well,if you're against a mage and he has no secrets and taunts and you have at least 1 minion from your previous turn and this card in your hand it's gg,spam it until you have enough damage haha
This card would be ALOT better if Cubelock wasn't warping the meta so detrimentally towards silence cards. Seriously blizzard, when are you going to realize that this deck is warping the meta and limiting your own desgin space?
This cards got less raw power then the other Pally buffs, but it’s got good flexibility. You can stack one minion or spread the buff between multiple minions. You also get multiple buffs for Lynessa, so you can cut low power buffs like adaptation.
10 mana give a minion +5/+10, complete the paladin Quest and give Lynessa +5/+10. This actually makes Quest Paladin somewhat viable because you don't need a lot of buff card anymore. I'm going to say "meta-defining" for this one.
Now, obviously this card is good in quest paladin, and in arena, where anything that can plug in mana gaps is appreciated. In constructed though, for most paladin decks? This card is trash. Divine Strength actually gave you good stats for the mana cost, and it was never played, so "Divine Strength, except now the value for mana is garbage, and you can play this shitty spell repeatedly" is definitely not seeing play. Let's just look at the possibilities.
Possibility 1: You play it once. So you kind of played a 1/2 charge for 2 mana. If blizzard printed that minion, it would never see play in a million years. It's bad. You can say "It's better than no buff!", but in Constructed you don't compare cards to nothing. You compare cards to other cards. For the same deck slot, you could just put in any two-drop minion and get better value for 2 mana. Yes, even River Crocolisk. It has 1/1 more stats than what this card gives!
Possibility 2: You play it twice! You gave a minion +2/4. Basically you played a worse Velen's Chosen, except you don't get the spell damage and it comes on turn 4, where +2 attack is MUCH weaker. On top of that, you could just put Blessing of Kings, an actual good card, into your deck instead of this.
Possibility 3: Three times! +3/6. It's like Power Word: Tentacles, except +1/1 and 1 more mana. Oh, Power Word: Tentacles never saw play and was laughed at when revealed? Well shoot. Also at this point you could just play Spikeridged Steed instead, which gives more than double the stats.
Possibilities involving spending 8+ mana: If you play ANYTHING for 8 mana or more in HS, ESPECIALLY 10 mana, it should basically read "win the game." If it comes with the caveat "But if your opponent answers it maybe not", that's still okay, as long as you got good value for it in the process. This card... Is not that. Not even close. Dinosize turns a minion into a 10/10 and it doesn't see play, so what are the chances for +4/8? Exactly.
Now you might say "But Richard, you can split the buffs up!" I would say to you, hypothetical person, that this is true, except that as we went over earlier, the buff you get for the mana cost is bad, and no amount of repetitions will make it good. Spending 6 mana to give three of my minions Divine Strength will never, and I mean never, be better than playing Spikeridged Steed, or even Blessing of Kings+Hero Power.
You might say "But Lynessa!" But I say to you that if you want to buff Lynessa, you could put in actually good buffs like Blessing of Kings into your deck instead. You have to draw a single card either way. May as well make it a good one. I'm sorry, but unless some kind of Miracle Questing Adventurer-type Paladin appears from the mists, outside of SPECIFICALLY Quest Paladin, this card is dead in the water. A shame, because I love the thematics of it, but c'est la vie.
This card coupled with Divine Spirit and Inner Fire can turn a small minion into a monster. For example, Angry Chicken + The Coin could become a 18/18 face wrecker out of nowhere.
Actually, when you think about it, the biggest buff to quest pally is devolve rotating, but this certainly helps.
This is very true. Devolve was one of the few ways to instagib a stealth'd Galvadon and it also screwed with one of my favourite decks of all time: Ancestral Spirit Shaman. Glad to see that frustrating card rotating (even though I definitely used it in my own shaman decks!).
This card coupled with Divine Spirit and Inner Fire can turn a small minion into a monster. For example, Angry Chicken + The Coin could become a 18/18 face wrecker out of nowhere.
Yes, and with two Sorc Apprentices you can OTK someone with a minion on board and no taunts. Fortunately, neither DS/IF or Sorcs are in the paladin class.
Actually, when you think about it, the biggest buff to quest pally is devolve rotating, but this certainly helps.
This is very true. Devolve was one of the few ways to instagib a stealth'd Galvadon and it also screwed with one of my favourite decks of all time: Ancestral Spirit Shaman. Glad to see that frustrating card rotating (even though I definitely used it in my own shaman decks!).
This card coupled with Divine Spirit and Inner Fire can turn a small minion into a monster. For example, Angry Chicken + The Coin could become a 18/18 face wrecker out of nowhere.
Yes, and with two Sorc Apprentices you can OTK someone with a minion on board and no taunts. Fortunately, neither DS/IF or Sorcs are in the paladin class.
but imagine priest stealing this card with its many class theft spells
i've gotten unstable evolution with radiant elementals on board before. this is probably a cool combo if it happens.
This is a really interesting card. In a control-ish deck, the attack is less important than the health, so I could see this being okay.
Still pales in comparison to Spikeridged Steed. All in all, I feel doubtful that this will work in anything besides a meme quest paladin dream. But all echo cards have potential, and this could be very good a few expansions from now.
Primalfin Champion + 4 of these. In theory, once the 5/10 dies, you will get four back to your hand.
