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  • 1

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Demonxz95 >>

    Well, regardless, what should my showcase cards be?


    Because I like to have each rarity represented, I would like to have at least 1 Karazhan card and want to have Quick-Time in my showcase, I currently have:

    • Demented Lackey
    • Child's Play
    • Power of Yogg-Saron
    • Murozond

    The remaining spot is the hardest. Currently, I have my mind set on Theatre SymphonistRift Bomb and Dark Replication as the last showcase card. I won't be choosing Time Twister because I showcased it in Phase I and it's in the picture that showcases how the Hero Power UI works.

    I'd suggest Theatre Symphonist to showcase. It's more complex than the other 2 and you can explain how your deck-viewing and altering cards work with it.  Making her a (5) 3/3 that consumes the spell I think is a good call. After all, getting an extra spell like Black Hole or Mirror Match would be incredible for the right deck.
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Tomerick88 >>
    Quote from Demonxz95 >>

    In any case, I did literally make this like 2 minutes ago. Not explicitly Karazhan themed, but not terrible.

    Compare to Mortal Coil and Quick Shot. Also happens to be the only damage spell in the entire class that can target face.

    Sadly, only a Location card can really do the artwork the justice is deserves (seriously, I absolutely love this feature).

     It is a little ambiguous.  It could mean that it adds a copy of the minion it killed to your hand or a copy of the spell itself.
    Agreed, the wording is ambiguous. Assuming it copies the minion, it's fine.
    For Theatre Symphonist, it's tough to balance at its mana cost. Your class could look at future cards and weigh the odds, which makes it better. But, most of your cards aren't as dangerous as Mages or Warlocks. Less huge bursts of damage. For that reason, I'd say it's fine. 
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Demonxz95 >>
    Quote from thepowrofcheese >>
    Quote from Demonxz95 >>

    Uh, so I'm stuck. Can you guys help me out. I can't think of a card I can use for my final slot.

     Hey everyone, thanks again for your feedback. I've been away all weekend, and I know I've been bad about responding and helping others. Will be home soon and hoping to do better at that.
    For Demonxz95 - What do you have so far? And most importantly, what kind of hole do you want to fill? Are you looking to make a big minion? Small minion? Summon spell? Keyword spell? Buff? Card useful for control? Agro? 
    All I need is my last common Karazhan card. Preferably, it would be cool to have a mid to high-cost spell (somewhere about 3+) to go along with Theatre Symphonist and the small spell theme of this set, but I'm fine with absolutely anything provided it makes sense within the class.
    A few ideas I did previously have:
    The first version of Invitation from Beyond was supposed to be kind of a tutor card and also works with Quick-Time with the flavor that the minion is "invited" over to your hand or battlefield (party). The second version has the same thematic, but works differently. It does feel like just a better Gather Your Party though.
     
    Medivh's Spellbook I made mostly for the spell-thematic of Karazhan. The wording may seem a bit weird, but I worded it how I did because literally every single other card I have for this phase has at least 3 lines of text, so this seems like a breath of fresh air.
     
    Chronoleap does play into the time travel and rearranging aspect quite a lot. Sinti did however point out Malygos could be a problem (I don't have damage target spells that hit face but I could in the future) and it would restrict design space.
     
    Although I do like ??? Portal, I feel several other people will do the same thing with a "3 portal", so it kind of loses its touch. I also don't know what place is in that portal.

    Anything that makes sense as a Common, a Time Traveler card and a Karazhan card is perfectly fine with me, regardless of what it is or what it does.

    Theater Symphonist - I've been rethinking this card, and its pretty crazy. You could potentially cast a big spell and draw it next turn. I'd suggest making this use up that spell, rather than cast a copy of it. 
     ??? Portal could be Caverns of Time or Timeless Isle Portal. It and Medivh's Spellbook are my favorites of your suggestions. Perhaps you could include a removal spell, unless your OG set has one or more. Or a cheap spell (1 mana?) that lets you trigger Quick-Time this turn for cards in your hand. 
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from CheeseEtc >>

    I am more or less set on my set (lul) but I want to create a coherent bundle to include in order to give it a theme.

