Pre-nerfed Bonemare, with drawback this time.
Next: A totem for neutral class (which means it can be accessed by any classes, like Serpent Ward).
One time there's a noob mage somehow added Astral Rift to their deck, she played it. And plays Giant Anaconda, I said "There is no absolute way this is gonna happen". Turns out the second minion from Astral Rift was Giant Mastodon.
Too bad I didn't win just because of this loss tempo I had using my non-control deck, one of craziest RNG out there.
Board clear, board clear, and board clear.
Are you being entertained yet control players?!?
Sick of blizzard matching me with decks that beat mine 100% of the time. Yeah I am on to you fucking twats, try to make me loose all the time to make me feel I need to spend my money on the game to get better cards! Fuck off!!!!
4 games with odd quest warrior vs 1 greedy value control mage 1 greedy big deathrattle hunter 1 mechathun druid 1 exodia paladin 1 and all on legend 400-1000 like wtf how the hell these ppl climb AND match made with ME the was pure BS really FUCK OFF RIGGED SYSTEM WHERE ARE AGGROS, PRIESTS,SPELL/MID HUNTERS AND WARLOCKS? HOW DID ALL THE DECK I COUNTER DISAPPEARED WHILE THEY ARE TIER 1 DECKS FROM HIGH LEGEND?????????????
I dropped down by 2 ranks just today and when I changed to another deck (which is anti-aggro) suddenly all of control/otk decks appeared.. Oh how can I missed you so much Paladin, Priest, and Warlock... for TWO FUCKING DAYS. (Rarely I see those classes previous days...)
Ah sorry this is a missprint ill fix it later the 0 mana hero power is suppost read "destroy all friendly mana crystals"
That seems pointless, if you're going to do that, the other hero power should be more powerful and beneficial. Or am I misunderstanding something?
Discovering a minion for a 10 mana hero card seems pretty worthless, maybe if it was "Discover a legendary minion, it costs (1)". then that would be cool. Although that would look like it will take up some text space for your hero power, I would sacrifice it for that no matter what.
EDIT: By the way, Waterboy will never see the sunlight in the meta, give him a chance.
I wonder how people miss the Point on this .... OTK Paladin is not funny to play against . waiting him to just realized the Lethal and hit you is not funny at all .
It's either a Shudderwock players who play these kinds of decks that like to ruin fun as always.
Or it's just one of poor paladin dickheads that plays their only playable deck, which is this one.
this 'netdeck evolve shaman' is just the deck that kibler has recently been playing, minus the actual strong cards in it (al akir and the frog guy that gives you more unstable evolutions) because i dont have them.
i dont care anymore. im netdecking casual every time until april.
I've quit playing casual long ago because casual is already fucking dead.
Fucking sad really. I want my old casual days back.
I like what OP is doing, but I feel most of changes are just what he personally want to buff, how about I buff my favorite cards too? So here are mine:
Mekgineer Thermaplugg minions summoned from 1/1 Leper Gnome to 2/2 Leper Gnome.
I feel this card has become a true trash tier after Leper Gnome has been nerfed, should I also say that it has to be one of the worst legendaries out there too? Sadly I think it is, and it's one of my few favorite legendary minions out there because of a unique effect that snowballs well during GvG time. This change would NOT make it competitive, but will look alright least, rather than get indirectly nerfed.
Clockwork Knight effect that gives mech a buff from +1/+1 to +1/+2.
Animated Armor mana cost and stat changed from 4 mana 4/4 to 5 mana 4/6
Mage is well known to not have great minions in early game, but I really want Animated Armor to be a thing. I was also thinking about buffing it to 3 mana, but it will be annoying to deal with it. So 5 mana seems a nice slot for mage and 4/6 stat is incredibly good with great effect. Playing this guy as 4 mana 4/4 feels incredibly bad than playing water elemental.
I'm thinking about making another buff, but I would gladly like to see those changes into Hearthstone.
I've been thinking about a Mech card, since I've made one mech card that really scales well in late game with other mechs. I want to support it more.
I will add it into my next bundle (with more mechs!), but this one... I may be pushing it too hard though, but it's my creation nonetheless. Looking forward to push the Mech archetype very hard.
Next: Add a fun RNG spells/minions that don't disrupt your opponent but benefits you in the game. Anything like add a random spell or stuffs like that.
Hey, I wanted to comment it long ago but I was pretty busy.
I loved the 7.01 update, the new 3 cards are absolutely fantastic and you should keep making these kinds of cards again.
I can't wait to see your awesome cards and improvement on previous cards you made! (And what I mean improvement, I mean better cards!)
So many weird cards and broken cards are introduced especially failure archetypes with freeze shaman and mage, weird spells that did not work like play dead until catacomb has been released. I did not like many of them as they were completely broken. And for the first time ever, I did not get interested in the expansion for the most part. So, it's the worst expansion ever in my opinion.
Now back to the topic, death knights was just meant to bring people interest into the game, nothing else more, just few death knight cards were a pretty success but that's pretty much it and some went break the game.
EDIT: I don't actually mind hunters, no matter how strong, there is nothing more shit annoying than Warlocks
You are so funny. Hunters are beyond annoying because you either can defeat them with specific deck for it or prepared to be raped by hundreds of beasts that are awaiting you.
I do lose a lot against Hunter, and I do agree what you said, I think hunters is actually another level of Warlock's bullshit. But I hate Warlock for the same level, no matter what.
Playing the game if focuses on fun can risk you to play a bad card over a good card, I think that's what you mean by yogg-like stuff. Definitely not. But obviously, if you're not playing the game for fun, you're probably doing it wrong. Yes even playing competitively can actually be mean fun, just saying here.
Sometimes skill is equal to fun.
Warlock, can you fuck off already?
Tired of your fucking shitload of cheating minions, infiniite AoE board clear and healing, and resummoning the specific strong minions.
I hope that once all your shitstorm cards are going to get rotated out, you will never come back to see a sunlight in the meta and I have no sympathy for you at all for the infinite years. Because I have scars of your doings, like people who suffered Midrange Shamanstone.
If they going to bring you back with another N'zoth level, I might as well quit the game just like I did in the old days. The only reason I come back is because I'm happy to see warlock appearance rate being very low until this fucker decided to show up in the casual mode.
Fucking done with the game if Blizzard is going to bring back this shitty warlock up again. I hate this more than any classes, and he's also the main reason why I don't want to go a fucking wild format because trillion of warlocks is waiting for me to SUFFER MY SOUL while he is BMing.
"That served no purpose"
FUCK OFF ALREADY.
EDIT: I don't actually mind hunters, no matter how strong, there is nothing more shit annoying than Warlocks who does batshit insane combo in mid game, and don't forget about fucking two mountain giants in early game.
I use imgbb and it works wonder. Imgur sucks as it sometimes become not available to me.