Anyone that plays lightshow over skeleton mage is obviously playing for the thrill. Nothing wrong with that. Although it has Astalor in it...which is pretty scumbag. Any hot garbage deck has a chance with that in it.
This Tony just states - "Both players decks are swapped" and it's easily possible that this could happen twice with two Tony's. Yes it mean that two minions both have an aura, but there's nothing inherantlyl wrong with that, and both Aura's resolve when each Tony is killed.
Either way - that's not how it works in practice, so here's hoping Tony fades into a meaningless meme deck...
If it were a battlecry, itd work like that. This might be first aura card that affects your opponent besides the secrets cant be tripped and enemy cant be healed cards, In both those cases inflicting the effect wouldnt negate your opponents aura so there is no problem.
This garbage isnt going anywhere. Jailor was free and out for a while and its still around as if immunity a good trait for a card game. Other than Brawl and Twisting nether, is there even a way to destroy those cards in standard. Mass poly rotated I believe and i think priest options rotated out too.
Whats weird is i see this garbage even in casual mode. Either Jailor Tony Druid or Jailor Malganis warlock whihc no has the fatigue dmg clears.
The fourth dot is incorrect. Please remove. Second tony will do nothing because first Tony's effect is still active. There is no twice action. Second Tony's action is BLOCKED.
I understand programming a little so maybe it's just obvious to me.
You cant change something if a rule has been set that there is only ONE way to change it. Best case scenario you get an error and have to spend an hour fixing your code. lol. But even in that case, an error is same as no change.
But in general, ive stated in another thread, anoob jailer and tony are all terribly designed cards. I wont even rant about it.
only possibly cool thing in this expansion is lightshow mage which wont get any play because theres stuff thats a clearly not only more busted but braindead consistent. Someone on the dev tried to make menagerie warrior a thing. I made a deck thats solid but not going do anything vs crap like mentioned cards.
Kindly provide the last 3 home brew decks you’ve reached legend with.
I’m confused. Where did you read that I took 3 home brew decks to Legend? Or were you just being antagonistic because I was offering a player some help, for some unknown reason?
He was talking to someone else who posted 3 very lame wild warlock decks. considering, this post is really focused on state of Standard(new cards), it was pretty pointless to say in many ways.
"Game' fine. I can still win with the same braindead secret mage or res priest ive played since 2016"
I actually really hate the game now and my excitment at the death of Brann and Guff has faded....
Who needs guff when you have a 6+/6+ armor hero power LUL + braindead garbage like Anoob + tony + Jailor. all three of those cards are incredibly garbage design someone which actually game balance experience wouldn't print.
This game is complete shit. Keep giving them money and theyll keep creating stupid uninteractive trash.
LOL at your card comparisons. Pretty accurate. Astalor is so dumb. dumb enough that a couple of my climbing deck ONLY lose that. This is old news though. Leeroy is bad. Mr smite. Ragnaros is bad. Quest Warrior. Spell block is bad. Time Out. Looooong list.
You can make a druid dk or shaman where 30-50% of the deck is actual win condition lol.
Wierd how a 3 mana - 3 x 4/5 rush card is busted ? /s
When i first read it in miniset i only thought of it as a dr activator more than early game stat role. I also wasnt paying attention enough to notice it had 3 charges. FFS. think its only a 1 turn cd, too.
I've beaten quite a lot of these decks with triple blood dk but all they need to do is add in alistar for a little more braindead reach and me not draw enough of my lifesteal and they have decent chance of winning.
I remember when Evolve was an rng board flood and not an almost guaranteed 10/10 or higher with the option to mana cheat over 20 mana before turn 4....
EXACTLY.
Not really a balanced archetype but 1. There's possibility of bad hits because some cards had big bc effects but low stats. 2. Dealing with ridiculous boards turn 6 is a LOT easier than turn 2 or 3 where maybe only dk and priest have answers.
2
Anyone that plays lightshow over skeleton mage is obviously playing for the thrill. Nothing wrong with that. Although it has Astalor in it...which is pretty scumbag. Any hot garbage deck has a chance with that in it.
The lack of Vexallus here is disturbing.
2
Heartthrob (overheal) deck.
Obviously.
0
First one: yes
Second one: no
0
If it were a battlecry, itd work like that. This might be first aura card that affects your opponent besides the secrets cant be tripped and enemy cant be healed cards, In both those cases inflicting the effect wouldnt negate your opponents aura so there is no problem.
This garbage isnt going anywhere. Jailor was free and out for a while and its still around as if immunity a good trait for a card game. Other than Brawl and Twisting nether, is there even a way to destroy those cards in standard. Mass poly rotated I believe and i think priest options rotated out too.
Whats weird is i see this garbage even in casual mode. Either Jailor Tony Druid or Jailor Malganis warlock whihc no has the fatigue dmg clears.
0
The fourth dot is incorrect. Please remove. Second tony will do nothing because first Tony's effect is still active. There is no twice action. Second Tony's action is BLOCKED.
0
I understand programming a little so maybe it's just obvious to me.
You cant change something if a rule has been set that there is only ONE way to change it. Best case scenario you get an error and have to spend an hour fixing your code. lol. But even in that case, an error is same as no change.
But in general, ive stated in another thread, anoob jailer and tony are all terribly designed cards. I wont even rant about it.
only possibly cool thing in this expansion is lightshow mage which wont get any play because theres stuff thats a clearly not only more busted but braindead consistent. Someone on the dev tried to make menagerie warrior a thing. I made a deck thats solid but not going do anything vs crap like mentioned cards.
0
"higher power level format"
Gonna have to block you for being that clueless.
0
He was talking to someone else who posted 3 very lame wild warlock decks. considering, this post is really focused on state of Standard(new cards), it was pretty pointless to say in many ways.
"Game' fine. I can still win with the same braindead secret mage or res priest ive played since 2016"
0
Who needs guff when you have a 6+/6+ armor hero power LUL + braindead garbage like Anoob + tony + Jailor. all three of those cards are incredibly garbage design someone which actually game balance experience wouldn't print.
This game is complete shit. Keep giving them money and theyll keep creating stupid uninteractive trash.
1
Cant counter an already active effect which only resolution is the generator no longer existing.
Shame of you both for playing such trash design cards. Get rekt.
2
ewww you degenerates call such trash design "fun"
ohhh dear...
0
Just had a warlock play this AND get spells with no undead in his deck. I had undead die. "Friendly"
0
Tradable would make it see a little play.
LOL at your card comparisons. Pretty accurate. Astalor is so dumb. dumb enough that a couple of my climbing deck ONLY lose that. This is old news though. Leeroy is bad. Mr smite. Ragnaros is bad. Quest Warrior. Spell block is bad. Time Out. Looooong list.
You can make a druid dk or shaman where 30-50% of the deck is actual win condition lol.
0
When i first read it in miniset i only thought of it as a dr activator more than early game stat role. I also wasnt paying attention enough to notice it had 3 charges. FFS. think its only a 1 turn cd, too.
I've beaten quite a lot of these decks with triple blood dk but all they need to do is add in alistar for a little more braindead reach and me not draw enough of my lifesteal and they have decent chance of winning.
0
EXACTLY.
Not really a balanced archetype but 1. There's possibility of bad hits because some cards had big bc effects but low stats. 2. Dealing with ridiculous boards turn 6 is a LOT easier than turn 2 or 3 where maybe only dk and priest have answers.