    Bundle #1 - Curve into your Old God (or DW)

    This is the one I've shown before.

    Kosumoth has been modified since last time.

    Bundle #2 - Egg Package

    Deathrattle was a subtheme of WOG, and eggs are a subtheme of my class.

    Bundle #3 - Empty Deck

    I went a little bit wild. People on the "lonely creative corner" don't really like it but what about you guys? If I don't do it this expansion, I will do it with KFT because I have a good DK idea related to this in store.

    Obviously I would have to choose between Kosumoth and Cookie.

    Bundle #4 - Random damage & synergy

    Pls tell me which you prefer.

    In addition to this, I've changed 2 cards.

    Fantastic Feast

    Big heals are more useful in the mid-game because they can counter aggro decks. This also incentivizes you to play and hold on Roast cards.

    Top Chef

    I figured out the first version is a worse Tracking 90% of the time. The second version costs 0 but the threshold has been raised to 6.

    Bundle 1 - Haute Cuisine can cost 2. Kosumoth I don't like. Any deck that uses more than 2 10-cost deck is probably too slow to be playable, and you can't use many other Roast cards for fear of destroying them. I'd suggest relaxing Kosumoth's Roast if you go with this bundle.
    Bundle 2 - This is my favorite bundle, but I worry that Corrupted Egg is too cheap. Destroying a random minion costs 3, egg only costs 1 but its easy to combo. So...maybe its balanced. But I do like the simple and flavorful combo.
    Bundle 3 - My least favorite bundle. Last year someone had a similar theme of destroying their deck for massive bonuses. Its a very huge risk, and one I don't like in card design. Unless its a very expensive card, I generally don't like a card that wins or loses the game by itself. I do like the outside-the-box design, just not this application. That said, I'd suggest saving Cookie for a future expansion. He has food themes, but not Old God themes. There are pirates in Gadgetzhan, and he could fit in Kobolds as he's a boss in an underground dungeon. 
    Bundle 4 - Sauteed Silithid is a cool idea for a subtheme of your class. Using cards that give your Hero Power a bonus effect when you use it. Ideally there will be some kind of UI effect to show those extra effects. That said, I don't love the idea of "untargeted damage" from Crazy Chef. Its a weird term, but maybe that's just me.
    So for those bundles, I like #2 the most, but Sauteed Silithid has cool flavor (assuming you aren't already doing stuff like that and I sound dumb).
    Fantastic Feast change is good. Top Chef could be 0 mana and (5) cost card. Depending on your deck, is a <50% to draw a card for 0 mana. That's fine.
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Demonxz95 >>

    Uh, so I'm stuck. Can you guys help me out. I can't think of a card I can use for my final slot.

     Hey everyone, thanks again for your feedback. I've been away all weekend, and I know I've been bad about responding and helping others. Will be home soon and hoping to do better at that.
    For Demonxz95 - What do you have so far? And most importantly, what kind of hole do you want to fill? Are you looking to make a big minion? Small minion? Summon spell? Keyword spell? Buff? Card useful for control? Agro? 
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Mewdrops >>

    So, uh, I have time right now!

    Anybody want feedback? (link me to your set if you do, I'm lazy and can't be bothered to go look for it... Sorry xD)

     I'd appreciate one!
    @McF4rtson - I'll give you a review shortly when I'm on my lunch break. My in-office connection is poor and I can't see most of the cards yet.
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Schlauchneid >>
    Quote from thepowrofcheese >>

    Ok, a bunch of changes to my class. I changed up the challenge cards and replaced most of my Murlocs. Many of them need some explanation, so I'm breaking up the post a bit. Any feedback you have would be appreciated! Here's my keyword again.

    Main Questions:
    1 - Do you like the merge idea for Splice and Corpse Hybrid?
    2 - How much should Convergence cost?
    3 - What do you think of Abercrombie?
    4 - What do you think of Maniacal Laughter and Restock the Lab?

    First, some minor changes to my Classic set

    Changed Patchwork Golem's art. His previous art will be used for Festergut later on.

    The first For Science! on the left is the original. It's fun, but subject to very frustrating RNG. The other 2 are replacement options. I'm partial to Healing Tonic (compare Holy Wrath) but the 2nd For Science! gives flexible card draw.

