All of these tier lists mention only legendaries that are playable now. As far as i know Antonidas is pretty "fresh" leg. Most of the mage decks were using ragnaros before instead.
Would you mind giving me few good examples of legendaries that were good and are solid today? I am really careful about spending my dust and i don't want to create a leg that will be totally out of meta in next 2 months.
I hope my english didn't hurt your ears nor eyes.
You're very wrong. Antonidas has been a staple for a very long time.
If you are new, i suggest you don't buy gnomes or touranment packs and go for only classic packs until you have a decent number of those, craft the rares you need from those sets, and first legendary i suggest id Dr boom, once you have a deck or two you can manage most dailies for then you can start saving, doing it from go will delay being able to do quests as you move forward.
Sylvanas is a good second craft i've lucked into opening both on my two accounts (within the same day hehe) After that you really need to know what you want to play before crafting anything else, in most cases you are better off crafting rare or epic cards to fill out most of the deck as you open classic packs.
Control decks if you enjoy those share legendaries more than other decks and than single class legendaries, so unless you love one class you might have to skip their legendaries until you get your collection booming.
So check what decks you might want legendaries in, and make sure you don't dust every legendary you don't want right that second, give it a couple of days and think where it might be able to be used, test it in a deck or two and even then i'd wait till you were going to craft another legendary and need the last dust before you dust it.
And the single player stuff is really great, the first 4 wings of naxx for mage/hunter (last for aggro druid/KT and secret pally) blackwing is good for dragon priest, imp gang boss, and flamewaker along with quick shot are the best class cards otherwise (and nef is pretty solid imo) and empeor is one of those cards you can include in almost any deck, like lotheb from Naxx.
Explorer's has a good deal of good cards i don't think many have shifted decks into better decks just yet, but there are cards and combo's that certainly boost current decks. the only deck from this expansion i can think of, is reno?
Hey guys, I already have pretty much all staple legendary's in the game but i'd like some advice. I have some dust laying around and i'm not really sure on which card i want to spend it on. I don't really need any of these cards but the completionist in me is telling me to craft the missing cards. Which of these legendary's would you craft and why? Thanks!
Dreadscale has recently been successfully included in control hunter decks by Kibler and others, as a mini Baron Geddon - particularly useful against paladins and zoo, also versus dangerous minions with the help of Hunter's Mark. I would also consider Neptulon for the high end in Shaman, and Iron Juggernaut in decks where he produces 2 mines as a combo with Brann while milling (Forsen was playing such a deck a while ago).
Hi guys, can't decide which one is better between malganis, chillmaw, voljin,palatress, harrison and gromash although i don't have the key cards for control warrior. Thanks in advance:)
Grommash or Mal'Ganis - depends on what you like to play. Patron Warrior only needs Boom and Gromm and the latter is really important there. Mal'Ganis a key card in demon Renolock and Zoolock.
EDIT:
Now I have to make a tough decision myself. What do you think guys?
I know that this is more of a crafting thread, but pack question here:
After learning about the 'pity timer' I have changed the way that I acquire packs (mostly from gold/arena).
Now I get all of my packs from one type (classic/gvg/tgt) until I get a legendary. Then I switch to the next type. If I only do 1 pack a day, it means you will get a legendary about once a month. Basically every 39 packs in one set is the max amount of packs you can get before you unpack a legendary, also it is rumored that every 20 packs will contain an epic. You can get them more often or multiple in one pack etc, but you cannot get them less often.
TL;DR Pity Timer exists on packs opening. Hearthstone keeps track the number of packs opened without legendaries and progressive increases the legendary chance according to this variable. The variables are tracked independently for each type of packs(Classic, GvG, TGT) and should be persisted across sessions(on logout, leaving the pack opening interface, etc). It is nearly guaranteed that you will get at least a legendary by opening 40 packs of the same typeconsecutively.
If you really like warlock I would say Mal'Ganis. OtherwiseYsera with Justicar Trueheart a distant third, as it is basicly a 'class card' for warrior/priest and sometimes used in pally/druid
Hi guys. Last season i fell in love with CW. I loved to try all those different versions of the deck with Obsidian Destroyer (reached 900 legend with 2 destroyers), Jeweled Scarab, Elise Starseeker, etc. So now I wanted to ask you what do you think is better to try out first. Should i craft Varian Wrynn or Deathwing?
I have not yet played CW, BUT I would sayDeathwing, the problem with Varian Wrynn is that it kills alot of your great battlecry cards, which you may have a lot of.
But again, I only really play patron not control when I play warrior
If you really like warlock I would say Mal'Ganis. OtherwiseYsera with Justicar Trueheart a distant third, as it is basicly a 'class card' for warrior/priest and sometimes used in pally/druid
Thanks for your response!
I was leading to Mal' Ganis as well, but I feel that he limits me to playing just Zoo and Renolock whilst Justicar and Ysera offer more options. On the other hand, I don't have Grommash, Baron and Justicar for CW, nor do I have Cabal Shadow Priest / Lightbomb for CP or Dragon Priest..
In that case, maybe just keep saving your dust until there is a deck that you really want to try that you are missing a key legendary for. No point in crafting a card and then it just sitting there for weeks. That gives a greater chance of having crafted a card and almost never playing it when you open a second one.....
Hi, i have dr. Boom, justicar, thaurissan, loatheb, and maexxna, and want to play control warrior, wich legendary should i craft next? I would like to use that legendary in the biggest quantity of competitive decks too, but mainly in control warrior
Hi, i have dr. Boom, justicar, thaurissan, loatheb, and maexxna, and want to play control warrior, wich legendary should i craft next? I would like to use that legendary in the biggest quantity of competitive decks too, but mainly in control warrior
You're pretty far away from that. Stop buying packs and go get the 4th Naxxramas wing. Death's Bite is essential.
