• 1

    posted a message on Custom Class Competition #6: Phase Two, Voting
    Quote from SideItem >>

    Hmm, why eliminate anyone for this round? That is, why not just let the current 11 roll through and then add up the cumulative scores for the Initiate set to determine the final 4?

    I get that initially the "Eliminate five each round until you get to four finalists" was clean and symmetrical, but with the phase two non-participants self reducing the number of contestants anyway, at this point I don't think the difference between 10 and 11 contestants in the third phase is too much cognitive load to handle.

     I personally agree with this, it's one set after all, some people maybe will unleash their set full potential with the set's second half.

    Posted in: Fan Creations
  • 0

    posted a message on Custom Class Competition #6: Phase Two, Discussion
    Quote from Anatomy_of_Time >>

    Imprtant for people who've already submitted or are about to submit!

    This was recently added to the rules:

    Upgraded Hero Powers have also come to my attention. I agree with the reasoning I have seen.

    Your Submission must now include an upgraded Hero Power.

    As of right now, @whatTheHeck and @SoupCake have submitted a class that doesn't have an upgraded Hero Power. Please make one and add it to the submission thread! It would be super lame if you were to be disqualified for not noticing.

    And if you haven't submitted yet, please read carefully the rules and FAQ of the submission thread!

    That's all. Have a good day!

     Woah, thanks for the reminder seriously I've would been disqualified if you didn't say that! :)

    Quote from MrBurger >>

    @whatTheHeck you should change wording in Meteoric Fortune to : "and those moany of your Mana crystals", because now it looks like your destroying enem ones

     I based the card on the gadgetzan's potion that destroys a minion and a mana crystal, completely forgot that it added the "your" part in the text. Thanks for the reminder, I will try to change it later!

    @Artimex723

    Correct me if I'm wrong, but doesn't twisting nether do the exact same thing that your card does for one less mana? The rest of the set is cool.

    Posted in: Fan Creations
  • 2

    posted a message on Custom Class Competition #6: Phase Two, Submission

    The merchant: Freshman set part 1

    Upgraded hero power and tokens:

     

    "Oh, hello what brings you to my office? What? Not happy with the work conditions? What are you saying about I promised to teach you money's most intricate secrets? Today's teachings: Never trust a goblin's words! See? Each day you learn something new. Yesterday you learnt about moving not suspicious boxes from one place to another, and the day before that to get punched by a very angry ogre collector. All these lessons are important, you know? Oh well, I guess some people can't be happy. I, Trade Prince Gallywix, have been putting all my well-spent years in the best goblin finance academy (I assure you that it completely exists!) to create the best cards to illustrate my fantastic keyword: Profit! Most short-sighted people can only see the sort-term value. They drool playing their stupid rogue Combo cards and whatever fancy things other classes offer. But... what if I discovered a way to play not-so-fancy cards that give you resources to play more-than-your-average fancy cards next turn? And with that, my brilliant idea, Profit, came to light!"

    "For starters, let's get the showcase cards rollin'! Those are my VIP members, the creations I'm most proud of!"

     "Before we get with the rest, let's show a bonus card, Project Planification! Got that 'Cast when drawn' idea from where I started in Hearthstone, the great Goblins vs Gnomes *sigh* I still get nostalgic of those times! An old colleague that also started there made a huge BOOM in the Netherstorm, maybe I'll visit him one of these days!"

    (Yeah the class will debut in Boomsday Project.)

     

    "And here come the rest of cards. Even, if they are the lower bunch, don't sleep on those!"