     Next, the challenge cards.

    Warped Subject, based on the Basic card Test Subject, fulfills the first 2 challenges. Dark Queen is challenge 3. In lore, the Apothecaries of the Undercity answer only to Sylvanas Windrunner. This card is in homage to her, but I prefer the Battlecry to Deathrattle for this minion.

     Next, my new cards that feature a 'merge' mechanic

    The idea is the Old Gods inspire some dark ideas in the Alchemist, creating Patchworks using other minions. Splice gives the target a buff that includes the stats and text (keywords, effects) of the discovered minion. Corpse Hybrid gets 2 buffs. As with any buff, Silence removes the effect. Splice would be fun to use on Warped Subject to also buff C'Thun.

    An important note is that these cards cannot discover a Charge minion like Woldrider.

    Convergence, inspired by Dead Space, lets you turn a board of weenies into a fat Taunt minion. Not sure what cost would be balanced. This combos VERY well with the Legendary...

    Abercrombie is a Hermit from Duskwood. In WoW, he convinces players into gathering reagents, then uses them to make Stitches and attack Darkshire. This lets you get an 8/8 out cheap when you run an aggressive deck and wipe the board with Convergence or the Basic / Classic aoes. Tinkering with stats and costs, let me know what you think.

     And the rest of the cards!

    Mur'Ghoul - the Warcraft name for Zombie Murlocs. More Murloc synergy in future sets, as they fit the swarming and buffing themes of the class.
    Writhing Tonic - With Splice providing a buff, this is changed to deal damage. Compare with Blood To Ichor and Disciple of C'Thun, not sure what this should cost. The Tentacle is the same art as from Forbidden Ritual.
    Shifting Sludge - Weaken an enemy, buff a friendly's attack or health to trade. Flexible Vol'jin inspired card.
    Maniacal Laughter - Fun card inspired by Renounce Darkness. RNG away your cards for better ones. 
    Dubious Cocktail - Based on Dubious Food from Breath of the Wild. A semi-drinkable sludge that can buff your kill a minion.
    Restock the Lab - Finally, a card with little text! But is this too good for it's cost? Apothecaries lack burst damage, but have a few single-target buffs, removals, and flexible Mutate cards. 

    Hope you can forgive me that I don't write an feedback right now since 2 people have already commented on this. But seems like you have adapted some ideas from the Necromancer class? 
    Converge is the same as Necromerge from the Necromancer's classic set. (And there will follow more merge mechanics I think)
    And Ragnador posted the exact same idea like your legendary before it got changed into this because he thought 'dormant' was not fitting for a classic set.
    Just wanted to point that out. Maybe you were not aware of it. Credit give were credit is due.
    Thank you, I wasn't aware that these were the same ideas. I do think that Pork and Ambercrombie have enough differences now that it should be alright. But Necromerge and Convergence, probably not. Luckily there's still a week before submission!  
    As far as concerns about Splice and Corpse Hybrid requiring double clicking, I don't think that in itself is too big a deal. Some Druid cards like Wrath and Keeper of the Grive require double clicking (effect and target). Kazakus has triple-clicking (Cost and 2 effects) which I agree is too much for a non-legendary.  But if I have a better alternative I'll replace or delay Corpse Hybrid.
    Posted in: Fan Creations
  • 0

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]

    Ok, a bunch of changes to my class. I changed up the challenge cards and replaced most of my Murlocs. Many of them need some explanation, so I'm breaking up the post a bit. Any feedback you have would be appreciated! Here's my keyword again.

    Main Questions:
    1 - Do you like the merge idea for Splice and Corpse Hybrid?
    2 - How much should Convergence cost?
    3 - What do you think of Abercrombie?
    4 - What do you think of Maniacal Laughter and Restock the Lab?

    First, some minor changes to my Classic set

    Changed Patchwork Golem's art. His previous art will be used for Festergut later on.

    The first For Science! on the left is the original. It's fun, but subject to very frustrating RNG. The other 2 are replacement options. I'm partial to Healing Tonic (compare Holy Wrath) but the 2nd For Science! gives flexible card draw.

