Galakrond's Awakening Adventure Guide & Card List
Battlecry: Reduce theCost of minions in your deck to (0).
this card would not be such a problem unless druids didn't have the cards that allow them to have 10 crystals by turn 5 + if it was silenceable/killable = to cancel the effect.
Here's my version of a deck with him. It works really well vs decks with the mage quest:
Barnabus the Stomper + Nourish
Let's take the first Barna Bus to Un'Goro!
Is his last name Stinson? Stinson... Barney Stinson...
Might be the strongest quest reward. However not sure if this will make druid viable enough for tier 1 decks.
the druid quest is the easiest to get so.....
rouge is the easiest to get
Wow...this is...holy crap, ramp druid looks fun now
Oh boys I found crazy combo. Use Barnabus the Stomper and then Hemet, Jungle Hunter. Listen to me boys and we'll be going to legend together.
The best strategy against those pesky control warriors. They can't remove your minions...if you don't have any minions in the first place. CHECKMATE!
I giggled, +1
you hemet mid game to get to your late game draws, complete the quest then all your other big draws cost 0.
Im pretty sure it doesnt work that way.
The cost of the cards in your deck cannot be reduced, Barnabus the Stomper's battlecry is basicly 'Whenever you draw a minion, reduce its cost to (0)'
Same goes for The Mistcaller. The minion only gets buffed when you draw it.
Interesting combo but didnt worked the way we wanted it to be
Time stamps in description to help scroll through :)
Does this effect the cards in hand?
this is bonkers... Unlike Aviana, this is persistent after the minion dies.
druid legend is playabel .....some one need to say that.