I experiment a lot (with a less-than-stellar collection), so to be fair some of my decks are weird or just bad, but I name them with fiendish glee.
- LikeIfLovecraftDidConan (Taunt-heavy Rotface/C'Thun warrior; stupid winrate, Ancient Shieldbearer stabilization, freaking hilarious.)
- By the Blood of Weenies (Warlock: Forbidden Ritual/Feeding Time to buff Darkshire Councilman, then kill them with Dread Infernal or Ravenous Pterrordax to buff Backroom Bouncer, some Stormwind Champion and DOOM! in there too. It's really funny.)
- Jackass Alchemy (Warlock: lots of potions and lopsided-stat minions to use Kooky Chemist on.)
- MightyEvolvinPowerbeasts (evolve-heavy beast hunter)
- DRAWSLUTBEASTWAVE (Beast hunter, very reliant on King's Elekk, and the Snake Trap/Unleash the Hounds + Starving Buzzard combo)
- JadeElemental a la Taunt (Shaman: Speaks for itself)
- Pingstorm-A Control Tale (inspire control mage)
- Still here, stillll here (disgusting healing priest; often wins with full HP)
- $%#& your board (boardclear Warlock, complete with silences and Oozes for teching)
8
Sometimes I want to apologise for accidentially roping when somebody IRL distract me for a minute or two. But the technology is lost now...
1
Basically, whoever gets a 2-3-4-5 cost legendary in his hand first wins. One game on turn 8 I had nothing to play because my hand consisted of like nine 9 cost dragons of all kinds...This brawl needs more mana reduction cards or some sort of ramp, so both players could get more stuff on the board at the beginning of the match and actually fight for the board.
On the side note, 4 mana Rend Blackhand was pretty fun to play. There are a lot of legendary dragons.
2
Got a strange bug today: my "opponent" disconnected ("your opponent left") in the middle of a match and I somehow received victory (including +1 for the daily and free pack for 1st victory), despite the idea of this beng a cooperative brawl.
1
I see turn 1 Mana Wyrm played by every single mage opponent. Especially when a new intersting tavern brawl that encourages you to test your deckbuilding skills comes out, and the first thing I see every time is Jaina-"hello"-mana wyrm. Makes me want to puke every time.
For other classes it's usually something that ruins your plans on using some cool card effects, namely Ironbeak Owl, Entomb and Polymorph. Can't be mad on people playing Hex or Polymorph: Boar though, they are so rare this days.
Honorable mention: It's always Huffer! The more face-oriented your opponent is, the greater are the odds of him getting Huffer and not the other two.
1
Mech-Bear-Cat is likely a reference to South Park episode "Man-bear-pig"
2
Picked 100.00% of the time in Arena rounds. Anyone still thinks it's a bad card?
In constructed I slapped it into a miracle rogue instead of usual finishers and added Elise in case Yogg fails (by the time you play him, you usually already have or about to get the monkey anyways). One of the funniest rng decks i've ever built, never a dull moment.
Bow down before the one you serve, you're going to get what you deserve
2
For me rng=fun 99% of the time, so
Innervate + Yogg-Saron, Hope's End
and
Shifter Zerus + Forbidden Shaping
2
I've just seen a guy running Mechwarper + Evolve. 6 random 3 drops on turn 3 was pretty devastating, much better than Bilefin Tidehunter
1
Awesome brawl! On on hand you get to play some ridiculous combos with cards that never see play like,say, Animated Armor and Flame Leviathan or Darkshire Librarian and Fist of Jaraxxus, on the other you can get fast and easy wins to grind gold, and finally you get to Innervate or Ancestor's Call some otherwise too expensive cards like Y'Shaarj, Rage Unbound, Deathwing, Dragonlord, even The Boogeymonster and Chillmaw!
Some of my favorites so far, besides already named:
Mechwarper and Mimiron's Head (or Piloted Shredder, Iron Sensei, Gorillabot A-3, take your pick)
Shifter Zerus and Forbidden Shaping for all the Randuins out there
Mind Blast and Shadowbomber is not the best aggro duo, but nobody expects it
Hobgoblin and Wisp
Upgrade! and Shield Block
and the mightiest combo of them all, because your opponents will die laughing: Magma Rager and Am'gam Rager
Also want to try Light of the Naaru with either Embrace the Shadow or Flash Heal or straight-up Lightwarden and Ogre Brute and Misdirection (as long as your opponents has minions)
Possibilities are truly endless!