236357-akalis-armored-dragons-rank-15-to-rank-5-60-70-wr?comment=24

    Posted in: General Discussion
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