I'm trying to play as disruptively as possible and finish the game with Rin and or Deathknight.
So far this deck does ok at rank 5, but seems to mostly struggle against hunter, which is no surprise really.
Mind Breaker does rather well vs odd decks when played early. Geist takes out inner fires and omega assemblies, but I'm not sure it's worth running two.
Chief Inspector might be too slow against the odd mages, but I'm not sure because I have not played that matchup so much yet.
Swap The Black Knight out for the legendary weapon. You should also remove the secret-techs for a extra voidlord and extra heal (Schroombrewer). There you have it: The Anti-metadeck.
Swap The Black Knight out for the legendary weapon. You should also remove the secret-techs for a extra voidlord and extra heal (Schroombrewer). There you have it: The Anti-metadeck.
The problem with Skull is that it will also pull Azari, so it kind of screws up the win condition.
I think Applebaum is maybe better than brewer, since I probably only want to heal my face anyway, but thanks for the advice! :)
Sometimes it doenst matter to pull a free 10/10. Rin is a bit slow nowadays, so you can replace her as well. (What deck do you want to blow up?) But having a voidlord on turn 6 against Hunter can be game winning, or game winning most of the time.
And Applebaum isnt better than the brewer, because the brewer will heal you directly and can be combined with Siphon Soul. Sometimes you also want to heal your Voidlord.
If I were you I should just google the Anti-Metadeck. You just made a deck without the meta in mind.
I'm trying to play as disruptively as possible and finish the game with Rin and or Deathknight.
So far this deck does ok at rank 5, but seems to mostly struggle against hunter, which is no surprise really.
Mind Breaker does rather well vs odd decks when played early. Geist takes out inner fires and omega assemblies, but I'm not sure it's worth running two.
Chief Inspector might be too slow against the odd mages, but I'm not sure because I have not played that matchup so much yet.
All suggestions will be greatly appreciated! :D
why isnt glinda, howl field and treachery in the deck?
As a disruption tool I miss Void Contract . From the point of viability of the deck however, I can understand why it is missing.
I tried a void deck with archivists and it was such a 50/50 on if i would win or not, I just stopped playing it. Seemed hilariously good for first few games.
I think I named it Guldan's Gambit if you want to look it up.
why isnt glinda, howl field and treachery in the deck?
I think howlfiend+treachery combo is too sketchy, they are dead cards if you don't have both. Glinda would basically only be for Gnome, do you think it is worth it?
As a disruption tool I miss Void Contract . From the point of viability of the deck however, I can understand why it is missing.
I tried and I really wanted it to work, but that 8 Mana cost is just... Damn slow. Mechathun druid is done before you even get the chance to fuck him! So sad.
Glinda really is just for gnome in this case...but i love it so much lol! I had a deck with meat wagons and portals that let me spam 1 cost gnomes! It was beautiful. tossing out 3 mindbreaker might be amusing vs odd pal though.
Treachery is for howlfiend or doomsayer, the latter being a completely obnoxious boardclear that cant be countered.
I'm against crafting rng niche legendaries, personally. My first draft of counters was 43 cards->35->32....tinkmaster and bloodknight were the last two removed.
Other notable mentions which I cut are marsh drake/mortal coil and the 6 cost taunt that summons a 2 drop for your opponent.
Glinda really is just for gnome in this case...but i love it so much lol! I had a deck with meat wagons and portals that let me spam 1 cost gnomes! It was beautiful. tossing out 3 mindbreaker might be amusing vs odd pal though.
Treachery is for howlfiend or doomsayer, the latter being a completely obnoxious boardclear that cant be countered.
I'm against crafting rng niche legendaries, personally. My first draft of counters was 43 cards->35->32....tinkmaster and bloodknight were the last two removed.
Other notable mentions which I cut are marsh drake/mortal coil and the 6 cost taunt that summons a 2 drop for your opponent.
I find Hakkar really tough to play, but very rewarding of course when it blocks the mechathun from ending the game.
Yeah it is difficult to balance fun vs ladder performance :D but I think Glinda-summoning portal shenanigans are just too hard to pull off to make it... The same goes for treachery shenanigans.
