Class
Rarity
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Enraged!

Give your hero +2 attack this turn.

Enraged!

Give your hero +5 attack this turn.

Ensnaring Roots

Turn an enemy minion Dormant for 1 turn.

Ensnaring Roots Rank 2

Turn an enemy minion Dormant for 2 turns.

Equip Kingslayers

Equip the Kingslayers.

Essence of the Red

Each player draws 3 cards. Gain a Mana Crystal.

EVIL Grasp

Add a random Lackey to your hand. All Lackeys are 4/4.

Evolution

Transform a friendly minion into one that costs (1) more.

Fading Bite

Gain +2 Attack this turn.

Fading Light

Give a minion -1 Attack.

Faelin's Amulet

Deal 2 damage to all enemies.
For each minion that dies,
summon a minion
from your hand.

Fan of Knives

Deal 1 damage
to all enemies.
Draw a card.

Fan of Knives Rank 2

Deal 2 damage
to all enemies.
Draw a card.

Fashion Weapon

Equip your War Glaives.

Fashion Weapon

Give your Glaive
+1 Attack.

Fashion Weapon (Rank 1)

Equip a 2/2 Glaive.
(Upgrades after each use until broken.)

Fashion Weapon (Rank 2)

Equip a 3/2 Glaive.
(Upgrades after each use until broken.)

Fashion Weapon (Rank 3)

Equip a 4/2 Glaive.
(Upgrades after each use until broken.)

Fashion Weapon (Rank 4)

Equip a 5/2 Glaive.
(Upgrades after each use until broken.)

Fel Bullet

Deal 2 damage.
Draw a card.
Swaps each turn.

Fel Portal

Summon a random Demon from your deck.

Fel Whip

Summon a 2/1 Felhound with Rush.

Felstorm

Deal 1 damage to
all non-Demon
minions.

Ferocious Flurry

Gain +a1 Attack and
Windfury this turn.

Fire at Thee!

Fire your Cannons twice!

Fire Away!

Fire your Cannons! Give your minions
+1 Attack.

Fire Bullet

Deal 2 damage,
then deal 1 damage to
all enemy minions.
Swaps each turn.

Fire Invocation

Deal 6 damage
to the enemy hero.
Swaps each turn.

Fire!

Fire your Cannons!
If they kill any minions, refresh this.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast - Prestor

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Deal 2 damage.

Firemancy

Passive
After you cast a spell, add a Fireball to your deck. It costs (2) more.

Flames of Azzinoth

Summon two
2/1 minions.

Flying Monkey Kick

Deal 1-3 damage to three random enemy minions.

Food Chain

Deal 2 damage to a minion. If it dies, restore 5 Health to your Hero.

Fool's Gold

Reduce the Cost of a random card in your hand to (0).

For the Frostwolves!

Gain 1 Armor for each
minion you control.

For The Light!

Give all minions in your hand +1/+1.

Forbidden Love

Destroy a random minion for each player.

Forbidden Power

Deal @ damage to a random
enemy (upgrades whenever a
friendly minion dies)
.

Forsaken Fury

Passive. Whenever you cast a Shadow spell that costs (2) or more, add a copy to your hand that costs (1).

Freeze

Freeze a minion.

Freeze Dance

Deal 8 damage to a random enemy minion and Freeze it.

Freeze Out

For each spell in the enemy's hand, deal 1 damage to a random enemy minion.

Freezing Touch

Deal 1 damage. If this kills a minion, summon a Frost Elemental.

Friend to Animals

Give a Beast +2/+2.

From Below

Summon a random Tentacle of Go'rath.
Repeatable.

From Golden Light

Resurrect a friendly minion with 1 Health remaining.

Frost Bullet

Deal 2 damage.
Gain d4 Armor.
Swaps each turn.

Frostburn

Freeze a character.
If it's already Frozen, deal 2 damage.

Fungal Infection

Give your minions +1/+1.

Galakrond's Fury

Summon a 2/1 Elemental with Rush.

Galakrond's Guile

Add a Lackey to
your hand.

Galakrond's Malice

Summon two
1/1 Imps.

Galakrond's Might

Give your hero +a3 Attack this turn.

Galakrond's Wit

Add a random Priest minion to your hand.

Gathering Storm

Gain a Corpse.
Draw a card.

Gatling Wand

Deal 2 damage split
among enemy minions.

Get on the Floor

Summon a 1/2 Mech
with Taunt.
(Swaps to Light up the Stage)

Get Over Here!

Summon two 4/2
Quilboar Hunters.

Ghoul Blitz

Summon a 2/1 Ghoul
with Charge. It dies at
end of turn.

Ghoul Charge

Hero Power
Summon a 1/1 Ghoul
with Charge. It dies at
end of turn.

Ghoul Charge

Hero Power
Summon a 1/1 Ghoul
with Charge. It dies at
end of turn.

Ghoul Charge

Hero Power
Summon a 1/1 Ghoul
with Charge. It dies at
end of turn.

Ghoul Charge

Hero Power
Summon a 1/1 Ghoul
with Charge. It dies at
end of turn.