Hey guys I main Rogue. Troggzor, Trade Prince or Van Cleef?
Van Cleef, definitely. Galliwog is nice, but not stellar. Troggzor is just kinda meh; in the 7 mana slot you want to be playing something better. Van Cleef actually fits really nicely into the better Rogue archetypes. That is, assuming you have Thalnos, who is better for Rogues than any of the Rogue class cards.
boom is better than anything else you have lol. but id never personally dust a gold legendary. id find another way to come up with the boom dust
Let the Pain Speak to Me....
If you are new, i suggest you don't buy gnomes or touranment packs and go for only classic packs until you have a decent number of those, craft the rares you need from those sets, and first legendary i suggest id Dr boom, once you have a deck or two you can manage most dailies for then you can start saving, doing it from go will delay being able to do quests as you move forward.
Sylvanas is a good second craft i've lucked into opening both on my two accounts (within the same day hehe)
After that you really need to know what you want to play before crafting anything else, in most cases you are better off crafting rare or epic cards to fill out most of the deck as you open classic packs.
Control decks if you enjoy those share legendaries more than other decks and than single class legendaries, so unless you love one class you might have to skip their legendaries until you get your collection booming.
So check what decks you might want legendaries in, and make sure you don't dust every legendary you don't want right that second, give it a couple of days and think where it might be able to be used, test it in a deck or two and even then i'd wait till you were going to craft another legendary and need the last dust before you dust it.
And the single player stuff is really great, the first 4 wings of naxx for mage/hunter (last for aggro druid/KT and secret pally)
blackwing is good for dragon priest, imp gang boss, and flamewaker along with quick shot are the best class cards otherwise (and nef is pretty solid imo) and empeor is one of those cards you can include in almost any deck, like lotheb from Naxx.
Explorer's has a good deal of good cards i don't think many have shifted decks into better decks just yet, but there are cards and combo's that certainly boost current decks. the only deck from this expansion i can think of, is reno?
Hey guys, I already have pretty much all staple legendary's in the game but i'd like some advice. I have some dust laying around and i'm not really sure on which card i want to spend it on. I don't really need any of these cards but the completionist in me is telling me to craft the missing cards. Which of these legendary's would you craft and why? Thanks!
Missing Legendary's:
Cenarius, Dreadscale, Gahz'rilla, Bolvar Fordragon, Edwin VanCleef, Trade Prince Gallywix, Anub'arak, The Mistcaller, Neptulon, Iron Juggernaut, Lorewalker Cho, Millhouse Manastorm, Fjola Lightbane, King Mukla, Tinkmaster Overspark, Blingtron 3000, Elite Tauren Chieftain, Hemet Nesingwary, Gazlowe, Mogor the Ogre, The Beast, Icehowl, Mekgineer Thermaplugg.
Dreadscale has recently been successfully included in control hunter decks by Kibler and others, as a mini Baron Geddon - particularly useful against paladins and zoo, also versus dangerous minions with the help of Hunter's Mark. I would also consider Neptulon for the high end in Shaman, and Iron Juggernaut in decks where he produces 2 mines as a combo with Brann while milling (Forsen was playing such a deck a while ago).
Hi guys, can't decide which one is better between malganis, chillmaw, voljin,palatress, harrison and gromash although i don't have the key cards for control warrior. Thanks in advance:)
Grommash or Mal'Ganis - depends on what you like to play. Patron Warrior only needs Boom and Gromm and the latter is really important there. Mal'Ganis a key card in demon Renolock and Zoolock.
EDIT:
Now I have to make a tough decision myself. What do you think guys?
Malygos vs. Harrison Jones vs. Ragnaros the Firelord
What's Prophet Velen doing in the "too weak" category? Velen OTK is a real thing, man.
I would say Malygos, because you can always sub ooze for Harrison and Ragnaros is too low impact on average in this meta
Maly defines deck builds and is fun to play even if it's not the most competitive in the current meta
I know that this is more of a crafting thread, but pack question here:
After learning about the 'pity timer' I have changed the way that I acquire packs (mostly from gold/arena).
Now I get all of my packs from one type (classic/gvg/tgt) until I get a legendary. Then I switch to the next type. If I only do 1 pack a day, it means you will get a legendary about once a month. Basically every 39 packs in one set is the max amount of packs you can get before you unpack a legendary, also it is rumored that every 20 packs will contain an epic. You can get them more often or multiple in one pack etc, but you cannot get them less often.
For my last unpack legendary it was Illidan Stormrage
My last crafted was Alexstrasza
My planned next craft is Grommash Hellscream
From Reddit
Pity Timer on Packs Opening, and the Best Strategy
Update:u/Pi143 has analyzed the data to show us the probability of opening a legendary versus the amount of packs opened. The probability is increasing as the amount of packs increases and it also shows a significant gain after 30 packs.
TL;DR
Pity Timer exists on packs opening. Hearthstone keeps track the number of packs opened without legendaries and progressive increases the legendary chance according to this variable. The variables are tracked independently for each type of packs(Classic, GvG, TGT) and should be persisted across sessions(on logout, leaving the pack opening interface, etc). It is nearly guaranteed that you will get at least a legendary by opening 40 packs of the same type
consecutively.Link to reddit
And is beter to buy adventures or buy packs to get dust for legendaries?
sry for bad english
Hi, i have dr. Boom, justicar, thaurissan, loatheb, and maexxna, and want to play control warrior, wich legendary should i craft next? I would like to use that legendary in the biggest quantity of competitive decks too, but mainly in control warrior
Hey guys I main Rogue. Troggzor, Trade Prince or Van Cleef?
Van Cleef ofc.