I think this is much better since Hunter is going to receive a new archetype which is mechs, the ability to reload mechs with this just 2 mana instead of 3 is just fantastic! Yet we don't know how hunter's archetype is going to work out, so if there's a minion, spell or weapon that synergized well with it (Other than magnetizing), this card will see play. After all, paladin, warrior, and hunter will be heavily focusing on mech.
Interested to see where Blizzard will take the mech Hunter archetype. This card seems pretty good on its own, probably a good arena card and works as a hand refill.
hunter has insane beast synergy but infest still wasn't good enough.... do you think hunter will have better mech cards than beast after this exp
That's because there are a lot of bad beasts that cost so much or useless beasts that don't help hunters' current archetypes at all. Mechs are a different story, as they can be magnetized and I think they're much better than beasts.
That's really a worse Infest. Why do you think that mechs would be better for Hunters than beasts? At least beasts activate Kill Command, can be buffed by Houndmaster and can gain Charge from Tundra Rhino. And there are no 0/9 beasts while there is a 0/9 mech.
hunter has insane beast synergy but infest still wasn't good enough.... do you think hunter will have better mech cards than beast after this exp
That's because there are a lot of bad beasts that cost so much or useless beasts that don't help hunters' current archetypes at all. Mechs are a different story, as they can be magnetized and I think they're much better than beasts.
On point mate, the average mech is gonna be so much better for mech-hunter than the average beast is for beast-hunter, on top of the average mech just being straight up better. Also, the difference between 2 and 3 mana for this kind of card is huge
I think one of the reasons infest never made it to constructed in its time was that beast was, is and always has been a pretty tight deck that didn't need a card like infest. Mech-hunter is relatively* new and will need cards like this to keep synergies close to hand.
If mech-hunter is played, this will be in it, full stop
Worse Infest? Are you guys serious? 2 mana and 3 mana is a huge difference. Also, random mechs are way better than random beasts (Baku, dragonhawk, angry chicken, shaman 4 mana 2\3 thing that eats totems, etc)
That's really a worse Infest. Why do you think that mechs would be better for Hunters than beasts? At least beasts activate Kill Command, can be buffed by Houndmaster and can gain Charge from Tundra Rhino. And there are no 0/9 beasts while there is a 0/9 mech.
If you play a face or midrange beast hunter, then you maybe right. But to be honest. The beast pool is huge and there is a lot of garbage in it. (espacially in wild). The mech pool is smaller and better.
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Infest, but better.
I like elementals and totems.
Okay, this is fine. Now give Hunter reliable board swarm that isn't Unleash and don't leave this card to die like Infest did.
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
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worse than infest, which saw no play
How is it worse than infest? Infest is 3 mana and this is 2 mana card only with mech synergy.
I think this is much better since Hunter is going to receive a new archetype which is mechs, the ability to reload mechs with this just 2 mana instead of 3 is just fantastic! Yet we don't know how hunter's archetype is going to work out, so if there's a minion, spell or weapon that synergized well with it (Other than magnetizing), this card will see play. After all, paladin, warrior, and hunter will be heavily focusing on mech.
I like elementals and totems.
I dig the art, cyber huffer :)
Ya'll forgetting 'bout the real sleeper of GvG, Metaltooth Leaper. That thing alone is going to make mech Hunter viable in Wild.
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
And that is why wild is better then standard :)
hunter has insane beast synergy but infest still wasn't good enough.... do you think hunter will have better mech cards than beast after this exp
Interested to see where Blizzard will take the mech Hunter archetype. This card seems pretty good on its own, probably a good arena card and works as a hand refill.
Best art of the set hands down, no further discussion
That's because there are a lot of bad beasts that cost so much or useless beasts that don't help hunters' current archetypes at all. Mechs are a different story, as they can be magnetized and I think they're much better than beasts.
I like elementals and totems.
Lazy card.
That's really a worse Infest. Why do you think that mechs would be better for Hunters than beasts? At least beasts activate Kill Command, can be buffed by Houndmaster and can gain Charge from Tundra Rhino. And there are no 0/9 beasts while there is a 0/9 mech.
On point mate, the average mech is gonna be so much better for mech-hunter than the average beast is for beast-hunter, on top of the average mech just being straight up better. Also, the difference between 2 and 3 mana for this kind of card is huge
I think one of the reasons infest never made it to constructed in its time was that beast was, is and always has been a pretty tight deck that didn't need a card like infest. Mech-hunter is relatively* new and will need cards like this to keep synergies close to hand.
If mech-hunter is played, this will be in it, full stop
Worse Infest? Are you guys serious? 2 mana and 3 mana is a huge difference. Also, random mechs are way better than random beasts (Baku, dragonhawk, angry chicken, shaman 4 mana 2\3 thing that eats totems, etc)
I will have to hold my vote for this.
Second Hunter card revealed and it looks like he will be getting some mech synergy if he gets a card like this.
If you play a face or midrange beast hunter, then you maybe right. But to be honest. The beast pool is huge and there is a lot of garbage in it. (espacially in wild). The mech pool is smaller and better.
Hunter needs mech synergy and not mech value imo. I don't think this is pushing the archetype in the right direction :/