     

     

     

    Posted in: Fan Creations
  • 2

    posted a message on Custom Class Competition #6: Phase Two, Discussion

    The merchant: Freshman set part 1

    "Oh, hello what brings you to my office? What? Not happy with the work conditions? What are you saying about I promised to teach you money's most intricate secrets? Today's teachings: Never trust a goblin's words! See? Each day you learn something new. Yesterday you learnt about moving not suspicious boxes from one place to another, and the day before that to get punched by a very angry ogre collector. All these lessons are important, you know? Oh well, I guess some people can't be happy. I, Trade Prince Gallywix, have been putting all my well-spent years in the best goblin finance academy (I assure you that it completely exists!) to create the best cards to illustrate my fantastic keyword: Profit! Most short-sighted people can only see the sort-term value. They drool playing their stupid rogue Combo cards and whatever fancy things other classes offer. But... what if I discovered a way to play not-so-fancy cards that give you resources to play more-than-your-average fancy cards next turn? And with that, my brilliant idea, Profit, came to light!"

    "Isn't it cool? Now you can play big things before anyone else! The following cards may not be the best if we talk about fast impact, but you'll get the last laught the following turn!"

    "You might ask, what if we arrive at maximum Mana Crystals? Can we have more with profit? Sadly, the answer is no, the hearthstone's laws forfeit it. Joking, of course we can always cheat! In goblin's language that's called 'fair game'!"

    Heck, most of the time you won't even need to cheat! Remember that money fluctuates more than any form of magic, you may prefer to break your mana than just use it, so don't expect to always have 10 mana crystals on turn 10!"

    "As always, expect big guys comin' with us. They always follow the wealthy, that's why wealth is the same as power!"

    "Oh, and last but not least we've got a new big member in our company! This little robot has been working his whole lifeto get a name in the economics industry. With enough investment, you'll get huge value out of him!"

    "Before I forget, here's Project Planification's token, Long-Term project! Got that 'Cats when drawn' idea from where I started in Hearthstone, the great Goblins vs Gnomes *sigh* I still get nostalgic of those times! An old colleague that also started there made a huge BOOM in the Netherstorm, maybe I'll visit him one of these days!"

    Feedback:

    @Noah_McGrath

    Your first batch of cards looks cool, love your take on classic suicide warlock sinergies, while giving your class a unique identity with the use of dragons and some warrior mechanics! Most cards seem balanced too!

     @MvonTzeskagrad

    The idea behind Narrative is cool, but maybe you'll need more discount cards to make it worth. Also, the Journey Begins seems kinda weak, I don't think even discovering a minion from your deck is worth 2 mana.

     

    Posted in: Fan Creations
  • 14

    posted a message on Custom Class Competition #6: Phase One, Submission

    The merchant

    Hero Power coin:

     "Hey kid, have someone ever told you about true power? It's not light or sheer force or whatever those stupid priests, warriors and other dimwits told you! Money's where power is at! Money fluctuates like magic and is unstable as the elements, but if you plan your moves ahead you should be fine! Of course, we have an army of merchants to help you arrive to the top easily, an if you're more of taking your opponents economy slowly, we know a few guys that can help you dish damage constantly. Remember also that health is a resource, you should use it well! If you follow all my tips you'll be number 1 in no time! However, arriving there is only the first step. Once your pockets are full, then the fun begins! Unleash the big guys and glee as they destroy the competition, all while protecting all your properties with taunts and spells!"

    Showcase cards:

    Other cards from the basic set:

    Flavour texts:

    Small Seller: He just needs more visibility.

    Grim Extorsionist: Turns out Coldlight Oracle would've been a good debt collector.

    Amortization: That healing may come in handy.

    Market Guard: Silverback Patriarch's powercreeps are priceless.

    Leeching Banker: Not all bankers are bad. Some are just goblins.

    Strongbox Guard: Yet your safe combination is 1234.

    Gold-fueled construct: Yes it may be expensive, but it's a brand robot!

    Risky Purchases: That's why you shouldn't craft anything when a new expansion releases.

    Extortion Income: What? You thought this was a completely legal business? How naive.

    Contingency Plan: For when the full yolo fails.

    Hope you like my basic set! Also here's the keyword I'll us for the initiate set, it's like an inverse Overload:

    Posted in: Fan Creations
  • 0

    posted a message on Custom Class Competition #6: Phase One, Discussion

    Alright, review time!

