This card reminds me of to my side. It's condition is easy enough to meet and it can be good enough to play, but there are just better cards for Warlock to use even in the perfect deck for this card.
This card is nuts. It will be an auto-include in most Warlock decks. Harming yourself is not hard to do and a 4/6 lifesteal minion must be dealt with immediately.
The only "drawback" is that if you don't get the witch out the turn before or she doesn't live to turn 5, you might have to wait until turn 6 to drop this + a kobold librarian.
And another heal card for Warlock. I thought healing was part of Priests class identity.
Warlock had this "life leech", "vampire", sacrifice for HP identity since classic, it's not new and it's actually thematic, it's not a direct healing, you can interact with it.. it's like a spell taunt, if you don't have lethal you probably have to kill it, as aggro.
I dont care if this is good or bad just stop giving warlock healing in standard it have enough until next year already, it's already better at healing than priest. and it has more playable heal card than paladin.
This card seems almost unnecessary as it is helping push a temp warlock. In a zoo deck it is just too slow, and in a control deck the lifesteal is not needed as much. If tempo warlock becomes a thing, this will definately be found in it. I think blizzard are trying to nerf control lock by making their other archetypes stronger. LONG LIVE GULDAN
5-mana is already used by soo many other cards , that this will never be played . Maybe some Zoolock ?? Cant figure out why should i use this card instead of other 5-drops or other healing cards for lock.
This card reminds me of to my side. It's condition is easy enough to meet and it can be good enough to play, but there are just better cards for Warlock to use even in the perfect deck for this card.
Why the comparison to To My Side!? The hunter card requires you to rebuild your deck entirely, i.e. you are obligated to sacrifice a lot of resources for the effect to trigger. I partially agree with everything else you stated, but I was just confused by the comparison.
The card is really strong for warlock in my opinion. Because it is not a demon, you will still get your Voidlord or Doomguard from Possessed Lackey and have a lot more potential heal. 6 health is pretty good as well, since you will need to use multiple minions to kill it most of the times. I already said it, very dangerous card atm. With all the heal warlock is getting the downside of the heropower becomes more and more irrelevant.
If you want to trigger the battlecry, it's usually a 7 mana 4/6 with lifesteal+ draw a card. That seems acceptable, although it is slow since it doesn't have taunt. But I guess in a midrange deck or maybe even in a control deck this could be playable since even the basic statline is okay for 5 mana.
Very good. Taking damage is not hard as a Warlock. With 6 health it will probably either eat a strong removal spell or take a couple of hits, both outcomes are good.
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Nice one - HP synergy (it doesn't state that we should take damage from our cards)
It doesn't have taunt, but the minion fits very nicely in the 5 mana slot. It has nice stats and...dunno what to add more.
Just a really good card.
Great stats and effect for cost
Seems decent, but it's a slowish card, much better than a certain legendary Blood-Queen Lana'thel
seems to be pushing a sort of midrange, self damaging warlock.
Hahaha rip Lana'thel
Could see this being played as a one of in control warlock.
This card reminds me of to my side. It's condition is easy enough to meet and it can be good enough to play, but there are just better cards for Warlock to use even in the perfect deck for this card.
Good card, not a waste even if you don't trigger the battlecry for some reason.
All these guys have a zoo feel, this one least. It's great in arena, prolly viable in control too.
Yeah why don't you give Warlock more good cards. Wtf Blizzard.
This card is nuts. It will be an auto-include in most Warlock decks. Harming yourself is not hard to do and a 4/6 lifesteal minion must be dealt with immediately.
The only "drawback" is that if you don't get the witch out the turn before or she doesn't live to turn 5, you might have to wait until turn 6 to drop this + a kobold librarian.
Nice card for zoo.
I dont care if this is good or bad just stop giving warlock healing in standard it have enough until next year already, it's already better at healing than priest. and it has more playable heal card than paladin.
This card seems almost unnecessary as it is helping push a temp warlock. In a zoo deck it is just too slow, and in a control deck the lifesteal is not needed as much. If tempo warlock becomes a thing, this will definately be found in it. I think blizzard are trying to nerf control lock by making their other archetypes stronger. LONG LIVE GULDAN
5-mana is already used by soo many other cards , that this will never be played . Maybe some Zoolock ?? Cant figure out why should i use this card instead of other 5-drops or other healing cards for lock.
Do it or do not , there is no try...
Why the comparison to To My Side!? The hunter card requires you to rebuild your deck entirely, i.e. you are obligated to sacrifice a lot of resources for the effect to trigger. I partially agree with everything else you stated, but I was just confused by the comparison.
The card is really strong for warlock in my opinion. Because it is not a demon, you will still get your Voidlord or Doomguard from Possessed Lackey and have a lot more potential heal. 6 health is pretty good as well, since you will need to use multiple minions to kill it most of the times. I already said it, very dangerous card atm. With all the heal warlock is getting the downside of the heropower becomes more and more irrelevant.
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If you want to trigger the battlecry, it's usually a 7 mana 4/6 with lifesteal+ draw a card. That seems acceptable, although it is slow since it doesn't have taunt. But I guess in a midrange deck or maybe even in a control deck this could be playable since even the basic statline is okay for 5 mana.
Very good. Taking damage is not hard as a Warlock. With 6 health it will probably either eat a strong removal spell or take a couple of hits, both outcomes are good.