     Next, the challenge cards.

    Warped Subject, based on the Basic card Test Subject, fulfills the first 2 challenges. Dark Queen is challenge 3. In lore, the Apothecaries of the Undercity answer only to Sylvanas Windrunner. This card is in homage to her, but I prefer the Battlecry to Deathrattle for this minion.

     Next, my new cards that feature a 'merge' mechanic

    The idea is the Old Gods inspire some dark ideas in the Alchemist, creating Patchworks using other minions. Splice gives the target a buff that includes the stats and text (keywords, effects) of the discovered minion. Corpse Hybrid gets 2 buffs. As with any buff, Silence removes the effect. Splice would be fun to use on Warped Subject to also buff C'Thun.

    An important note is that these cards cannot discover a Charge minion like Woldrider.

    Convergence, inspired by Dead Space, lets you turn a board of weenies into a fat Taunt minion. Not sure what cost would be balanced. This combos VERY well with the Legendary...

    Abercrombie is a Hermit from Duskwood. In WoW, he convinces players into gathering reagents, then uses them to make Stitches and attack Darkshire. This lets you get an 8/8 out cheap when you run an aggressive deck and wipe the board with Convergence or the Basic / Classic aoes. Tinkering with stats and costs, let me know what you think.

     And the rest of the cards!

    Mur'Ghoul - the Warcraft name for Zombie Murlocs. More Murloc synergy in future sets, as they fit the swarming and buffing themes of the class.
    Writhing Tonic - With Splice providing a buff, this is changed to deal damage. Compare with Blood To Ichor and Disciple of C'Thun, not sure what this should cost. The Tentacle is the same art as from Forbidden Ritual.
    Shifting Sludge - Weaken an enemy, buff a friendly's attack or health to trade. Flexible Vol'jin inspired card.
    Maniacal Laughter - Fun card inspired by Renounce Darkness. RNG away your cards for better ones. 
    Dubious Cocktail - Based on Dubious Food from Breath of the Wild. A semi-drinkable sludge that can buff your kill a minion.
    Restock the Lab - Finally, a card with little text! But is this too good for it's cost? Apothecaries lack burst damage, but have a few single-target buffs, removals, and flexible Mutate cards.

    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Schlauchneid >>
    This is why we can't have nice things.
    Splice could be balanced at 5 mana, but that might be overkill. In all honesty, putting that on a minion isn't too scary. There are much worse snowball effects in the game. And there's no Inner Fire - Divine Shield combo to end the game immediately.
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Sinti >>
    Quote from thepowrofcheese >>

    Looking for feedback on an idea before I commit too much to it. Like Hunter Deathknights, I thought about stitching minions together as a theme for the Apothecary.

    In this case, say you target a Goldshire Footman and you discover a Harvest Golem. The Footman now gets a buff that gives it +2/+3 and Deathrattle: Summon a 2/1 mech. If the footman is silenced or returned to hand the spliced minion is cut off.

    This is the effect in its most basic form. Another card might combine 2 such minions and apply the buffs to a 0/0 Patchwork body. A future legendary may let you discover 3 such minions and gain all their effects. But I want to make sure it's not too complicated.

    Reguardless I'll be posting my updated set tonight. There's been a few changes!

    Edit - And if balance is an issue, I could make Charge minions not be able to be discovered by these effects.

    I guess the effect is fine, but very polarizing. Im not sure if you can balance it, given that the card might be a 4 mana Dinosize or Power Word: Shield. Obviously if you would discover more minions = more stats and effects, it would get even more insane. 
    Oh, nvm it says 3-cost minion, ok. I guess that is fine then.
    Yeah, it would be bonkers if it was a fully random minion. Most of them will be balanced around 3-cost minions, since they don't have "can't be targeted" or Doomsayer in their group.
    Posted in: Fan Creations
  • 0

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]

    Looking for feedback on an idea before I commit too much to it. Like Hunter Deathknights, I thought about stitching minions together as a theme for the Apothecary.

