Flavor text:"So you're telling me that this small thing is as powerful as me !?" - Deathwing's last words before being brutally murdered by a baby murloc.
This is designed for Aggro rogue or for combos. By default, this will give a minion +2 attack when the weapon dies, but you can do better than that if you increase your weapon's attack. Rogues excel at buffing the attack of their weapons, so you could benefit immensely from the Deathrattle if you play your cards right.
An INSANE card that's meant more for fun. It buffs all minions, including your opponent's, but also gives them a 50% chance to hit a wrong character, INCLUDING THEIR OWN! Will you be able to burst your opponent down with the buff? Will your opponent's board wipe themselves out? Or will they instead kill you even faster as your own board wipe themselves out? Tentacles crossed!
I want to try make a card that can be useful to control and midrange Shaman without helping agro Shaman. This card is basically a buff to all your Totem card in your deck or hand (Not the one you summon with Battlecry or Hero Power) but for all Totem that are already in the battlefield it also get the Deathrattle effect.
I've entered to protect this world... - Intro Sound.
Something simple for this week's competition. Given that a Divine Shield is roughly 0.5-1.5 mana, I think I statted it nicely. Goes great beside Taunts, and if any Divine Shield effects remain in play, Rallying Blade will be pretty useful! Provides another way of getting Divine Shields more often. :D
Flavor: Stone is more durable than flesh, Taunt because the stone statue is in your opponent's way and "Cant Attack" because it's a statue out of stone.
Flavor text: "So you're telling me that this small thing is as powerful as me !?" - Deathwing's last words before being brutally murdered by a baby murloc.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
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Click here to check out my custom Warlords of Draenor Expansion Concept
Sullen Treasure: Give a minion -1/-1. Discard a card.
This is designed for Aggro rogue or for combos. By default, this will give a minion +2 attack when the weapon dies, but you can do better than that if you increase your weapon's attack. Rogues excel at buffing the attack of their weapons, so you could benefit immensely from the Deathrattle if you play your cards right.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
An INSANE card that's meant more for fun. It buffs all minions, including your opponent's, but also gives them a 50% chance to hit a wrong character, INCLUDING THEIR OWN! Will you be able to burst your opponent down with the buff? Will your opponent's board wipe themselves out? Or will they instead kill you even faster as your own board wipe themselves out? Tentacles crossed!
The synergy Stand Against Darkness needs:
Made it cheap enough to be able to combo and common because it is fine for arena. Partly a replacement for Quartermaster after he went to retirement.
Hope I didn't accidentally copy anyone's entry.
This is my entries for this week:
I want to try make a card that can be useful to control and midrange Shaman without helping agro Shaman. This card is basically a buff to all your Totem card in your deck or hand (Not the one you summon with Battlecry or Hero Power) but for all Totem that are already in the battlefield it also get the Deathrattle effect.
This card make your opponent have a hard decision in removing your Totem and if you stack your Totem you can get a synergy with Thunder Bluff Valiant, Draenei Totemcarver, Primal Fusion, or Bloodlust as a finisher.
I hope you like my card.
Val'kyr Guardian -
I've entered to protect this world... - Intro Sound.
Something simple for this week's competition. Given that a Divine Shield is roughly 0.5-1.5 mana, I think I statted it nicely. Goes great beside Taunts, and if any Divine Shield effects remain in play, Rallying Blade will be pretty useful! Provides another way of getting Divine Shields more often. :D
Minions with no card text:
0 Mana: Murloc Tinyfin, Wisp
1 Mana: Murloc Raider
2 Mana: Bloodfen Raptor, Duskboar, Puddlestomper, River Crocolisk
3 Mana: Am'gam Rager, Carrion Grub, Ice Rager, Magma Rager, Spider Tank
4 Mana: Chillwind Yeti, Lost Tallstrider, Oasis Snapjaw
5 Mana: Pit Fighter, Salty Dog
6 Mana: Boulderfist Ogre
7 Mana: Captured Jormungar, Core Hound, War Golem
8 Mana: Eldritch Horror
10 Mana: Faceless Behemoth
A cool Murloc card that can act as small target removal as well ! Similar to Demonfire :D
Priest card similar in flavor to Embrace the Shadow but allows your minions to be buffed up to trade favorably.
Here's my entry.
Flavor: Stone is more durable than flesh, Taunt because the stone statue is in your opponent's way and "Cant Attack" because it's a statue out of stone.
Art by Truepinkas