Have 2 very good 1 drop, something lacking for many classes right now, have a hero card, control mage/warlock/priest don't have the advantage in the value game anymore and have excellent survavility, can deal with aggro no problem.
Hard counters don't exist, but is far from opressive like secret paladin with MC, druid insane ramp in KFT or Raza priest, nothing like that.
With mage the games I win was with Khadgar + Power Of Creation.
The deck is better than I thought it would be tbh, partially because they made the dr. boom hero card better with better mechs. It absolutely has it's counters that can beat the deck quite easily(control with heals), but I don't think those decks will be played enough to keep people from playing the deck. Plus bomb warriors will face plenty of games where the bombs never draw.
I don't get why everyone says Archivist Elysiana. Did even played this card? When would you use it? How are you going to win with crappy 10 card deck if opponent can just kill you with his minions? How does it counter it? You have 10 crappy cards, but opponent can just shuffle more bombs.
I don't get why everyone says Archivist Elysiana. Did even played this card? When would you use it? How are you going to win with crappy 10 card deck if opponent can just kill you with his minions? How does it counter it? You have 10 crappy cards, but opponent can just shuffle more bombs.
Rafam seems much better.
I have played Archivist Elysiana to great success alongside Rafaam. You use Elysiana after spending the prior turn fully clearing the Bomb Warrior's board, provided they don't follow that up with Blastmaster Boom, in which case you just unload another board clear on them and play Elysiana the following turn. Elysiana allows you to discover one of three options five times, sending two copies of each discovered card directly into your deck, replacing your prior deck or refilling it if you reach fatigue. The opponent can't just kill you with their minions as you have properly addressed them prior to playing Elysiana. The way it counters the bomb-shuffle mechanic is obvious, you shouldn't need that explained to you. The 10 cards are of varying quality but I have found them to be useful, especially for providing you with another 10 cards to be transformed into legendaries by Rafaam upon hitting fatigue, again cleansing your deck of the additional shuffled-bombs.
It's easy to hold a negative outlook on new cards, have a little imagination.
i'm beating them with control shaman pretty easily. I just played a game where the guy shuffled probably 10 bombs into my deck, Archivist was literally the last card in my deck and I still won in fatigue with more heal in hand if I needed it.
I haven't actually played anything else on ladder with the deck yet because all five games were bomb warrior. I seriously wish people would stop playing this shit. I thought I would finally be free to play things that don't have to hard counter warrior since odd snoreior was gone but then theres this shit.
I think they released too much bomb support at once. This deck would probably be fine during the third or maybe even second expansion but there is just so much support for it + they have a hero card.
I don't get why everyone says Archivist Elysiana. Did even played this card? When would you use it? How are you going to win with crappy 10 card deck if opponent can just kill you with his minions? How does it counter it? You have 10 crappy cards, but opponent can just shuffle more bombs.
Rafam seems much better.
You have to be unbeliable unlucky to get 10 crappy cards from her.
2 crappys, 4 or 6 playable or good and 2 or 4 great cards is a much more common outcome.
Somehow I haven't played a single bomb warrior yet. Maybe a lot of players don't have all of the cards yet...I've been playing a high healing control shaman deck with Elysiana though, so that would be my way around it.
i've played it the first time against my friend who plays tesspionage, his has a huge deck (that what she said), your bombs has a lower chance of getting drawn, but im not sure of the deck's playability on this meta.
mech hunter does well as it neuters Dyn-o-matic, also Mechanical Whelp are actually fairly difficult to take out for bomb warrior. Especially when summoned from Nine Lives or Oblivitron. Also weapon removal declaws them significantly.
If you maintain board and can keep yourself in the mid 20s, bomb warrior is a wet noodle.
You usually play aggro and win before you get to draw the dmg shuffled in to your deck. He doesn't always have Blastmaster Boom on t7 with 3 bombs shuffled already in to your deck (I know it looks like every game he does, but believe me, it just looks like it does :)).
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Don't forget the deck is really consistent.
Have 2 very good 1 drop, something lacking for many classes right now, have a hero card, control mage/warlock/priest don't have the advantage in the value game anymore and have excellent survavility, can deal with aggro no problem.
Hard counters don't exist, but is far from opressive like secret paladin with MC, druid insane ramp in KFT or Raza priest, nothing like that.