    In this case, say you target a Goldshire Footman and you discover a Harvest Golem. The Footman now gets a buff that gives it +2/+3 and Deathrattle: Summon a 2/1 mech. If the footman is silenced or returned to hand the spliced minion is cut off.

    This is the effect in its most basic form. Another card might combine 2 such minions and apply the buffs to a 0/0 Patchwork body. A future legendary may let you discover 3 such minions and gain all their effects. But I want to make sure it's not too complicated.

    Reguardless I'll be posting my updated set tonight. There's been a few changes!

    Edit - And if balance is an issue, I could make Charge minions not be able to be discovered by these effects.

    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Cogito_Ergo_Sum >>
    Quote from CheeseEtc >>

    Mods pls, I need an answer. Does this count for #2?

     Yes. As long as it doesn't say +X/+X (where X is any natural number), it's fine. So stuff like Blade of C'Thun can work.
    Good, glad to see a response to this. And this means my Warped Subject on the previous page works! :)
    Posted in: Fan Creations
  • 1

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Demonxz95 >>

    So, updates from me:

    • Seer of Darkness now has text worded in a different way. Now mechanically less complex so it's more believable as a Common card but in the grand scheme of things, the card is exactly the same.
    • A new version of Demented Lackey has been made to follow Cult Following. It now only gives +2 Attack instead of just +2/+2. I don't like this version nearly as much, but I need to do this for the stupid challenge, but I think we all know how much I hate this challenge by now.
    • New card: Temporal Storm.
    • ??? now has the name "Dark Replication".
    • Power of Yogg-Saron wording corrected.
    • Child's Play now costs 4 instead of 3.


    Some additional comments:

    • Is it clear how Temporal Storm is supposed to work? Is it balanced. Is it believable as a Common card?
    • I am aware that people think Hollow Knight is too powerful? Could "Deal 5 damage" be a good substitute (would fall in line with balanced perfectly with Twilight Darkmender, and when comparing Holy Light and Fireball)?
    • So, I have 3 Epics. One needs to go. Interestingly, if I keep Astral Summoner and Power of Yogg-Saron, I would have at least one card that synergizes with every Old God. This is unintentional, but since Sinti pointed it out, I think it's kind of awesome and am tempted to keep it.
    • I am keeping Murozond for now. Quite a few people don't like him, but I will keep him if I don't find something better.
    • I still need a name for ???, and another Common card (probably a mid-to-high cost spell to go in theme with ???). I could also move Dark Replication to ONiK and make it a Common (suggested by Cogito) and re-theme it appropriately kind of like Shifting Scroll.
    • Is my set too complex. Do I have too many cards with 3 and 4 lines in them.
     Your set looks great. I'm liking your changes. The Demented Lackey change is a necessary evil, but keeping thinking about it! Maybe you'll come up with something that fits better. For your questions:
    * Temporal Storm's wording is a bit odd but the 'normal' way is too long.
    * As is, Hallow Knight is too strong. I do think that deal 4 or 5 damage would be better.
    * Of your epics, my favorites are Dark Replication and Astral Summoner. But that could become a Kara card as suggested unless you have a better idea.
    * Murozond is an ok card but frustrating to play against, so hopefully you come up with something else.
    * ??? Could be some kind of Entertainer, Magician, or Medium. 
    * Your set is complex. Too complex? I can't say, because my own set is also all 3 and 4 line cards. 
    Posted in: Fan Creations
  • 0

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]

    Thank you all for your feedback! So I've been trying to rebalance my cards and ended up creating this (left), to compliment the original (middle) and replace my previous version (right). So Warped Subject will fit both 1st and 2nd challenges.

    So I guess I don't need my Murlocs now. Hrm. Might keep 1 or 2. Anyway that frees up some spots. Here's some other ideas.

    Maniacal Laughter - Replace your hand for potential better cards, similar to Renounce Darkness.
    Dubious Cocktail - I actually like how widely variant this one is. It forces you to plan when you'll use it. 
    Dark Queen -Queen takes pawn. I just wish I could find a chess piece that matched Sylvanas Windrunner better.
    Restock the Lab - Is 3 too cheap for this?

