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    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!

    It is good that they are doing something but I am certain it won't be enough to contain DH. The most broken thing about DH in my opinion is that you can do a million things on the same turn very effectively. Some of the examples are:

    -Stiltstepper Draw plus INSANE damage

    -Chaos Strike draw plus deals damage

    -Consume Magic silence plus draw

    -Soulshard Lapidary develop board plus deal a FUCKTON of Damage

    -Marrowslicer set up fragment effects, deal another FUCKTON of damage over 2 turns

    -Glaivebound Adept develop Board while you deal damage

    Additionally it has some of the best draw cards in the game with Skull of Gul'dan and Acrobatics (which is just a way better Arcane Intellect). And here lies another big problem: As long as Skull of Gul'dan exists in its current form changes like a 1 mana increase to Blade Dance do very little since it reduces the cost by 3 (so its still 0 when drawn from skull). 

    I really hope I am wrong but in my opinion almost 100% of the really broken stuff remaind as it was so I doubt we will see much changing on ladder...

    Posted in: General Discussion
  • 0

    posted a message on Twin Slice, Blade Dance, Soulshard Lapidary and DH healing problem.

    Blade Dance needs to change. I would argue that you either blade dance or attack with your hero on a given turn but not both. 

    Posted in: Card Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Yeah DH is out of control. How is it fair that you can clear 3 taunts easily, draw plus deal 5-15 dmg to face? Insanity! The funniest part is that they usually dont even come close to being in danger of dying because they dont attack anything beside my face. Completely absurd.

    Posted in: General Discussion
  • 3

    posted a message on Madness at the Darkmoon Faire Meta Decks - Early December

    Even though I like Tickatus I agree that it really limits your ability to play decks which try to go for longer games.

    But still: DH is just badshit crazy. Its ability to draw, clear boards and deal insane amounts of damage, often in a single turn is unparalled in HS.  

    Posted in: News
  • 2

    posted a message on Introducing a New Game Mode: Hearthstone Duels!

    i will try it tomorrow but I am not super excited. never liked arena that much and the whole dungeon run concept has been recycled a little to often for my taste so lets see how fresh it actually feels. 

    i am not sure how they are going to handle the re-introduction of wild cards. from a crafting point of view it is probably not a big deal since there will be only a finite amount of good cards from a given wild expansion (most people will have the good ones anyway) but for completely new players it might be a bit much to collect cards from multiple years of content. I am not sure for example whether you can craft the cards from wild adventures or whether you still need to buy the entire wing for gold/money. that would hurt pretty bad if you are only looking for specific cards. maybe they will start to give out some of the wild stuff for free (should have been done some time ago imo, especially for the first couple of expansions/adventures). 

    Posted in: News
  • 0

    posted a message on Reward for every Hero 500/1000 wins

    Naaaah, I dont want a golden Hunter Skin. 

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from SkillCommand1 >>

    Rez Priest is the most polarizing shit I’ve ever seen. 

    Rogue is just completely fucked. You think you’re OK because you have card advantage and board advantage and have been playing well. Wrong! By the time the rope is burning they have a full hand, a board, and your board is gone. Much balance, such skill. 

     Yeah, I think a 100% safe way to spot broken shit is to look things that enable you to do shit for free or at a heavily reduced price. Raza the Chained, Skull of the Man'ari, basically all mage/secret synergies are just some examples.

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Blizz needs to do something about some wild decks. Mech and secret synergies are way out of hand and are going to dominate forever unless something is done about it. I understand that wild is supposed to be the place were you can play ALL old cards but does that mean that some synergies just are allowed to grow stronger over time while the rest is just not good enough? I played around 20 wild games in platinum today 17 of them were either vs secret mage or some sort of mech synergie. Its just not fun and I don't think it needs to be like this.

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from afterstorm >>

    Hello.. I will only and ONLY PLAY WALL REZ PRIEST AND I AM GONNA HUNT THAN DESTROY ALL THOSE MEGA BORING-ASS EMOTESPAMMER BULLSHIT HUNTERS!!!!!! ^}^{€]€}|+\+]€|€\%\#]]#\<>

     Hunter has two modes: bad or annoying as fuck. 

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    There is one pretty simple solutions to fix almost every meta in Standard and wild: playing shit for free or for a heavily reduced cost needs to go away. It is sooooo dam fucking frustrating to play against free mechs, dragons secrets, demons and whatever i am currently not angry about. And it gets progressively worse due to all kinds of weird synergies. 
    The actual worst part is that these mechanics partly admit that expensive cards dont matter unless you have a way to play them cheap early on. 

    Posted in: General Discussion
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    posted a message on New Paladin Card - Shotbot

    Another fn op mech...... what an innovative idea.

    Posted in: Card Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Playing shit for free needs to be adressed somehow in general. There are just soooo many examples of insanity when it comes to this topic. Some of them are Kirin Tor Mage, Ancient Mysteries, Kabal Lackey, Mechwarper, Galvanizer, Kabal Crystal Runner, Far Sight, Mogu Fleshshaper,Jepetto Joybuzz, Emperor Thaurissan, Scargil and probably a couple more I did not think of.

    And it does not go away. Anyone who tries to play wild will get fucked by either secret mage, because the synergies are just insane at this point or mech paly because they just play their hand by turn two or three and fuck you up. 

    The general point is: We cant just add more and more synergies to the game without taking. Even though it will eventually be balanced in standard, wild is going to become more and more boring. I know, wild is not really a gigantic topic but I bet there are a lot of people who like me want to get away from standard from time to time. 

    Posted in: General Discussion
  • 0

    posted a message on I'm 26, is dating a 33 yr old mother strange?

    36 to 29 somehow sounds ceepier to me than 33 to 26...

    Posted in: General Chat
  • 0

    posted a message on New Epic Hunter Spell Revealed - Toxic Reinforcements

    uh-oh

    Posted in: Card Discussion
  • 0

    posted a message on New Warrior Legendary Card Revealed - Galakrond, the Unbreakable

    I know we haven‘t seen all invoke cards yet but in general it seems like you want to draw in a pretty specific order to get the maximum payoff. That means you usually will be waiting for cards to be drawn or holding them in your hand because you dont want to play them yet. I mean I like the concept but I am not surr the actual effect will be worth structuring your deck around it.

    Posted in: News
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