Deepwater Evoker
Card Text
Battlecry: Draw a spell.
Gain Armor equal to
its Cost.
Flavor Text
"Cap'n! We've hit an iceberg! ...No, it’s not my fault!"
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Illidari Initiate | Minion | Demon Hunter | 1 | 1 | 1 |
Coordinated Strike | Ability | Demon Hunter | 3 | 0 | 0 |
Forge-wrought Garrosh | Hero | Warrior | 0 | 0 | 30 |
Mechaconduit Thrall | Hero | Shaman | 0 | 0 | 30 |
Titanblade Valeera | Hero | Rogue | 0 | 0 | 30 |
Star Ascendant Uther | Hero | Paladin | 0 | 0 | 30 |
Wanderer Rexxar | Hero | Hunter | 0 | 0 | 30 |
Iron Hunter Rexxar | Hero | Hunter | 0 | 0 | 30 |
Fel Colossus Gul'dan | Hero | Warlock | 0 | 0 | 30 |
Arcane Sentinel Jaina | Hero | Mage | 0 | 0 | 30 |
Holy Leviathan Anduin | Hero | Priest | 0 | 0 | 30 |
IMPENDING DOOM!!! | Ability | Warlock | 10 | 0 | 0 |
Dragonflight | Hero Power | Paladin | 2 | 0 | 0 |
Twisting Nether | Hero Power | Warlock | 3 | 0 | 0 |
Kabal Crystal Runner | Minion | Mage | 6 | 6 | 5 |
Crackling Razormaw | Minion | Hunter | 2 | 3 | 2 |
Molten Reflection | Ability | Mage | 4 | 0 | 0 |
Crackling Shield | Ability | 0 | 0 | 0 | |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
Dead Man's Hand | Ability | Warrior | 2 | 0 | 0 |
Doomerang | Ability | Rogue | 1 | 0 | 0 |
The Darkness | Hero | Priest | 0 | 0 | 70 |
Ironwood Golem | Minion | Druid | 4 | 3 | 6 |
Greedy Sprite | Minion | Druid | 3 | 3 | 1 |
Master Chest | Minion | 3 | 0 | 8 | |
The Darkness | Minion | 4 | 20 | 20 | |
The Darkness | Minion | 4 | 20 | 20 | |
Gather Your Party | Ability | Warrior | 6 | 0 | 0 |
Cataclysm | Ability | Warlock | 5 | 0 | 0 |
Rakanishu | Ability | 0 | 0 | 0 | |
Magic Candle | Hero Power | 3 | 0 | 0 | |
Brushwood Centurion | Hero | Warrior | 0 | 0 | 60 |
Dire Panther Form | Minion | Druid | 3 | 4 | 2 |
Dire Wolf Form | Minion | Druid | 3 | 2 | 4 |
Druid of the Scythe | Minion | Druid | 3 | 4 | 2 |
Druid of the Scythe | Minion | Druid | 3 | 2 | 4 |
Druid of the Scythe | Minion | Druid | 3 | 4 | 4 |
Bewitched Guardian | Minion | Druid | 5 | 4 | 1 |
Expedite | Ability | 0 | 0 | 0 | |
Hack | Ability | 3 | 0 | 0 |
I am more than happy to put a bunch of cool, big spells in my deck, then gain armour for drawing them.
And then replay them with the parrot.
Now.. if only we had some really good 10 cost spells in standard... I hope the next reveals make this comment age poorly!
EDIT: Well shit - the mini set only added 1 5-cost spell to standard... that's not really fun. I don't know what I expected. :\
Ok stats, draw a card, gain armor, all in one card!
Armored Mage meta!
remember Arcane Artificer? this is him now, feel old yet?
I am curious to see if the push towards late game decks will push the quests into being less in the meta, or more because even though the late game decks are stronger, quests are built to fight them.
Jeez that's powerful.