Hungry Ettin is a pretty good idea though, combined with gravelsnout or saronite taskmaster it could really mess with the diamond spellstones.
I'm trying to play as disruptively as possible and finish the game with Rin and or Deathknight.
So far this deck does ok at rank 5, but seems to mostly struggle against hunter, which is no surprise really.
Mind Breaker does rather well vs odd decks when played early. Geist takes out inner fires and omega assemblies, but I'm not sure it's worth running two.
Chief Inspector might be too slow against the odd mages, but I'm not sure because I have not played that matchup so much yet.
All suggestions will be greatly appreciated! :D
Swap The Black Knight out for the legendary weapon. You should also remove the secret-techs for a extra voidlord and extra heal (Schroombrewer). There you have it: The Anti-metadeck.
The problem with Skull is that it will also pull Azari, so it kind of screws up the win condition.
I think Applebaum is maybe better than brewer, since I probably only want to heal my face anyway, but thanks for the advice! :)
One geist for weapon removel.
One mind breaker for demonic project.
1 chief inspector for doomsayer.
I already have Gluttonous Ooze and I think that is enough weapon hate, but is it better than Harrison Jones?
I already have two mind breakers and two demonic projects, do you mean sacrificial pact?
Good idea with the doom sayer, that could help vs the hunters :D
Sometimes it doenst matter to pull a free 10/10. Rin is a bit slow nowadays, so you can replace her as well. (What deck do you want to blow up?) But having a voidlord on turn 6 against Hunter can be game winning, or game winning most of the time.
And Applebaum isnt better than the brewer, because the brewer will heal you directly and can be combined with Siphon Soul. Sometimes you also want to heal your Voidlord.
If I were you I should just google the Anti-Metadeck. You just made a deck without the meta in mind.
Sad I cut tinkmaster and blood knight
Fun > Meta
Is this the famous "No fun allowed" warlock? :D
I'd also add Treachery + Howlfiend + Defile combo
why isnt glinda, howl field and treachery in the deck?
As a disruption tool I miss Void Contract . From the point of viability of the deck however, I can understand why it is missing.
I tried a void deck with archivists and it was such a 50/50 on if i would win or not, I just stopped playing it. Seemed hilariously good for first few games.
I think I named it Guldan's Gambit if you want to look it up.
Fun > Meta
I think howlfiend+treachery combo is too sketchy, they are dead cards if you don't have both. Glinda would basically only be for Gnome, do you think it is worth it?
I tried and I really wanted it to work, but that 8 Mana cost is just... Damn slow. Mechathun druid is done before you even get the chance to fuck him! So sad.
@kingcarnage I actually considered crafting tinkmaster for this! why did you cut him?
How does hakkar perform? It has kind of anti synergy with Azari, doesn't it?
play bloodbloom into voidcontract
Hakkar is a mechacthun counter.
Glinda really is just for gnome in this case...but i love it so much lol! I had a deck with meat wagons and portals that let me spam 1 cost gnomes! It was beautiful. tossing out 3 mindbreaker might be amusing vs odd pal though.
Treachery is for howlfiend or doomsayer, the latter being a completely obnoxious boardclear that cant be countered.
I'm against crafting rng niche legendaries, personally. My first draft of counters was 43 cards->35->32....tinkmaster and bloodknight were the last two removed.
Other notable mentions which I cut are marsh drake/mortal coil and the 6 cost taunt that summons a 2 drop for your opponent.
Fun > Meta
Casual 8 dmg to face. LMAO! No Thanks!
Fun > Meta
Sorry! Was a little but sleepy when I wrote the post. Didnt see you already included them *shame on me*
I find Hakkar really tough to play, but very rewarding of course when it blocks the mechathun from ending the game.
Yeah it is difficult to balance fun vs ladder performance :D but I think Glinda-summoning portal shenanigans are just too hard to pull off to make it... The same goes for treachery shenanigans.
Hungry Ettin is a pretty good idea though, combined with gravelsnout or saronite taskmaster it could really mess with the diamond spellstones.
@protkenny thank you for your contribution anyway :)