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    posted a message on Casual mode, whats the point.

    For the most part "Casual" is "unranked" but with recent changes to ranked there is little reason you'd not just play ranked mode, In fact Legend rank seems to have more creative decks than anywhere else.

    Casual just seems like a mode where Ranked players can get an easier time winning vs those not confident to play ranked with decks that aren't net deck copies.


    I suggest we need another mode unranked, or just change casual to queue people who queue with decks being used commonly in ranked, into ranked as to force more players out of the casual queue when they are using the best decks to get easy wins.
    Why ;

    Because deck building is almost frowned upon and there is no reason outside of some brawls where deck building skills are encouraged, it'd be nice to see more B C and D tier decks played in Casual while the top percentage of Ranked decks stay in Ranked.

    Thoughts would be welcome just i'd like to see more encouraged different decks i hate the thought of playing one of the top decks so i could reach legend and finally change decks and try something else.

    Posted in: General Discussion
  • 0

    posted a message on Vote For Your Favourite Community Created Hero Interactivity Cards

    ooo Jungle knight, 1/1 for 3 discover a hunter 1 drop and gain health 3 if you are at full health add a copy of that card to your hand again. :P

    Posted in: News
  • 2

    posted a message on Vote For Your Favourite Community Created Hero Interactivity Cards
    Quote from T_Silver >>

    Most of them are so stupid, ignoring any balance problem and fantasy... By the way Onyx Knight and intervene is pretty clever, I like them.

     Yeah Onyx Knight and other classes versions would be more balanced than these.
    I'd like to see something that is effected when silenced on a deathrattle, or a bonus if it dies during your turn similar to the new 2/2 for 5 make an 8/8 thing. like give it +2/+2 if it dies on your own turn, and give it death rattle summon a copy of this minion if it dies on your opponents turn kinda thing maybe "if silenced the deathrattle counts for your opponent kinda thing" lol
    Posted in: News
  • 0

    posted a message on Get 2000 Arcane Dust? Blizzard Makes Up for Pity Timer Bug

    how do you know if you should complain? i can't think if i'd had bad luck with packs, i just know the overall rng is crushing my soul.

    Posted in: News
  • 0

    posted a message on Upcoming Card Nerf - Dreadsteed

    Why not just limit the card from triggering above 30 times? i know mobs can get millions of hp, but this thing wont be triggering off minions all the way up to that, if it triggers off minion deaths 14 + max death rattle of 2 per 14, 50 triggers should clear any normal board anything above this using dreadsteed should just cut off at whatever numbers of triggers, its already going to play hell with servers when people setup crazy deck interactions.

    Posted in: Card Discussion
  • 0

    posted a message on Patch 8.4: The Caverns Below has Been Nerfed! Frozen Throne Preorder, New Brawls

    I hated playing vs rogue quest more than i hated playing 8 patron games, its a shame they don't reverse the changes once these cards go into the wild cycle at least.

    Posted in: News
  • 0

    posted a message on New Legendary Card - Ozruk

    could be a 5/900 it still wont matter, it'll be eaten by death silence or never get played as the player will be dead turns before.

    Posted in: Card Discussion
  • 1

    posted a message on Why do people think Anomalus is a good card?????

    i used him when i had limited cards he worked out 60% of the time but as soon as i had better replacements he left along with sunwalker.

    but the above card is trash tier it'll be hard to stay alive to use him but might see limited play if druid drop 10 drop style decks go insane but i don't see it happening, should be only enemy minions. (confessor nerf? lol)

    Posted in: Card Discussion
  • 0

    posted a message on 13 free packs
    Quote from Daww >>

    Okay since nobody has mentioned it will these be quests behind the scenes or take up space in the quest log which if full mean missing out?

     

    i keep 2+ quests for days i can bump 2 or more off at once should i go to 0 before the day?

    Thanks

      before the topic gets bogged down in sherman1986 and Got spoilers anyone know the answer to above?

     

    Posted in: General Discussion
  • 0

    posted a message on 13 free packs

    Okay since nobody has mentioned it will these be quests behind the scenes or take up space in the quest log which if full mean missing out?