    @McF4rtson

    I like the idea of a Hero Power that can be refreshed, and you made it in a way that isn't broken. I don't think any of the cards are broken, and about Bamf! I think you should make it a 3 Mana make a 1/1 Stump. Really like the idea of 0-attack weapons for the HP btw.

     @Screwjank:

    Cool class, hope you can make hand buffs for poultry automaton (even if it's already powerful right now). Be careful however, you're using quite art that's already on Hearthstone! Also, not sure if you're doing the challenge. You should have a card with a single line of text.

     @ravennos:

    Unless I'm missing something, your hero power is a weaker version of Druid' hero power (and McF4rtson's ninja). Chi seems a quite interesting mechanic, and all your cards seem balanced.

     @GuruGamma

    Luckily I went with the cartel aspect of goblins instead of the mechs one :P. As you may have noted, your class is pretty similar to Screwjank's one. I guess it doesn't matters because I'm pretty sure you both had the idea at nearly the same time. Not sure if your hero power is too complicated, players will need to remember 4 different cards just for it. I know Shaman does the same, but tokens are more similar between them.

     @Klipce:

    I love the idea of a tribal class! Not sure if sleeping dart limits design tho, keep in mind that it can be pretty annoying for the opponent to lose one space of the board. I like all changes you made to water down and caring golem, the last one really encourages elemental sinergy!

     

    @Noah_McGrath:

    I like how you managed to show the flair of fresh blood without using it with cards like sethrak scout. Your hero power is also cool even if a bit on the strong site, but I don't think that'll be a problem. All your cards are balanced and quite interesting.

     @SoupCake:

    Maybe that's just me, but I don't really like your hero power. It's a better Paladin's hero power due to flexibility and I don't really like adding tokens to your hand. I like the cards though, familiar sinergy is welcome. As a suggestion, I would go with hand sinergy too due to the fact that you'll always have quite a lot of cards in it.

     @Reization:

    At first glance seems a demon hunter-warlock class, I like it! Not sure if having disintegrate and essence steal in the same set is a good idea though, they're too similar, maybe I would move one of them to the initiate.

     @SirTrumpet:

    Good hero power, let's see if you manage to create good sinergies with spirits! Isn't refreshing hand a weaker shield block though? Other cards are cool, just pump refreshing hand's healing to 6.

     @Granduroi:

    Not sure if having a dual hero is allowed, but other than that seems a good experiment! Both HPs are good in my opinion. Cards are also good, but demonic alter ego has a typo, it's disabled, not disable. Also I'm not sure what identity do you want for your class, For now it seems warlock + weapons? A lifesteal weapon or something like that would be cool in the future.

     Ok, now with my class. I've already changed my main post thakns to all feedback I received, but here's the new HP and the basic set (moved near all of the old cards to future sets).

     

    Minions:

    Spells:

     Thoughts on the new cards? I would love some more feedback before submitting!

    Posted in: Fan Creations
  • 9

    posted a message on Custom Class Competition #6: Phase One, Discussion

    Well I've got an idea, even though I'm not sure if I'll stick to it. Here I present...

    The Merchant

    "Hey kiddo, wanna know the secret of success? Some will tell that strategy will make you victorious, while others say that's sheer power what you should achieve. But, believe me, none of that is important. What makes you succesful is money. Nothing more, nothing less. And if you want that, you'd better stick with me, pal!"

    "Money fluctuates like magic, and is as unstable as the elements! In order to take the most out of it, you need to plan your moves ahead! That's what makes us better than other class. They just live the moment, they can't care how they'll be next turn. That's why you should invest part of your capita, even if it means you get a slower start. Gotta spend money to obtain money!"

