But... did you have fun?
Do you guys not have fun?
"Horrible attrocities happen in the world therefore crimes that don't affect me should go unpunished and unnoticed!"
Big brain statements in this thread by big brain users!
So if anybody harms you or your loved ones, police response should be "bruh, hunger, pandemics and genocides happen, deal with it"
Are we the police?
Go to the battle-net client. Click the Social tab. You can find a list of all recent chats in the left hand side. Click the one where you were harassed, find one of the offensive messages, right-click it, then click “Report”.
Well, I can't say that I predict this to happen, but I'd really like them to buff all the caravans to either be 1/4 (start of turn effect) or change them to be 1/3 (end of turn effect) because it's pretty tough to use them in the current state.
Even a 0/4 (start of turn effect) would be more playable.
Iksar was specifically asked if all caravans would be buffed and he said "No". Maybe they could buff only some but not all, that's off the table.
Maaaany cards need buff, even in wild it would be such interesting game for all cards to be playable.
Never was the case in the entire history of the format, obviously never will be because of how the top decks get insanely better and more refined with every single expansion. And I personally don't even want to imagine what monstrosity would have to come up through buffs to be competitive against the likes of secret mage, handbuff pally and reno priest.
Rune Dagger > 1 mana
Lady Vashj > 6 mana prime
Earth Revenant> 3 attack
Totem Goliath > 4 mana or no overload, possible attack change
Grand Totem Eysor > buff for ALL totems including hp
Fel Summoner > 5 mana, possible attack change
Kiri, Chosen of Elune> 3 mana 2/2 or 4 mana 3/3
Blood Herald> 4 mana
Alar > 4 mana, possible attack change
Whirling Combatant > 3 mana 2/4 or 2/5
I'm really puzzled at some of these choices. Al'ar? Why on earth would they buff Al'ar? For deathrattle dh? Of all the actually good cards, picking one that's horrible seems questionable to say the least. Also no idea why blood herald would need buffing to 4 mana. Jandice and apexis blast need crap 5 cost minions to not be entirely broken (they're both still extremely good), if anything I hope there'll be more severely understatted 5 cost minions in the miniset/next expansions.
Wanting to buff good cards instead of horrible ones seems questionable to me, I don't see what's wrong with buffing Al'ar or other cool cards that see nearly zero play.
And if your sole reasoning behind not buffing Blood Herald is to keep Apexis Blast in check then, maybe nerf apexis blast I don't know (jandice is fine at 6), but no card should ever be printed weak on purpose for a justification to bad RNG effects.
Back in KotFT meta, Righteous Protector was introduced in order to delute the Stonehill defender's taunt minion pool. Remember that probability of getting a class minion was 4x in those days, guarranting a Tirion from Stonehill defender.
No. It would kill this OTK