A simple change of just making everyone's deck 30 random 1 mana minions with the same deathrattle mechanic would've made this infinitely better.
Or even 30 weasel tunnelers for extra memes. It woulda been extraeme!!
Kappa.
2
A simple change of just making everyone's deck 30 random 1 mana minions with the same deathrattle mechanic would've made this infinitely better.
Or even 30 weasel tunnelers for extra memes. It woulda been extraeme!!
Kappa.
5
Blizzard testing out future card mechanics.
2
Infinite value is pancreatic cancer and I have better things to do than play 45 minute Hearthstone matches. When is this Halloween's Fools' Joke rotating out?
5
I have a feeling that we are going to be hearing stories about the epic saves (and fails) of this card for years to come.
... and I love it.
My own personal story comes from just a few minutes ago. I was in the shitter trying to kill the last hour of my workday. I was trying a Highlander Rogue deck for the first time.
I got a Colossus of the Moon at 1hp, no divine shield. The Paladin across from me has Shirvallah, the Tiger and a Baleful Banker. He's at 17hp, I'm at 4.
I hit him with the colossus and take him to 7hp. I throw down Zephrys the Great.
I get two less-than-ideal choices..... and one bright, shining option.
11
Whoever progammed zephyr deserves an award
9
This card is the most broken card in the fkng HS history
11
This is not one of the strongest cards ever printed. This is THE strongest card ever printed.
2
This into -> Puzzle Box of Yogg-Saron into Deck of Wonders. Meme dream is alive.
7
I see weird coloured Dragon Balls. That being said, go find four more, then we'll talk about these wishes.
4
Could work well with Prismatic Lens. The high roll is having a hand full of spells and a 5 mana king by turn 5. He turns the spell you drew with him into a 10 cost.
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3
I think people are misunderstanding the power of this card, if only in the early game. Every single time I've played this little dinger on turn 1 or 2 on an empty board, my opponent did not kill it, either because they didn't have the removal or considered it unworthy of killing given its 0 attack. Thus, 1-mana 8 armor to begin the game. Or imagine playing two of these by turn 1 or 2 and having 16 armor. It's a generous soft taunt in my opinion, forcing opponents to use that Holy Smite or Arcane Shot early on or give their opponent 8/16 armor at the start of the game.
Now of course, playing this past the first couple of turns is not doable. But given Hearthstone's strangely untrue random system, you often get 1-cost minions in your opening hand.
2
That is insane. Never thought of giving the 'Wock charge and windfury. Not to mention incredibly buffed. Thanks for the idea!
4
But you have to agree that it's great fun for getting additional copies of minions like Reno Jackson or The Darkness. Play Stitched Tracker to get The Darkness, then on turn 10 or later play Murmuring Elemental and The Darkness twice to shuffle 9 Candles into your opponent's deck, speeding up the process 3x to activate not one but 2 20|20 copies of The Darkness.
3
Arcane Artificer and Deck of Wonders. Has to be the best combination of RNG and skill, have 14 wins so far.
4
You have to admit, though, that minions with two levels of resummoning are rare; Piloted Shredder, Piloted Sky Golem, etc. only summon 1 minion upon death, 2 if you're fortunate and spawn Jade Swarmer, Infested Tauren, etc.
The only other minion with a comparable level of stickiness is Carnivorous Cube, which if played on Piloted Sky Golem summons a 4-cost minion and upon death summons 2 6|4 mechs that themselves summon 2 4-cost minions upon death; this is very strong. That counts for 3+ layers, + because the shredders can summon more shredders, for example. BUT if you play the Cube on Groot, you summon 2 teenage Groots (see the most recent MCU film for reference) that summon 4 baby Groots (see an earlier Guardians film) upon death, while the Cube itself upon death summons 2 mature Groots that summon 4 teenage Groots that summon 8 baby Groots. It's a Groot factory. That's four layers to go through, that's A LOT of required play to remove all of that.
"I am Groot". Yes, you are. If played in a Quest Priest deck, oh my... Twilight's Call, Eternal Servitude, Resurrect, Greater Diamond Spellstone... N'Zoth, the Corruptor. What madness is this, you ask?
The sylvan guardian looks at you meekly. "I am Groot," it responds.
2
Not even going to play this deck (I don't play Paladin) but after seeing this and your two other decks, I have to say, kudos. It is decks like these, well-written, witty, and well-constructed that make searching up new decks on Hearthpwn all the more worth it.
Keep building decks! :)
8
I hate this card even more than Freeze Mage. Ridiculously difficult to remove, rivals Obsidian Statue for the best 9-drop minion in the game, can be resummoned by both Bloodreaver Gul'dan and N'Zoth, the Corruptor AND Carnivorous Cube.
11
Hands down, best AOE card in the game.
I can think of only THREE other combos that rival the sheer power of Psychic Scream:
Furthermore, Psychic Scream prevents application of Rhok'delar and To My Side! in Spell Hunter, Raza the Chained / Kazakus / Reno Jackson in Highlander Priest, and among other things, basically wrecks your opponent's topdeck draw. Some strong examples are putting 7 Mana Treants in their deck without killing them, leaving them with far less mana, and (after killing the Voidlords) putting a bunch of Voidwalkers in their deck.
Of course, it's not perfect. If you remove N'Zoth, the Corruptor or Hadronox for example, you just postpone the army. But as a control card, especially against aggro and control decks that rely on many weak minions or deathrattle minions respectively, Psychic Scream is OP.
Essential in Control Priest, especially Highlander/Razakus/Razanduin/Reno Priest. Thank you Blizzard, for giving us yet another means of board clear.
2
Hontou ni arigatou, Gunnolf!
This is without a doubt the best deck I have ever made, I am now confident that I can surpass my best rank record! :)
2