    EDIT - *facepalm* I just saw the Warped Subject + Dubious Cocktail combo to summon a copy of C'Thun to the battlefield on turn 8. Yeah, that won't do. 

    EDIT2 - I'll probably change Dubious Cocktail to give a minion +4/+4 or destroy it.

    Still working on Abercrombie and how to balance him. He isn't Scourge related - he's a hermit from Duskwood, the creepy forest where Darkshire is. He tricks players in WoW to making an abomination for him (Stitches), then unleashes it against Darkshire. I like the suggestion to make Stitches a dormant card but thinking of alternatives.

    I promise to do more feedback soon! Thank you again everyone!

    Posted in: Fan Creations
  • 1

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase IV [Discussion Topic]
    Quote from Demonxz95 >>
    Quote from thepowrofcheese >>

    F. I guess you could still use Demented Lackey since it reduces cost too? Or just go all-in on C'Thun cards.

    I'm dumping my initial OG ideas. It's very minion heavy, so I'll likely swap 1 or more out for spells. I'm also having an issue with so many +3 lines of text on cards.

    Notes on those cards

    Bilefin Zombie - So Apothecaries are interested in Murlocs, whom support their themes of sticky, board-spanning minions.
    Test Subjector - Challenge 1, based on Test Subject. Is Subjector a word? If you cast Writhing Tonic on it, nothing happens to this minion, but instead to the neighbors. Makes buffs more powerful and lets you buff "can't be targeted by spells" minions!
    Writhing Tonic - Needs new art.
    Impossible Anatomy - Variant of Basics of Anatomy spell. 
    Altered Warleader - I love the idea, but this will likely be replaced for a spell.
    Shifting Sludge - Blob that trades stats with other minions. I've got a lot of potential art, not real happy with most yet.
    Deepcaller - The inspiration for Murloc-C'Thun decks. Such a deck would have weaker C'Thuns, but a stronger early game and be able to drop C'Thun earlier to close out the game.
    Abercrombie - I know its Noth, I'm looking for better art. The wording means that 8 minions die AFTER this one dies, then you get Stitches. Combo with your Anatomy spells for lots of Stitches!

    Demented Lackey does give C'Thun +X/+X though, so I'm pretty sure that invalidates it. I don't think having a minion-heavy set is necessarily bad and it has been done before by Team 5. For instance, in MSoG, 7 out of 9 Rogue cards were minions. To give a few comments on your set:
    • Writhing Tonic doesn't have the best artwork. The tentacle part looks pretty good, but the bare, single color background around it looks really weird. It does also use the same artwork as Tentacles from the Professor Putricide boss fight, but adventure artwork has been reused for cards before (Simulacrum-Pure Cold, Unwilling Sacrifice-Trogg Hate Minions!) so I suppose that in and of itself is acceptable.
    • Deepcaller has the wrong watermark and also the effect is weak. It relies on having a specific minion on board, it has weak stats for the Cost and it does nothing the turn you play it. It could probably have a Boulderfist Ogre statline or the effect could reduce the Cost by (2). Maybe even both to be honest.
    • Abercrobie is kind of weird to me. To my understanding, when this dies, it summons the Stitches after 8 more minions die, correct? It's also Noth the Plaguebringer.
    Thanks for your feedback! I'm looking to get new art for Writhing Tonic and Abercombie (whom I spelled wrong). Yes, your understanding is correct. The wording is a bit confusing, perhaps a Battlecry would be better. Deepcaller, you're probably right for both changes. A deck using this won't use many C'Thun buffers, so dropping it to 8 or even 6 mana wouldn't be broken.
    Your set looks great so far! Some cards are pretty strong (Time Killer, Hollow Knight) but probably not OP. Murozond is dangerous. If your opponent can't immediately remove it with a single minion or spell, they fall far behind. It's also frustrating to be unable to use your cards. But Ragnaros can be just as punishing if RNG is on your side. So IDK how to balance it, but its a concern.
    I agree with your complaints about the Cult Following challenge, but don't drop out! You'll think of something that fits, even if the challenge itself goes against established Hearthstone design. Maybe something like "The next time you play C'Thun, return it to your hand" or some other fun effect.
    Posted in: Fan Creations
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