Class
Rarity
clear all

Arcane Missiles

Deal 3 damage randomly split among all enemies.

Big Banana

Give a minion +2/+2.

Blessing of the Raven

Each minion summoned gains either Lifesteal, Poisonous, Stealth, Charge or Windfury.

Blue Shifting Dye

Dye an Egg. When it hatches, it grants Windfury.

Celebrate Fire Festival

Give your minions +2/+2.

CHILL!

Freeze literally everything. Add a "Frostbite" to your opponent's hand.

Cold Blood

Give a minion +2 Attack. Combo: +4 Attack instead.

Dark Pact

Destroy a friendly minion. Restore 8 Health to your hero.

Decimate

Change the Health of enemy minions to 1.

Defeat the Anomalies

Quest: Defeat
8 Anomalies.
Effect: Summon Anomalous Rex.

Deviate Banana

Swap a minion's Attack and Health.

Draconic Munition

For the rest of the game, your Cannons deal 1 extra damage.

Just like cannon balls but… spicy

Enhance-a-matic

Add a random spell from each class to your hand.

Ethereal Covenant

Cards played this turn cost (0) and are removed from your Dungeon Deck.

Execute

Destroy a damaged enemy minion.

Exercising Options

Echo
Your starting hand's cards all cost (0).

For the Alliance!

Start of Game: Draw this.
Shuffle 15 Tradeable spells
into your deck that Discover
a spell from the Alliance.

Hey, it's no "For the Horde," but it still sounds nice.

For the Horde!

Start of Game: Draw this.
Shuffle 15 Tradeable spells
into your deck that Discover
a spell from the Horde.

Now that's what I call a warcry.

Gold Shifting Dye

Dye an Egg. When it hatches, it grants Divine Shield.

Green Shifting Dye

Dye an Egg. When it hatches, it grants Poisonous.

Hunter's Insight

Reduce the Cost of all cards in your hand by (1).

Hunter's Mark

Change a minion's Health to 1.

Improvised Explosive

Casts When Drawn
You take 2 damage.

Journey to the Catacombs

Quest: 7 minions are played
by ANY player.
Reward: Master Chests
for all!

Journey to the Catacombs

Quest: Play 4 minions.
Reward: Master Chest!

Journey to the East

Quest: Take 25 damage on your turns. Reward: Transform into Uber Diablo.

Sometimes the destination IS better than the journey.

Magic Mirror

Choose a minion and summon a copy of it. Add it to your Dungeon Deck.

Marvelous Mycelium

Discover a Choose One
card, then shuffle it into your deck. It has both effects combined. Repeat 3 times.

Why not both?

Mind Portal

Add a random Mind card to your hand. It costs (3) less.

Orange Shifting Dye

Dye an Egg. When it hatches, it grants Rush.

Peruse

Discover a card from your deck.

Pile On!!!

Hero Power
Put two minions from your deck and one from your opponent's into the battlefield.

Pink Shifting Dye

Dye an Egg. When it hatches, it grants Taunt.

Purple Shifting Dye

Dye an Egg. When it hatches, it grants Lifesteal.

Red Shifting Dye

Dye an Egg. When it hatches, it grants +2/+2.

Regenerative Cookies

Restore 4 Health to each hero.

Rotten Banana

Deal 1 damage.

Shifting Dye

Each turn this is in your hand, transform it into a random dye.

Silver Shifting Dye

Dye an Egg. When it hatches, it grants Stealth.

Sow the Seeds

Give all minions in your deck +1/+1.

Spyglass

Put a copy of a random card in your opponent's hand into yours. It costs (3) less.

Stolen Winter Veil Gift

Discover a random Treasure. Its cost is reduced.

Swarm Portal

Add a random Swarm card to your hand. It costs (3) less.

Tech Portal

Add a random Tech card to your hand. It costs (3) less.

The Caverns Below

Quest: Play four minions
with the same name.
Reward: Crystal Core.

Abusive Sergeant

Battlecry: Give a minion +2 Attack this turn.

Ancient Guardian

Best Friend Forever

Charge, Taunt.
Battlecry: Combines with other Friends.
Lasts. FOREVER.

Bloated Zombie

Bloodhound

Rush

Bloodworm

Lifesteal

Budding Anomaly

Taunt
At the end of each turn, deal damage equal to this minion's Attack to characters opposite it.

Bunny

Chest of Gold!

Deathrattle: Current turn player gains gold!

Crimson

Whenever your hero is healed, this minion gains that much Attack and Health.

(Don't Fear) The Healer

Damaged Golem

Deadly Anomaly

Poisonous. At end of each turn, deal damage equal to this minion's Attack to characters opposite it.

Discarded Armor

Deathrattle: Current turn player gains 5 armor.

Discarded Armor

Deathrattle: Current turn player gains 8 armor.

Dwarf Demolitionist

Whenever you play a card, deal 1-4 damage to a random enemy.

Fallout Slime

Poisonous

Ghoul

Leper Gnome

Deathrattle: Deal 2 damage to the enemy hero.

Mana Wyrm

Whenever you cast a spell, gain +1 Attack.

Mini-Rag

Can't attack. Immune.
At the end of each turn, burn your enemies randomly.

OLDN3wb Healer

At the end of your turn, heal 2 damage from adjacent minions.

OLDN3wb Mage

At the end of your turn, deal 1 damage to random enemy minion.

OLDN3wb Tank

Taunt

Party Portal

Whenever you cast a spell, summon a random minion of the same Cost.

Patches the Pirate

Charge. After you play a Pirate,
summon this minion
from your deck.

Rakanishu

Can't attack. Immune.
At the end of each turn, burn your enemies randomly.

Relentless Ghoul

Charge
At the end of your turn,
this minion dies.

Risen Groom

Doesn't leave a Corpse.

Scion of the Deep

The third spell you cast each turn costs Health instead of Mana.

I'd like to be...far away from him!

Shadowshell Informant

Shambling Zombie

Reborn

Shield Anomaly

At the end of each turn, gain Divine Shield.

SI:7 Scout

Deathrattle: Add a random card to your hand (from your opponent's class).

Summoner Anomaly

At the end of each turn, summon two 2/3 Paradoxes.

Test Subject

Deathrattle: Return any
spells you cast on this
minion to your hand.

“Now I feel... REALLY icky.”

Undertaker

Whenever you summon a minion with Deathrattle, gain +1/+1.

Void Singularity

Weapon Rack

Deathrattle: Current turn player gains a random weapon.

Weeping Ghost

Weeping Ghost

Weeping Ghost

Lifesteal

Withering Anomaly

At the end of each turn, deal damage equal to this minion's Attack to each Hero.

Ancient Power

Give each player a random card.
It costs (0).

Bolster Defenses

Passive
Neutral minions you summon this turn get +1/+2.

Broken Phylactery

Passive
You take double damage
from Fatigue.

Bruising

Force a friendly minion
to attack a random
enemy minion.

Bubble Blower

Discover a Shaman or Paladin Battlecry minion.
Overload: (1)

Burning Rage

Passive
After your hero attacks,
deal 1 damage to all
enemies.

Coming Soon

Coming Soon!

Coming Soon!

Coming Soon

Coming Soon!

Coming Soon!

Coming Soon

Coming Soon!

Coming Soon!

Connections

Passive
At the start of your turn,
add a random 1-Cost
minion to your hand

Corrupted by Rust

Passive
After you play a minion,
give it Stealth or Poisonous.

Death's Shadow

Passive
During your turn, add a 'Shadow Reflection' to your hand.

Freezing Blast

Freeze a random enemy minion and deal 1 damage to it.