Except this wouldn't happen because Spellbreaker exists.
Also, you spent T10 getting a 5/10 minion which kind of sucks. It's okay if you're playing a long-term value game, but most decks have better late game combos for that amount of mana.
so i actually crafted paladins quest after un goror then of course i dusted it ......after kobolds and Lynessa spikeridged combo I crafted it again and now i couldnt be more happy cause i really like when galvadon pops up and i can gorgonzola him for BIG meme... i just have question...the mana cost of the second echoed card in your hand is also 2??
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wait a minute.... quest paladin.... lynessa sunsorrow..... VALUE!!!!!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I like every echo card so far, hope for more crazy things to happen.
Voted playable.
Top deck is cheat
watch it be the next biggest meta
This card would be ALOT better if Cubelock wasn't warping the meta so detrimentally towards silence cards. Seriously blizzard, when are you going to realize that this deck is warping the meta and limiting your own desgin space?
This cards got less raw power then the other Pally buffs, but it’s got good flexibility. You can stack one minion or spread the buff between multiple minions. You also get multiple buffs for Lynessa, so you can cut low power buffs like adaptation.
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Actually, when you think about it, the biggest buff to quest pally is devolve rotating, but this certainly helps.
10 mana give a minion +5/+10, complete the paladin Quest and give Lynessa +5/+10. This actually makes Quest Paladin somewhat viable because you don't need a lot of buff card anymore. I'm going to say "meta-defining" for this one.
Meta changes the moment you switch your deck.
pretty amazing with lynessa
Now, obviously this card is good in quest paladin, and in arena, where anything that can plug in mana gaps is appreciated. In constructed though, for most paladin decks? This card is trash. Divine Strength actually gave you good stats for the mana cost, and it was never played, so "Divine Strength, except now the value for mana is garbage, and you can play this shitty spell repeatedly" is definitely not seeing play. Let's just look at the possibilities.
Possibility 1: You play it once. So you kind of played a 1/2 charge for 2 mana. If blizzard printed that minion, it would never see play in a million years. It's bad. You can say "It's better than no buff!", but in Constructed you don't compare cards to nothing. You compare cards to other cards. For the same deck slot, you could just put in any two-drop minion and get better value for 2 mana. Yes, even River Crocolisk. It has 1/1 more stats than what this card gives!
Possibility 2: You play it twice! You gave a minion +2/4. Basically you played a worse Velen's Chosen, except you don't get the spell damage and it comes on turn 4, where +2 attack is MUCH weaker. On top of that, you could just put Blessing of Kings, an actual good card, into your deck instead of this.
Possibility 3: Three times! +3/6. It's like Power Word: Tentacles, except +1/1 and 1 more mana. Oh, Power Word: Tentacles never saw play and was laughed at when revealed? Well shoot. Also at this point you could just play Spikeridged Steed instead, which gives more than double the stats.
Possibilities involving spending 8+ mana: If you play ANYTHING for 8 mana or more in HS, ESPECIALLY 10 mana, it should basically read "win the game." If it comes with the caveat "But if your opponent answers it maybe not", that's still okay, as long as you got good value for it in the process. This card... Is not that. Not even close. Dinosize turns a minion into a 10/10 and it doesn't see play, so what are the chances for +4/8? Exactly.
Now you might say "But Richard, you can split the buffs up!" I would say to you, hypothetical person, that this is true, except that as we went over earlier, the buff you get for the mana cost is bad, and no amount of repetitions will make it good. Spending 6 mana to give three of my minions Divine Strength will never, and I mean never, be better than playing Spikeridged Steed, or even Blessing of Kings+Hero Power.
You might say "But Lynessa!" But I say to you that if you want to buff Lynessa, you could put in actually good buffs like Blessing of Kings into your deck instead. You have to draw a single card either way. May as well make it a good one. I'm sorry, but unless some kind of Miracle Questing Adventurer-type Paladin appears from the mists, outside of SPECIFICALLY Quest Paladin, this card is dead in the water. A shame, because I love the thematics of it, but c'est la vie.
costs too much to be playable outside of quest qaladin.. and quest paladin kinda sucks mainly cayse galvadon sucks.
worse that another buff card at any cast.
only good point us buffing 2-3-4-5 different minions that is also kinda overcosted though.
This card coupled with Divine Spirit and Inner Fire can turn a small minion into a monster. For example, Angry Chicken + The Coin could become a 18/18 face wrecker out of nowhere.
Edit - didn't notice this was a Paladin spell.
Good lord. This card is ridiculous.
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Turn 10:
Primalfin Champion + 4 of these. In theory, once the 5/10 dies, you will get four back to your hand.
Except this wouldn't happen because Spellbreaker exists.
...
This is a really interesting card. In a control-ish deck, the attack is less important than the health, so I could see this being okay.
Still pales in comparison to Spikeridged Steed. All in all, I feel doubtful that this will work in anything besides a meme quest paladin dream. But all echo cards have potential, and this could be very good a few expansions from now.
so i actually crafted paladins quest after un goror then of course i dusted it ......after kobolds and Lynessa spikeridged combo I crafted it again and now i couldnt be more happy cause i really like when galvadon pops up and i can gorgonzola him for BIG meme... i just have question...the mana cost of the second echoed card in your hand is also 2??