7/7 Rush for 7 + a card for the next turn. Really powerful! Will be able to 3 for 1 in most cases.
Too bad that Stampeding Roar is rotating. A Big Beast Druid could've made an appearance!
It's either incompetence in design/testing, or one the most ingenious milking strategy in digital games to date. Started playing 1 month before Naxx, and so far, it's been the same shitshow every.single.expansion.
Could be both but the latter is more likely. Considering the huge number of Shaman players on ladder, it's safe to assume that a LOT of people crafted multiple epics and legendaries to play Galakrond Shaman. They will likely nerf Galakrond himself in a week, which means people are not going to get any dust refund, as it was given for free. In order to make new meta decks, people will need to buy new packs. Pretty simple.
The power creep is insane. Back when they introduced Standard, one of the arguments for the yearly set rotation was that they won't need to print a lot of pushed cards to keep the game fresh and interesting. Yet this set alone has more pushed or broken cards than 5 sets before it combined.
Freeze Mage could find a spot for it and run along with Doomsayer to increase consistency of freeze clears. Most decks have an answer for a single Doomsayer, some have answers for two of them. But none has four.
I just can't believe people are seriously comparing 3 mana 3/4 to a 5 mana 0/5. There are so many ways to make these 6/4 for 3 and even ways to otk with them without running awful combo cards. Worst case it's still a 3 mana 3/4 beast.
We have updated the functionality of the Rogue quest reward Crystal Core in order to address some inconsistencies. This new functionality also applies to Dark Pharaoh Tekahn’s Battlecry effect.
Sounds like they tried to make it clear for new (or returning) players that it's not possible to dispel the buff with a silence. From that standpoint, it's pretty reasonable because some players might not understand that the thing that makes lackeys 4/4 was a hero aura, not a buff. And they would waste a silence trying to dispel it, AND they would think they silence didn't work because of a bug.
But, speaking of inconsistencies, they introduced quite a fwe with this change. First of all, cards don't do what their text says any more (contrary to what they say). So, the first card says that it adds or summons a 1/1 copy. Ok, that's it! When the minion is summoned, it is (and was) 1/1. Now the aura should take effect, which is 'your minions are 4/4', so the summoned 1/1 tokens should become 4/4s. Which they don't do anymore.
To put that into perspective, consider the interaction of Sonya Shadowdancer and Stonetusk Boar. The boar is already 1/1 that costs 1. So, Sonya basically gives you the copy of the original card. But it won't be affected be the Crystal Core aura. Which is pretty inconsistent because the first boar you summon becomes 4/4 but not any subsequent ones. But if you bounce and replay the boar, it will become 4/4. Weird, isn't it?
Also, the change is definitely a nerf to the rogue quest because the interaction with Charge minions is broken AND stolen minions remain 4/4 now. But it doesn't sound like they will be giving refunds.
There were supposed to be only two female Mogu in Warcraft Lore, and both of them were consorts of Lei'Shen. Their names were Suen and Lu'lin. Having nameless female Mogu, and moreover, so numerous that there needs to be a board full of them, completely contradicts the current Lore.
I wonder if Hearthstone devs cared to ask anyone from the WoW team about it...