     

    i keep 2+ quests for days i can bump 2 or more off at once should i go to 0 before the day?

    Thanks

    Posted in: General Discussion
  • 1

    posted a message on Cards that should've been nerfed

    Mountain giant could've used a one mana nerf, minor but still decent.
    Molten is just blizzard being so out of touch with how the game is, it only effects handlock not many other decks use the card and they certainly don't even consider it now.
    But they don't give a shit that molten being nerfed means every handlock card should be full DE price, they're greedy.
    a 2 mana increase would've been fine, but the change to mountain would've put handlock into a slower pace without touching moltens.

    They are course correcting for handlock taking over the meta after all the aggro decks are gone but they haven't noticed the aggro problem isn't fixed! they are so delusional making a change that warsong commander's the card before seeing if it'll even become a problem.
    Too many decks have burst damage that can deal around 5 damage staying on that health is suicide and healbot just cycled, how does handlock come back from going down to 5 "which is basically the same as 10" in the minds of blizz-tards?
    Unless you 1/30 jarraxus on turn 9/10 (or coin 8) and drop both moltens with him its not worth running the two cards, they are far too risky now, in a deck that was already risky to play (people could play around it, i've done it many times its an easy win on a mid range hunter)

    I do think keeper was nerfed too far, there is a 4/3 for 4 that silences i think just take the option of 2 damage away from it, or make it a 2/3 but they just went full retard.
    And now that hearthstone is just Magic the gathering 4.0? the non nonsensical balance issues from people who barely spend time playing the game will keep throwing stuff up in the air.
    Another option would be to swap classic cards for gnome cards, shift something from gnomes into the classic set and put molten into gnomes, ping-pong done.

    I feel like my entire handlock deck is now dead cards i can't get full cost for.. yay!
    (and i agree with most of what above said about the other non nerfed cards)

    Posted in: Card Discussion
  • 0

    posted a message on Card Nerf - Molten Giant

    Its over kill too many spells can do 4-6.

    being 22 would be fine, Blizzard in their arrogance have thought with a couple of cards removed and slight aggro nerfs they are fixed face decks.
    But they are fucking stupid twats who don't know their nose from their asshole, they tend to overkill stuff way too much and besides handlock these weren't used often enough, its basically a common kind of card now, too much risk.
    the only way you can play this now if you get lucky to get both drop to exactly 5(or up to 1) and drop jarraxus+2x giants and 15 is still very burst able.

    They talk about now that force is nature is gone being at 5 health is safer.. because force of nature could do 22.. so its not like it was safe at any point for a handlock player to have low health vs a druid.

    Its a shame they didn't just nerf the mountain giant by 1 mana that would've been a better slow down for the deck, as echo is now gone there wont be any other deck to use these, i'm really annoyed because it was my only deck on EU.
    now the entire deck is dead, and i can DE the moltens yeeeah that makes it okay.

    Posted in: Card Discussion
  • 2

    posted a message on Opinion: Complaining about net decking is hypocritical and WRONG

    playing on asia server vs every possible hard core deck they can make because they are try hards, when you want to play a more goofy deck is just dumb.
    Casual is full of face hunters and secret pallies i think blizzard should police casual mode more carefully and not allow people who keep using these meta rape decks into it.
    i don't mind control decks or mid range but god all the face only bullshit where you have to make a counter deck or play that shit is just wrong.

    Posted in: General Discussion
  • 0

    posted a message on Is Netdecking Dishonorable?

    Its pretty much a given that 99% of players do it, even those who would really rather not.
    even creators of popular decks get idea's from other decks, but there is really no way of stopping it.
    but deck building i feel is such a big part that is just completely overlooked because of online lists, Look at tavern brawl for example the first couple of hours is when all the talented people are thinking up ideas after that anyone not lucky enough to be online at start time will join in, but mostly there will be decks online to copy.

    Posted in: General Discussion
  • 0

    posted a message on The best Naxx and BRM cards might not be gone

    You cant reprint it as a new card, because it'd make doubles in wild.

    but the option of lifting the ban on certain cards may exist,

    Posted in: General Discussion
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