Mistermath's Card Ratings for Voyage to the Sunken City:
7/10
Colaque, like most of the colossal minions, is just generally good; against aggro, it is 16 hp that they have to punch through; against control, it is forcing out two removal cards. It doesn't stand out, however, and has been mostly overlooked by ramp druids that would rather play, it seems, every other druid card from the set besides this one. This card is truly an excellent example of power creep: it is overpowered, just not overpowered enough. If the other druid cards see some nerfs, though, expect this to take their place.
Mistermath's Card Ratings for Voyage to the Sunken City:
7/10
Colaque, like most of the colossal minions, is just generally good; against aggro, it is 16 hp that they have to punch through; against control, it is forcing out two removal cards. It doesn't stand out, however, and has been mostly overlooked by ramp druids that would rather play, it seems, every other druid card from the set besides this one. This card is truly an excellent example of power creep: it is overpowered, just not overpowered enough. If the other druid cards see some nerfs, though, expect this to take their place.
awesome art
turtle literally too immune to die
they should have named him: Giant Sea Turtle Colaque :)
The worse one so far
All hail the magic shell!