An OTK Warlock deck that can be as cheap as 2700 dust, after substituting the unrequired legendaries. The listed deck shows these legendaries as they do greatly increase winrate, but again they're not necessary.
A friend told be how he lost to a combo with Mad Summoner in wild so I thought I'd take that idea and make my own deck around it.
I've been having some great success with this deck. The tiger totems can make for some seriously massive tempo plays, with some of the healadin cards for self sustain.
The general idea is to spread your buffs out kinda wide, and make full use of your Tiger Spirit giving you 6/6s along with your spikeridgeds and stuff. Just keep your tempo high and cling on to board control, them smash them in the face with your big boys.
With how prevalent Druid combo decks seemingly are about to be, a deck to mess up their entire game plan could be a good idea to try out, packed along side some good ol aggro zoolock.
First half of the game is basically healing zoolock, of course with some substitutions such as Demonic Project and Gnomeferatu.
Preferably on turn 8 while you have a wide board, use Treachery on Howlfiend, and pop a Curse of Weakness to mitigate the damage as you trade into it. This should give you 2-4 discards from their hand. Despicable Dreadlord is obviously especially helpful in this.
I think that with the obvious impending surge of combo Druid decks about to storm the meta, and with Warlock receiving the only hand disruption card this expansion, as well as having some left over from KFT, it would fun to try some sort of Disruptlock for use against combo decks.
Tell me what you think and if there are any improvements or substitutions you can think of :)
As basically a complete noob to current Heathstone having not played since before the first expansion, this deck brought me straight to rank 20 with no losses. Fun to pull off combos with elementals, discover big cards, buff minions in your hand, and especially fun if you manage to break open Marin's Master Chest. This cheap deck is definitely worth it, and the more expensive substitution suggestions are good as well, having gone for Gluttonous Ooze and a Val'anyr myself. The only problem I find myself having is that I don't find opportunities to play Dark Conviction often, it either not having enough value at any given time or just being used to buff a peon.
8/10 deck, lots of fun, and quickly boosted a noob to rank 20.
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My friend recommended Bloodbloom in order to make it a 4 card combo, making it so you don't need Emperor
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An OTK Warlock deck that can be as cheap as 2700 dust, after substituting the unrequired legendaries. The listed deck shows these legendaries as they do greatly increase winrate, but again they're not necessary.
A friend told be how he lost to a combo with Mad Summoner in wild so I thought I'd take that idea and make my own deck around it.
Hope you enjoy it as much as I've been.
0
I've been having some great success with this deck. The tiger totems can make for some seriously massive tempo plays, with some of the healadin cards for self sustain.
The general idea is to spread your buffs out kinda wide, and make full use of your Tiger Spirit giving you 6/6s along with your spikeridgeds and stuff. Just keep your tempo high and cling on to board control, them smash them in the face with your big boys.
0
With how prevalent Druid combo decks seemingly are about to be, a deck to mess up their entire game plan could be a good idea to try out, packed along side some good ol aggro zoolock.
First half of the game is basically healing zoolock, of course with some substitutions such as Demonic Project and Gnomeferatu.
Preferably on turn 8 while you have a wide board, use Treachery on Howlfiend, and pop a Curse of Weakness to mitigate the damage as you trade into it. This should give you 2-4 discards from their hand. Despicable Dreadlord is obviously especially helpful in this.
If you don't want to embrace the full disruption, you can easily substitute Rin, the First Disciple with Bloodreaver Gul'dan
0
I think that with the obvious impending surge of combo Druid decks about to storm the meta, and with Warlock receiving the only hand disruption card this expansion, as well as having some left over from KFT, it would fun to try some sort of Disruptlock for use against combo decks.
Tell me what you think and if there are any improvements or substitutions you can think of :)
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3
As basically a complete noob to current Heathstone having not played since before the first expansion, this deck brought me straight to rank 20 with no losses. Fun to pull off combos with elementals, discover big cards, buff minions in your hand, and especially fun if you manage to break open Marin's Master Chest. This cheap deck is definitely worth it, and the more expensive substitution suggestions are good as well, having gone for Gluttonous Ooze and a Val'anyr myself. The only problem I find myself having is that I don't find opportunities to play Dark Conviction often, it either not having enough value at any given time or just being used to buff a peon.
8/10 deck, lots of fun, and quickly boosted a noob to rank 20.