Updated Free Deck for New and Returning Players - Voyage to the Sunken City

Updated Free Deck for New and Returning Players - Voyage to the Sunken City

Catching up on some unfinished business, this post lists the Free Decks that New and Returning players get when they get through the starting experience.

Quote from Blizzard

The decks awarded to new and returning players will be updated with the launch of Voyage to the Sunken City! As a reminder, returning players who have been away for 120 or more days will be prompted with a deck grant right after they log in. New players will be granted their starter deck after completing the tutorial, the Starter Quest quest chain, graduating from the New Player Ranks (Ranks 40-1), and then returning to the main menu.*

It’s possible players may not see the deck in their deck lists if they do not have an open deck slot when they choose their free deck. The cards for the deck (aside from Core Set cards) will still be added to their collections, so they can clear a deck slot and use the deck codes below to construct the decks. Core Set cards are free to all players and are earned by leveling your account.

*Limited one per account.

Field of Strife

Class: Demon Hunter

Enter Alterac Valley’s contested battlefield without fear. Rush down your foes with deadly demonic allies and summon powerful Ur’zul Giants to finish them off.

Field of Strife
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Minion (15) Ability (14) Playable Hero (1)
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Mulverick’s Fleet

Class: Druid
Join Mulverick’s fleet on his quest to take down the Stormpikes! Flood the board with beasts to rush down your opponent.

Mulverick's Fleet
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Minion (19) Ability (11)
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Take the Valley!

Class: Hunter

Join forces with Tavish and his team of big beasts to take control of Alterac Valley! Summon Wing Commander Ichman to send a stampede of beasts at your enemies.

Take the Valley!
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Minion (14) Ability (13) Weapon (2) Playable Hero (1)
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Magical Mastery

Class: Mage

Magister Dawngrasp has mastered all the spell schools, have you? Cast a series of big spells and then re-cast them with Dawngrasp’s aid.

Magical Mastery
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Minion (14) Ability (13) Weapon (2) Playable Hero (1)
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The Immovable Object

Class: Paladin

Team up with Cariel in the battle for Alterac Valley! With big minions and The Immovable Object equipped, nothing will weaken your resilience.

The Immovable Object
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Minion (12) Ability (13) Weapon (4) Playable Hero (1)
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Deathrattle Disciples

Class: Priest
Summon an army of Deathrattle minions to do your bidding! With the aid of Xyrella, the Devout, your Deathrattle minions will pack an extra punch from the grave.

Deathrattle Disciples
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Minion (10) Ability (19) Playable Hero (1)
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Identity Thief

Class: Rogue

Put on a disguise with Maestra and steal other classes’ cards with Cera’thine Fleetrunner. Use them shrewdly to surprise your opponent!

Identity Thief
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Minion (14) Ability (13) Weapon (2) Playable Hero (1)
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Frost Bites!

Class: Shaman

Chill your enemies to their bones with a flurry of Frost spells. With Bearon Gla’shear at your side, your opponent will have snow way out!

Frost Bites!
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Minion (13) Ability (16) Playable Hero (1)
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Fear Fueled Felfire

Class: Warlock
Bring chaos down on your enemies with a barrage of Fel spells. Utilize Dreadlich Tamsin’s destructive powers to drain your opponent’s resources and overcome them with Dread Imps.

Fear Fueled Felfire
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Minion (14) Ability (14) Playable Hero (2)
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For the Horde!
Class: Warrior

Accompany Rokara on her charge into Alterac Valley! Stall for time, then send your Captain Galvangar combo To the Front! to seize victory.

For the Horde!
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Minion (4) Ability (23) Weapon (2) Playable Hero (1)
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Enjoy and we’ll see you in the Tavern!

 

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