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Whizbang's Workshop Set Cards List & Guide
0
This legit looks like my old high school chemistry teacher no troll.
The only issue with that would be if you have to draw the legendary spell first, which I suppose wouldn't be too hard to do.
Mastiff
1/1 Beast
Murkspark Eel + Murmuring Elemental is pretty good.
Redband Wasp
Card with Enrage.
*cough* I mean "has +x attack while damaged" *cough*
Can somebody post text and stats I can't see attachment
1
Great in arena, but that's pretty much it.
9
How long can this go on?
There's no page yet, but the reveal is happening on The stream
While this looks a little underwhelming at first, keep note:
We haven't seen any paladin legendaries from this expansion yet.
I definitely like the idea of. Spells that deal damage, then do it again is something this class should definitely get.
I've seen custom cards that are like 4 mana, deal 1 damage to a minion 4 times, or something like that. I like your idea more.
It would be quite strong, but it is needed to support this archetype they've been pushing for a while.
Haha Beast Druid lel
Turn 10:
Primalfin Champion + 4 of these. In theory, once the 5/10 dies, you will get four back to your hand.
Except this wouldn't happen because Spellbreaker exists.
King Togwaggle
5/5 stats
14
Hey, this can help warlock kill themselves even faster when playing with a friend.
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0
This legit looks like my old high school chemistry teacher no troll.
0
The only issue with that would be if you have to draw the legendary spell first, which I suppose wouldn't be too hard to do.
0
Mastiff
1/1 Beast
0
Murkspark Eel + Murmuring Elemental is pretty good.
0
Redband Wasp
Card with Enrage.
*cough* I mean "has +x attack while damaged" *cough*
0
Can somebody post text and stats I can't see attachment
1
Great in arena, but that's pretty much it.
9
How long can this go on?
0
There's no page yet, but the reveal is happening on The stream
0
While this looks a little underwhelming at first, keep note:
We haven't seen any paladin legendaries from this expansion yet.
0
I definitely like the idea of. Spells that deal damage, then do it again is something this class should definitely get.
I've seen custom cards that are like 4 mana, deal 1 damage to a minion 4 times, or something like that. I like your idea more.
It would be quite strong, but it is needed to support this archetype they've been pushing for a while.
1
Haha Beast Druid lel
0
Turn 10:
Primalfin Champion + 4 of these. In theory, once the 5/10 dies, you will get four back to your hand.
Except this wouldn't happen because Spellbreaker exists.
0
King Togwaggle
5/5 stats
14
Hey, this can help warlock kill themselves even faster when playing with a friend.