    "What to do when your pockets are full, y'say? Well, you can start sending the big guys! The beautiful thing about money is that it creates bonds between people. When talking about "people" I'm refering to fearsome henchmen and mercenaries, of course! Also don't get too afraid to enter a small debt... You always have a chance to obtain your money back with profitable businesses!"

    "However, don't be afraid to use extra resources to stay on top of the economy! I have legions of merchants to ensure income never ceases!"

    "However, if what you plan is to suck your rivals' blood slowly, we know the perfect partners for you! We have contact with some leeches that'll obtain your opponent's capital slowly but steady, leaving them in bankrupcy before they know what attacked them!"

    "As someone might've already told you, your health is also a resource! Spend it wisely, and use some cheats to keep it flowing!"

    "Are you already on the top? Well, that's when fun begins! Competition will never stop attacking, so you'll need to defend as hard as you can your properties!"

    Thoughts on what I've got? Already made some profit cards, but then I've realised that Basic sets don't have class-specific mechanics. Oh well, at least I've got some cards for next week. Also, not sure if there's a problem with Gallywix being the hero, due to him being also a Battlegrounds hero.

     Old cards (will be used in initiate set I guess):

     

     

     

    Posted in: Fan Creations
  • 0

    posted a message on Custom Class Contest: The Preliminary Thread

    Sounds interesting, I'll try to enter this, too!

    Posted in: Fan Creations
  • 0

    posted a message on What's Hearthstone still missing?

    EDH format or something like that. With a cool format I would be happy.

    Posted in: General Discussion
  • 0

    posted a message on Return to the Catacombs - Event Idea
    Quote from TheHiddenNinja >>

    What I do want to know actually is why neither Kel'thuzad nor Ragnaros nor Nefarion were in the league of E.V.I.L.

    I'm sure Kel'Thuzad would have absolutely loved it. He and Rafaam would instantly become BFFs

     If both nefarian and ragnaros joined the league of evil they would've started a civil war between them lol.

    Posted in: General Discussion
  • 0

    posted a message on How many total wins do you have ?

    Bruh, just 1300 in Play Mode. And been playing since Karazhan's summer :P. In my defense I always play non-meta decks and I used to play during bus travels usually before quarantine, nowadays I just complete missions every 3-4 days

    Posted in: General Discussion
  • 0

    posted a message on Can someone tell me why people play albatross priest?
    Quote from SinAscendant >>
    Quote from EverBrawl >>

    That's the same reason why a lot of these players rope every turn and spam emotes. It's just toxicity and without any proper report function there's zero chance of punishment for it.

    If we don't get a function to report those idiots is because retards like you that get salty at some decks and would report people playing them like a 3 years old child. Toxicity is a bad thing, but playing a deck doesn't make someone worse/better as some people try to make.

    Posted in: Priest
  • 0

    posted a message on Hottest Decks for Descent of Dragons - Community Favorites - Standard and Wild!

    Maiev is in fact a Wax Dragon created by Togwaggle's ancestors iirc.

    Posted in: News
  • 0

    posted a message on Hottest Decks for Descent of Dragons - Community Favorites - Standard and Wild!

    Hearthstone's Kael'thas a dragon confirmed.

    Posted in: News
  • 0

    posted a message on Outland expansion and paladins get murlocs?
    Quote from Domixux >>

    People arguing that the prime legendary should've been a major lore character. Look at the hunter and druid primes. Except a raid boss the mage on is neither lore-heavy. And at least in the original BC Kargath was just a 5man boss. So the only major lore ones are lady vashj and akama right now.

    The difference is that Paladin had potential to receive one. I mean, I'm retty sure there isn't a whole lot of mages, hunters/beasts and druids in Outland. But there are some interesting Paladin creatures, like the draenei (which for some reason are heavily represented in Paladin's art this expansion despite not getting a single legendary) and naarus. Also, from all those I think the only non-canon are Zixor and this murloc, and even then at least the warp stalker, Zixor's species, live in Outland. Can we say the same about murlocs?

    Posted in: General Discussion
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