These are the rules that remain consistent from competition to competition.
First, these are the rules about Posting:
You are allowed to submit
only one entry
. An entry normally consists of only
collectible card, plus any necessary additional material or commentary (explained below).
You are allowed to post in this Submission Topic
, only to submit your one entry.
You may not delete ANY posts you make in this Submission Topic
, not even accidental ones you may make over your one allowed, such as by double-posting or by accidentally posting something here that you meant for the Discussion Topic. If you do accidentally post more than once, inform any of the Fan Creation Forum moderators via PM, and we will handle it.
Speaking of the Discussion Topic, that is where any discussion of this competition should go. This thread is for
. If you want to discuss your card or ask questions about the competition rules or process, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
Once you have submitted your one entry, you are allowed to make
only minor changes
to it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
These are the rules about your Submission:
Accompanying the image of your card, you may offer some
minimal additional commentary
to explain its design, balance, and/or other qualities. Flavor text is also welcome.
submit any Gold cards or animated cards. (It's just a cheap attention grab tactic that makes it unnecessarily difficult to determine what class your card is for.)
Your entry must be a card of
your own creation
. We've been doing this for a while, so if you blatantly rip off somebody else's idea, we will know.
Remember that, although HearthCards is awesome,
you MUST host your card somewhere other than Hearthcards.
Save it and upload it to
, or some other similar site. HearthCards has a limited server space and will purge cards after a few days, and nobody wants your card disappearing part-way through the finals. We understand that there are some HearthCards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
When you post your Imgur link,
make sure it's the actual image and not the hosting page!
You need to right-click and open the image in a new window/tab first; the link should have an "i" in front of it, "i.imgur.XXXX". HearthPwn won't be able to direct-post your card, otherwise.
Fun and even humorous entries are perfectly allowed, but "troll" entries will be disqualified. If you're worried that your card may be misinterpreted as a troll card, contact a moderator before you submit. Emote-related cards will be considered a troll entry.
We reserve the right to classify cards as "troll" entries as we deem necessary, even if the reasoning is
explicitly stated in the rules.
A Note on Group Submissions: if you team up with other people to submit an entry, you must enclose that information in your submission and
of you may upvote that entry.
That would be considered an unfair advantage and we will treat it as vote-manipulation. You are technically voting for yourself, and that is not allowed. Failing to tell us you're in a group is also against the rules, as we'll have no choice but to assume that you withheld the information to ghost-vote your group's submission.
Though not a rule exactly, we
recommend that you insert your images using this icon on the bar above the post text editor:
. Just click that button and put in the URL of your image. Cards that are uploaded and attached to your post are not disallowed, but in our experience they will not do nearly as well, so this is for your own benefit more than anything.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
(Starts Now! Ends 21:00 UTC 14/3/2019)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase
(Starts 21:00 UTC 14/3/2019, Ends 21:00 UTC 18/3/2019)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
(Starts 21:00 UTC 18/3/2019, Ends 21:00 UTC 19/3/2019)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
(Starts 21:00 UTC 19/3/2019), Ends 21:00 UTC 20/3/2019)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll pull up-vote data from each submission using the formula detailed below:
) / (
= The total number of submissions on the same page as the submission.
= The total number of up-votes that the submission received.
= The total number of up-votes on the same page as the submission.
= The submission's final score.
The formula basically measures which cards stood out the most, with the necessary assumption that each page is about equal in overall submission quality. It will be the entries that receive the highest final scores that move on to the Final Phase.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a
, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Bragging rights are always awesome, but as usual, we do offer a couple of HearthPwn site rewards to competition winners:
Their card forever immortalized in our
They will be allowed to select the next card design competition theme.
And a unique
Card Design Champion
" Title, as depicted below!
Looking for more information about the WCDC or Fan Creations in general? Why not check out this
to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Due to classes and mana cost, they would have a very different effect really. Though Pawful would likely be a
style, massive jump in winrate if in your opening hand type card. Giving a crazy amount of early game resources to an aggro deck
Whereas Havmor would suit a combo oriented deck of some sort. Giving an extra bit of reach for OTKing those 5 billion armour warriors or druids :-)
Soul Shards are one of the key currencies of casting warlock spells, so it's fitting that warlock spells are what they would strengthen and provide when "spent" as a deathrattle, giving some additional attention to a spellock kind of deck. On the other hand, Lair Raider is a specific kind of thief card with something of a resemblance to Witch's Cauldron in that it allows a non-warlock access to a warlock spell. This kind of card allows a thief-style deck to still be somewhat viable, even when matched with another rogue, to get more value out of cards like Tess Greymane.
turns your Hunter's Hero Power into
provides the Priest an AoE heal. "Years later", it can be combined with
to create a similar outcome to the Hunter.
Both of these card encourage you to attack with your hero as much as possible. However, the cost of these card in Rogue and Druid are very different: Gonk's Worshipper force you to spend mana or card to get the effect while Rogue weapon force you not to Hero Power up, equip any weapon, a ton of health (which matter more in a class without healing unlike Druid) and has to stuck with a terrible 1/3 weapon that will not likely to kill anything.
Due to the announcement of the new expansion, I decided to make 2 cards based on Rise of Shadows, one for the good guys and one for the bad ones! For Dalaran defenders' faction I made an elemental for mages created to protect the candles of the magic city from the pesky Kobolds, while for the league of evil I made a warlock ethereal who follows Rafaam, but wants to steal something less shiny than a relic...
"Well, it seems Togwaggle wants more candle... Then he'll have to EARN it!"
I came here. I saw restrictions. I saw "Requiring Battlecry/Deathrattle/Inspire/etc. on a minion means you cannot put the same text on a spell and have it count". I asked myself: "Is it actualy possibly to make a spell and minion with the same card text"? At that moment I decided that I must make it. So here comes these two cards. I decided to choose Paladin because many Spare Parts are buffs, and the same comes for Paladin spells. Then, the second card musted to be Rogue, where cards from other classes are in common.
Clarification to cards: The first one transforms any Spare Parts you have in hand when you play it, while the second one also transforms them whenever you gain one.
Simple yet effective. While both cards seem extremely powerful (especially Master Marksman in odd hunter), they both have a common drawback of losing your tempo, which I think will balance out the effectiveness of those card.
The idea is that Rogue can use this ability as a powerful armor hate card that is pretty useless otherwise (Sorry Magma Rager) but Warrior can use it to create a big threat to close out midrange games. What do you guys think? Is this too OP against armor classes or does the oppurtunity cost balance them?
The idea is that the warrior card is a high stated good battlecry minion with the downside of you can't trade with smaller minions as you'll end up buffing them, while the priest card can be used with auchenai effects to buff your board or use the raw healing with northshire for card draw