Howdy! In the interests of science, and to improve my deckbuilding, I'm trying to put together a list of cards for each class that they just plain can't stand. Paladin of course wants to punch a wall whenever Hex, Ravaging Ghoul, or that obnoxious 4/8 dragon hit the board, and Rogue can't stand Stranglethorn Tiger, and minions like Twilight Drake and Ysera make Priests rub their temples, but what about Shaman? Tell me, dear Shaman players of Hearthpwn, what triggers you?
It sounds strange, and it's not always so, but back in Old Gods Stranglethorn Tiger was oddly annoying because Rogue couldn't remove it. Dr. Boom WAAAY back was similar, although that was more because Sapping him just made things worse. Honestly I need to do a similar thread for Rogue as well. All the old hate cards are gone. :P
Well, generally speaking, Shaman is a class that fills the board with small minions in order to get efficient use out of cards like Flametongue Totem and Bloodlust. So board clears can be very annoying to me. This is especially the case with mage since their random cards can create so many board clears. Meteor is really annoying, although you can position your minions to minimize its impact. Other than that I can't think of any particularly annoying cards.
The main one that comes to mind from back in the day is Flamewaker. Such a powerful early game card, barely out of the range of my 3 damage lightning bolt :(
Outside of The Caverns Below or Undertaker or other garbage
I pretty much only play Shaman. I agree that I also hate rogue random generator cards that I cannot predict. I have had a game where a rogue used two hex's on my minions and that is just such BS. Shaman has some of the best discover-able cards. When I play aggro decks, Hellfire and demonwrath are pretty much an instant win since they are early game AOE... I also hate entomb more than anything when playing control shaman.
I pretty much only play Shaman. I agree that I also hate rogue random generator cards that I cannot predict. I have had a game where a rogue used two hex's on my minions and that is just such BS. Shaman has some of the best discover-able cards. When I play aggro decks, Hellfire and demonwrath are pretty much an instant win since they are early game AOE... I also hate entomb more than anything when playing control shaman.
As a Rogue fan with lukewarm interest in Shaman, I have to agree with this comment. I love playing against Shaman with my burglar deck because of the great discover options you can get. Warlock is second.
As for the OP question, I'd say Shaman is one of the class that gets the most destroyed by Warrior's Brawl
Any mage burn, pyroblast in particular. Even with the amount of heals control shaman can have, mage never has a large enough board to take advantage of hallazeal. Your board is either terribly weak to mage board clears or your large minions are far too susceptible to other mage burn. It's hard enough to keep up minion pressure, but to top off their advantage with ice block just takes the cake, giving them another turn to burn your face down.
Ice block has got to be the most annoying card ever created. I don't know how many times I've completely dominated a mage, beating them at the game of "hearthstone", but they won because they played multiple copies of a dumb card that temporarily changes the rules of hearthstone. Ice block is like when you're a kid and play rock paper scissors and the other kid makes up a 4th option such as "volcano" that is unbeatable by either rock paper or scissors. it's such a dishonorable card!
and speaking of dishonorable cards, I'd say drakonid OP takes the runner up for me for most annoying cards. that mf always steals my most valuable cards and there's no way to play around him. I've lost to crap like a surprise bloodlust or kalimos.
There are plenty of mage decks that do not run ice block that can beat shamans senseless in metas past. The mage lets you get him low and waste your resources so can can finish you with burn if you don't like it play tech cards like eater of secrets and crush them.
and speaking of dishonorable cards, I'd say drakonid OP takes the runner up for me for most annoying cards. that mf always steals my most valuable cards and there's no way to play around him. I've lost to crap like a surprise bloodlust or kalimos.
Omg man Priest, I played a priest the other night who got Hex, Volcano, and something else really good. Like he only pulled my best removal cards. Still won tho.
Howdy! In the interests of science, and to improve my deckbuilding, I'm trying to put together a list of cards for each class that they just plain can't stand. Paladin of course wants to punch a wall whenever Hex, Ravaging Ghoul, or that obnoxious 4/8 dragon hit the board, and Rogue can't stand Stranglethorn Tiger, and minions like Twilight Drake and Ysera make Priests rub their temples, but what about Shaman? Tell me, dear Shaman players of Hearthpwn, what triggers you?
It sounds strange, and it's not always so, but back in Old Gods Stranglethorn Tiger was oddly annoying because Rogue couldn't remove it. Dr. Boom WAAAY back was similar, although that was more because Sapping him just made things worse. Honestly I need to do a similar thread for Rogue as well. All the old hate cards are gone. :P
Well, generally speaking, Shaman is a class that fills the board with small minions in order to get efficient use out of cards like Flametongue Totem and Bloodlust. So board clears can be very annoying to me. This is especially the case with mage since their random cards can create so many board clears. Meteor is really annoying, although you can position your minions to minimize its impact. Other than that I can't think of any particularly annoying cards.
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The main one that comes to mind from back in the day is Flamewaker. Such a powerful early game card, barely out of the range of my 3 damage lightning bolt :(
Outside of The Caverns Below or Undertaker or other garbage
Yeah board wipes such Hellfire Demonwrath Flamestrike and others...
Edit: I realized demonwrath is wild. Yeah I play wild so I included...
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I pretty much only play Shaman. I agree that I also hate rogue random generator cards that I cannot predict. I have had a game where a rogue used two hex's on my minions and that is just such BS. Shaman has some of the best discover-able cards. When I play aggro decks, Hellfire and demonwrath are pretty much an instant win since they are early game AOE... I also hate entomb more than anything when playing control shaman.
Southsea captain is especially annoying. Puts the one drops out of maelstrom range and puts the higher drops out of lightning storm range
Whenever Rogue or Priest steals my best cards. Watching a wall of Taunts fall to Devolve or Hex is heartbreaking.
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Warlock board clears especially Shadowflame and Abyssal Enforcer.
Any mage burn, pyroblast in particular. Even with the amount of heals control shaman can have, mage never has a large enough board to take advantage of hallazeal. Your board is either terribly weak to mage board clears or your large minions are far too susceptible to other mage burn. It's hard enough to keep up minion pressure, but to top off their advantage with ice block just takes the cake, giving them another turn to burn your face down.
Ice block has got to be the most annoying card ever created. I don't know how many times I've completely dominated a mage, beating them at the game of "hearthstone", but they won because they played multiple copies of a dumb card that temporarily changes the rules of hearthstone. Ice block is like when you're a kid and play rock paper scissors and the other kid makes up a 4th option such as "volcano" that is unbeatable by either rock paper or scissors. it's such a dishonorable card!
and speaking of dishonorable cards, I'd say drakonid OP takes the runner up for me for most annoying cards. that mf always steals my most valuable cards and there's no way to play around him. I've lost to crap like a surprise bloodlust or kalimos.
There are plenty of mage decks that do not run ice block that can beat shamans senseless in metas past. The mage lets you get him low and waste your resources so can can finish you with burn if you don't like it play tech cards like eater of secrets and crush them.
As a fan of slow shaman decks every time I see Jade Idol my suicide hand starts to shake,