Jade Evolution
- Last updated Mar 4, 2017 (Aggro Downfall)
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Wild
- 14 Minions
- 14 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Jade Lotus Shaman
- Crafting Cost: 7640
- Dust Needed: Loading Collection
- Created: 12/6/2016 (Gadgetzan)
- Chimera
- Registered User
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- 22
- 62
- 210
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
2184
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Mulligan
Valid Keeps |
Far Sight |
Jade Claws |
Hex |
Bloodmage Thalnos |
Lightning Storm |
Jade Spirit |
Jade Lightning |
Maelstrom Portal |
Feral Spirit |
Strategy
- You want to start off the game on the right foot ideally with Mistress of Mixtures or Jade Claws.
- Start ramping up your Jade Golems right away and build up some board presence.
- Try to use Evolve, Devolve, and Master of Evolution efficiently. Wait for a decent board that will get a lot of value for either one. Remember to trade or otherwise use your minion(s) before you evolve them, and aim to use the effects on mid to high cost minions. Sometimes it may be acceptable to use it on just one or two minions, though. It depends on the situation. Devolve can get you out of many sticky situations, and make them slippery instead.
- Be aware of the mana costs of minions that exist in the game. Remember you can not Devolve Arcane Giant or Mountain Giant for example, because there are no 11 mana minions in the game.
- Decide how you want to use Brann Bronzebeard there are several purposes for this card. You can combo it with Jade Claws, Jade Spirit, Jade Chieftain, [/card]master of evolution[/card] and Aya Blackpaw for example, or any sort of card draw also. You could potentially draw cards as well.
Check out the card breakdown for more tips on how/when to use individual cards
Card Breakdown
Card | Words |
Evolve | One of the key cards of this deck that forms part of your strategy. Try to use it efficiently on mid to high-cost minions for best value. It may be fine to use it on fewer minions at times, use your judgement. |
Devolve | This is a unique form of removal and a very powerful tool to screw with your opponents. This can completely scramble their board an reduce it's value at the same time. |
Jade Claws | This is a really cool weapon and i like it more than i thought i would. It's nice to have the damage available and it's a great card to initialize your jade golem progress. |
Bloodmage Thalnos | This is a very solid and valuable classic legendary. The draw will help cycle and the spell damage will help with clearing the board or lethal. Just make sure you do not evolve it! If you don't have this you should strongly consider crafting it. |
Lightning Storm | This is your only aoe that does damage, so use it carefully. Don't forget about spell power. |
Far Sight | The main purpose of this card is to cycle, but the discount it provides can be unexpectedly amazing by enabling some exciting and powerful evolutionary shenanigans. |
Hex | A very powerful removal tool that you will want to save for really threatening targets or hard to clear minions. |
Jade Lightning | This is a really nice damage spell. I like the 4 damage and i love the jade golem. Very nice tool. |
Master of Evolution | This is a card you never want to have in your mulligan, but otherwise it is a very strong card. You will want to have a decent target and try to get full value out of that target before you re purpose it. |
Jade Chieftain | This is a very powerful card with awesome synergy. Aside from the obvious battlecry synergy, this 7 mana body is a fantastic target for evolution. |
Jinyu Waterspeaker | This is a fancy new healing card for shaman and it is actually pretty decent. Previous I had been using Mistress of Mixtures, but the 1 mana minions feel bad in this deck and the battlecry can combo with brann bronzebeard. |
Brann Bronzebeard | One battlecry is good, why not two?! |
Maelstrom Portal | This is a good, flexible spending which should aid you with full boards. Try to get spell damage first. |
Jade Spirit | This contributes to the jade golem effort and is a reasonable combo with Brann Bronzebeard |
Azure Drake | This is a pretty straightforward inclusion. |
Doppelgangster | The main purpose for this card is to combo it with evolve and get 3 6-cost minions. Pretty exciting combo! |
Aya Blackpaw | Definitely an auto-include, in my opinion, for any jade golem deck. I really enjoy this card and it can spawn some great tokens to fight for the board and evolve as well. |
Replays
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Loading Collection |
most fun deck in all of hearthstone!