With mage the games I win was with Khadgar + Power Of Creation.
I have listened to you guys. I will use my Archivist to counter them fuckers.
Also I played 3 matches with smorc. None were bomb warrior. I won 2 lost 1. And I pulled a huffer while enemy was 4 hp. Man it was great.
For Standard:
For Wild:
The deck is better than I thought it would be tbh, partially because they made the dr. boom hero card better with better mechs. It absolutely has it's counters that can beat the deck quite easily(control with heals), but I don't think those decks will be played enough to keep people from playing the deck. Plus bomb warriors will face plenty of games where the bombs never draw.
I can beat pretty much everything with my homebrew Bomber Mech Zoolock. If you can't manage to beat them in between turn 6 -9, the game is theirs.
.
I don't get why everyone says Archivist Elysiana. Did even played this card? When would you use it? How are you going to win with crappy 10 card deck if opponent can just kill you with his minions? How does it counter it? You have 10 crappy cards, but opponent can just shuffle more bombs.
Rafam seems much better.
I have played Archivist Elysiana to great success alongside Rafaam. You use Elysiana after spending the prior turn fully clearing the Bomb Warrior's board, provided they don't follow that up with Blastmaster Boom, in which case you just unload another board clear on them and play Elysiana the following turn. Elysiana allows you to discover one of three options five times, sending two copies of each discovered card directly into your deck, replacing your prior deck or refilling it if you reach fatigue. The opponent can't just kill you with their minions as you have properly addressed them prior to playing Elysiana. The way it counters the bomb-shuffle mechanic is obvious, you shouldn't need that explained to you. The 10 cards are of varying quality but I have found them to be useful, especially for providing you with another 10 cards to be transformed into legendaries by Rafaam upon hitting fatigue, again cleansing your deck of the additional shuffled-bombs.
It's easy to hold a negative outlook on new cards, have a little imagination.
I don't like Elysiana as a counter personally.
Unless its part of the plan using her as a tech can be RnG, even though 5 discovers should be in your favor.
Rafaam is the stronger counter imo, slots in easier and has more presence. ALSO rng however ofc
Yeah be faster or tougher. Dragon control mage works for me to counter that early op but meme deck
i'm beating them with control shaman pretty easily. I just played a game where the guy shuffled probably 10 bombs into my deck, Archivist was literally the last card in my deck and I still won in fatigue with more heal in hand if I needed it.
I haven't actually played anything else on ladder with the deck yet because all five games were bomb warrior. I seriously wish people would stop playing this shit. I thought I would finally be free to play things that don't have to hard counter warrior since odd snoreior was gone but then theres this shit.
I think they released too much bomb support at once. This deck would probably be fine during the third or maybe even second expansion but there is just so much support for it + they have a hero card.
The only counter i play and it beats all decks up to yet is otk hunter. i got 100% win rate and 77% of my games have been against bomb warrior :)
DR hunter has worked to me
Greetings, traveler.
Let's make Hunter great.
You have to be unbeliable unlucky to get 10 crappy cards from her.
2 crappys, 4 or 6 playable or good and 2 or 4 great cards is a much more common outcome.
Somehow I haven't played a single bomb warrior yet. Maybe a lot of players don't have all of the cards yet...I've been playing a high healing control shaman deck with Elysiana though, so that would be my way around it.
i've played it the first time against my friend who plays tesspionage, his has a huge deck (that what she said), your bombs has a lower chance of getting drawn, but im not sure of the deck's playability on this meta.
some cards:
Arch-Villain Rafaam
Tracking
Archivist Elysiana
mech hunter does well as it neuters Dyn-o-matic, also Mechanical Whelp are actually fairly difficult to take out for bomb warrior. Especially when summoned from Nine Lives or Oblivitron. Also weapon removal declaws them significantly.
If you maintain board and can keep yourself in the mid 20s, bomb warrior is a wet noodle.
You usually play aggro and win before you get to draw the dmg shuffled in to your deck. He doesn't always have Blastmaster Boom on t7 with 3 bombs shuffled already in to your deck (I know it looks like every game he does, but believe me, it just looks like it does :)).
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
I win most of my games with Rogue, just shuffling enough cards back into my own deck lowers the chances of drawing into the bombs considerably:
Bringing you the best rogue decks, like always.
i think, DR Hunter worked for me.. that's my opinion..
this