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  • Strongpoint
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  • Member for 4 years, 7 months, and 1 day
    Last active Sat, May, 28 2022 13:35:23
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  • Strongpoint's avatar

    5

    May 19, 2022
    Strongpoint posted a message on Patchnotes 23.2.2 - Drek'thar Nerf & more Buffs and Nerfs - Battlegrounds too

    Drahonbane shot is now unplayable but as a Wild player tired of quest hunters I welcome this

    Posted in: News
  • Strongpoint's avatar

    2

    Apr 7, 2022
    Strongpoint posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    WHY BLIZZARD CAN'T PRINT AN ANTI-QUEST TECH CARD!!!!!?????

     

    As a wild player, I am losing my sanity. One quest deck after another and there is no way to interact with this crap. One trick pony decks should be punishable!

    Posted in: General Discussion
  • Strongpoint's avatar

    0

    Mar 30, 2022
    Strongpoint posted a message on New Warlock Epic Card Revealed - Chum Bucket

    I'll have fun trying to make a wild warlock murlock deck into tier 5 deck, it is all that matters.

    As a wild player, I prefer weak but new themes instead of another spin on handlock or more control tools for renolock.

     

     

     

    Posted in: News
  • Strongpoint's avatar

    2

    Mar 23, 2022
    Strongpoint posted a message on New Demon Hunter Legendary Card Revealed - Lady S'theno

    Flamewaker with a tribe that always targets minions when those are present and also has immune when attacking.

    Posted in: News
  • Strongpoint's avatar

    0

    Mar 20, 2022
    Strongpoint posted a message on New Neutral Epic Card Revealed - Amalgam Of The Deep

    It is an auto-include in most fast tribal decks that play 1 mana minions, including wild. Even such a well-supported tribe as Pirate warrior may play this . Murloc shamans will play this. Even totem shamans will play this. Almost all tribal decks will play this. The only way for this card to not see play is if all of tribal decks will be bad.

     

     

    Posted in: News
  • Strongpoint's avatar

    0

    Mar 19, 2022
    Strongpoint posted a message on New Neutral Epic Card Revealed - Amalgam Of The Deep

    BROKEN. It goes straight into any tribal deck. Quest warrior will play it (even in wild)

    Posted in: News
  • Strongpoint's avatar

    3

    Mar 17, 2022
    Strongpoint posted a message on New Hearthstone Expansion: Voyage to the Sunken City - April 12th Release Date!

    Nagas? I'd prefer plants or spirits but I am happy to see a new tribe.

    Posted in: News
  • Strongpoint's avatar

    1

    Feb 8, 2022
    Strongpoint posted a message on Aggro players lives matter

    Why would a true aggro deck care about cards in their deck being destroyed?

    Posted in: General Discussion
  • Strongpoint's avatar

    1

    Feb 4, 2022
    Strongpoint posted a message on Should poison be removed from Battlegrounds?

    I always prefer tech cards to removing something strong.

    "This minion is immune to poison" can be a fantastic tech (if it is possible to make it massive in stats.)  Or even something like a new immune to poison tribe.

     

    Posted in: General Discussion
  • Strongpoint's avatar

    1

    Jan 22, 2022
    Strongpoint posted a message on Horrible patch: Unadressed issues

    My main issue stays the same - The game isn't random enough. The minor issue of the economy (excess coins) doesn't bother me. Gameplay does.

    PvP is beyond repetitive because you face few comps again and again and again. Yes, the same can be said about the actual Hearthstone but card games have innate randomness. Even if you play against a few meta decks their starting hands are different. Here you face the same stuff again, again and again. 

    PvE is repetitive, too. After you beat a bounty boss a few times, it becomes a boring grind. It becomes a boring grind even before that - when getting to the boss is easy (and requires same strategies) and defeating the boss is hard.

     

    Posted in: Mercenaries
  • Strongpoint's avatar

    3

    Jan 21, 2022
    Strongpoint posted a message on Horrible patch: Unadressed issues

    But we'll get training grounds!!! (Who actually needs it?)

    But to be serious, they said that this patch won't have anything major long time before it arrived.

    We'll need to wait a month or two for a mercenaries specific patch. I'll judge if the mode has any hope when Merc focused major patch will get released

    Posted in: Mercenaries
  • Strongpoint's avatar

    0

    Jan 18, 2022
    Strongpoint posted a message on Battlegrounds Reveals - Day 1

    This is a good balancing tool for old bad heroes but other than that... I am not a fan of this use of the weapon slot

    Posted in: News
  • Strongpoint's avatar

    0

    Jan 18, 2022
    Strongpoint posted a message on Microsoft acquiring Activision/Blizzard

    We will get way more exotic events than Diablo... 

    Posted in: General Discussion
  • Strongpoint's avatar

    0

    Jan 16, 2022
    Strongpoint posted a message on Which was the bigger failure, Mercenaries or Duels?

    I think the biggest mistake for merc PvP is speed manipulation of any kind. It forces very few builds and makes "fun" unviable. I can take a very silly meme deck to the constructed ladder and have 25% winrate against tier 1s. Meme merc comps have around 0% against proper comps.

     

    As for the PvE... I see it as the beginning of something that can become good. but, ATM, the replayability of PVE is extremely low

    Posted in: General Discussion
  • Strongpoint's avatar

    0

    Jan 2, 2022
    Strongpoint posted a message on Mercenaries | Game mode

    I see it as an alpha with some potential. There is not enough replayability for me in PvE to enjoy it. Blizzard claimed it to be "roguelike-like" but it isn't random enough to be called that. And I just don't like how PvP plays.

    I have hope that PvE content will become better with time.

     

    Posted in: General Discussion
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