First, Thanks for sharing - I think i'm in love with this deck :)
I have two questions:
1. What do you think about fitting [card]Big-Time Racketeer [/card] or Nerubian Prophet in this deck ?
2. Does this deck have a Wild version ?
Thanks !
I really love the use of Far Sight here! It allows some crazy combos like this 2xDoppelgangster+Evolve on turn 8
Have you tried Loot Hoarder in place of Far Sight? The discount on the cards is nice, but the Hoarders can help you contend for board early while still drawing you a card. You really don't have a minion play outside of Jade Claws for the first 4 turns (you won't be dropping Thalnos or Brann early without comboing with something). I've been playing the deck and enjoying it...I've had a couple of very close losses today and I think another early play or two might have been the difference. Going to do some testing. Great deck!
I think i experimented with that in earlier versions of this deck but i think that it takes away from the rest of the synergy too much to be worth it. This deck does sometimes have a slow start but feel like it doesn't accomplish too much. I used my Far Sight and determined that this would be better :) Lol.
There's several reasons why i prefer Far Sight over a Loot Hoarder. The discount is one reason, as you pointed out. What i really like though is it's a spell so you draw the cards right away and it's also very possible you can play that card too because you already payed 3 mana of it's cost. For example, if you do happen to have a loot hoarder early but you can't really play anything else at the time, you have to play that and then wait/hope the deathrattle is triggered to get your card (if they don't do something to deny, or steal it with Potion of Madness). In the later portion of the game loot hoarder becomes much less relevant. Far Sight is consistently valuable through the whole game, unless it is your last card or something.
I actually created the deck around Far Sight somewhat as you might tell by the mana curve. I have as few 1 & 2 drops as possible to be confident that when i play it i won't draw a cheap card and have some mana be wasted. I suppose it isn't really a waste because paying the 1 or 2 mana is not terrible for drawing a card, but you would much rather have that invested towards your future plays. It's pretty great early game too if you play it on curve. If you play loot hoarder on curve you are not going to be drawing a card for at least one turn still anyway, and when you do draw a card from the deathrattle you still have to pay the full mana cost.
Finally, the Far Sight discount has pretty good synergy with overload cards. It can cover the cost of the overload and negate it in a way. I was hesitant to include overload but this card helps reduce the impact of that missing mana.
Now with that said, i did make a change to the deck to help out more with earlier turns and fighting for the board.
Thank you for the feedback, and i am glad you are having fun!
Fun moments against reno warlock :)
Haha wow that is one hell of an evolve!
I think if i were to swap a couple things for aggro i would cut both master of evolution and jade chieftains for 2x Feral Spirit a 2nd devolve to combo with aoe and you could try a Doomsayer for sure, or another choice you have is Dirty Rat and Second-Rate Bruiser. You may also consider removing 1 azure drake. Hope that gives you some ideas :)
Takes some getting use but very fun deck! Thanks!
Extremely similar to my Jade evolution deck. Even the unorthodox use of far sight. I've been sharing mine since the day after msog came out. If this isn't original, please throw a little credit ;)
100% coincidence.
Cool! Just rarely see far sight. Cool that someone she thought of it
https://goo.gl/photos/QQPogbqevSkMfzGH6
My current list. Works really well! Yours is very similar to my first list.
So i replaced -2 Far Sight for +2 Feral Spirit it help me a lot with aggro decks and some evolve synergy...
Great and Funny deck ty :)
Glad the Feral Spirits are working for you!
This deck got me in a winstreak from 14 to 10, so it sure works. Thanks for the deck and guide.
HansCH
Thanks for the feedback, glad you enjoyed it!
It has been excellent, as no 2 games are boring and you get to play with some unexpected epic minions once in a while. The deck has climbed me to rank 8, so I'm convinced given enough effort I should be able to beat my high score of rank 5. Will probably lack the time to grind to legend, but the deck should be able to get you there.
It's not an autowin, but it's not an loss either against almost all types of decks.
HansCH
Far Sight any replacements ?
You could exchange them for Novice Engineer or Gnomish Inventor to replace the card draw. Nothing else will provide you that combo-enabling discount though.