Post Nerfs Meta Decks
The meta is a nebulous, ever changing thing, that differs from region to region and from rank to rank. Despite that, we still know generally speaking what are good decks and what are the less good decks.
We tried to round up the best ladder decks for you in this post, though obviously these are not the only good decks, nor are they the best at every point in the ladder. It all depends on what you play against as well.
Here's what we have:
Murloc Paladin
Murloc Paladin was already rivaling Control Warrior in importance in the meta and with Control Warrior's status being up in the air, it's all murlocs now.
The idea of this deck is to simply draw Prismatic Lens, play it to discount Tip the Scales and then create havoc with a board full of Murlocs.
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Minion (24)
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Ability (4)
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Weapon (2) |
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Highlander Secret Hunter
Hunter has multiple strong decks right now, but the Highlander version with secrets seems to be the consensus "best", even if win rates on normal Secret Hunter and even the old Mech Hunter are still very good too.
The deck shown below has had quite a few votes from the community already and a nice guide about mulligans and some general strategy. Check it out!
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Minion (16)
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Ability (11)
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Weapon (2)
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Playable Hero (1)
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Aggro Warrior
There's something honest about Aggro decks. You know exactly what you are going to get and beating Aggro decks is a matter of survival and board control and doesn't require drawn out 90 minute matches to decide a winner.
Survival and board control is easier said than done here however, because this Aggro Warrior deck has the tools to control the board while still going face. And damaged minions only make it stronger and more dangerous.
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Minion (22)
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Ability (4)
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Weapon (4) |
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Token Druid
At the start of the expansion there hadn't been too much experimenting with new Token Druid decks yet. They were the same old lists, but gradually that has changed.
Current decks incorporate some big spells and some efficient cards that you can play when you have big spells in your hand or have played them, like Garden Gnome and Anubisath Defender. And with them the win rate of Token decks has risen.
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Minion (11)
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Ability (19)
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Murloc Shaman
Widely loved and hated, Murloc Shaman is not for everyone. It's cheap, it relies on getting good starts, but when it rolls, it ROLLS. The fact the deck continues to be highly rated shows that it's not just people being lucky either. The deck works.
Unfortunately the deck also has little in the way of recovery or deck clears when it gets behind. Live by the Mrggll, die by the Mrggll.
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Minion (26)
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Ability (4)
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Quest Decks
Out of the myriad of Quest decks that were tried at the start of the expansion, it seems like only Quest Paladin and to a lesser degree Quest Druid and Quest Shaman made the jump into being solid decks.
Quest Paladin was well known in the meta as a Control Warrior killer, but that's not the only deck they did well against. We will see if their place in the meta will shift at all and if any of the other Quest decks will start to really push through.
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Minion (22)
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Ability (6)
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Weapon (2) |
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Minion (14)
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Ability (16)
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Minion (27)
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Ability (3)
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Control Warrior
Even after the nerfs Control Warrior is still hanging around. Even nerfs couldn't kill Control Warrior, because it just had too many cards that are good on their own and build together are even better.
But the nerfs did knock it down a peg as it now doesn't have the ultimate card to start recovering early enough to help it against certain more aggressive decks. At least they are not Mages who have gone from the top of the mountain to not having really any viable decks.
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Minion (18)
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Ability (11)
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Playable Hero (1) |
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That's it for this Meta Deck spotlight, hope you enjoy these decks.
Cheers and have fun!
The only thing that was good about the KFT, kobolds, ERA was decks didn't need 8 legendaries to be good. Sure they were carried by one broken card(deathknight) instead of 6, but still. It feels like we're getting back to old hearthstone where you just put in a legendary because you have it, and not think if it fits in the deck. Snip snap, siamat, don't need to be in these decks, zilliax you could argue doesn't either but it's a good control card against the billions of people playing aggro right now, that are still whining about losing to control decks, because warrior wasn't deleted from the game again.
and again.... is like Blizzard just hates Priest
Do you want to get puryfied?
the 2 main control decks were destroyed, what a surprise, 90% of agro decks now :D welcome to a meta where you know the outcome of the game after 1-2 min
Don't cry, boy. Give a look in metastats. The class archetype distribution show more midrange decks that aggro in the meta.
As always they destroy control decks, just like shudder last year nerfing Saronite Chain Gang , and druid combos and everything, just not fun to play this game anymore... and they keep asking what "what can we do to make hearthstone fun again", of course the answer is nerf control decks and make the meta agro.
i'm not even angry or anything, just stating facts, less than 24 hours after the change, all the stats are not accurate ... wait for a few days for people to understand that agro does'nt have opposition anymore, and you'll see what happens
if its not fun just leave byee
and uhmm control warrior is stil a thing and stil beating aggro decks as hell
also if you looking at the list above you see more midrange decks then aggro so its not true what you say
nice answer, "just leave".... u can do better bro.
I dont care if u play agro decks or like it or whatever, i just want balance, and right now there is no balance, i played 6 matchs today, every enemy has playing agro decks, 3 murloc shamans, 1 murloc paladin, 1 zoo lock and 1 token druid, FUN AND BALANCED META
If warrior beats agro, i will play it 24/7 :D
nice answer ?
am i wrong if you play a game that you dont like thats weird men
also how the hell can you talk about a balanced meta with a sample of 6 games XD come on be real men
And i am a midrange/control player i played quest palla , Bomb warrior and higlander hunter and i really see a lot of everything
i have seen a lot of diversity
mimimi i was Control Warrior main and now i cant play dr. 7 anymore. Hs is mentiond to be a fast game. Fuck 20 Minute Games in Control Metas. Thats mabye good for Competitive but not for the casual player.
Thats like... your personal opinion. As for me I find control games way more fun than games that end before turn 10.
At least it's not generated randomly in someone's hand 30 minutes in
So much pontential
So Mage no longer exists?
Yes, Mage is now Lower Tier 3 with 45-47% win rate, against 55-57% of Tier 1 competitors.
Due to hsreplay, mage - is the worst class atm.
False.
Playing Boom on turn 7 was usually just a win-more move. It didn't actually make the game harder to wait until 9. So now it's as if you just didn't draw it until 9, which often happened before and was fine.
Before, if you played it on turn 9 you could immediately hero-power, cutting way down on your tempo loss.
But because of the 9 mana cost you are missing hero power. Sometimes that 7 armor or deal 1 damage to every enemy minion could be a game winning move
This was my main reason for saying they got knocked down a peg. Unless you keep the coin for it, you can no longer ever play Boom and immediately Heropower.
But Warrior is definitely still really good. We will see what the meta looks like in like 2 weeks when these nerfs have had more time to settle.