[RR] BIG Beast Druid
- Last updated Dec 2, 2018 (Boomsday)
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Wild
- 10 Minions
- 19 Spells
- Deck Type: Theorycraft
- Deck Archetype: Ramp Druid
- Crafting Cost: 11480
- Dust Needed: Loading Collection
- Created: 11/26/2018 (Boomsday)
- Kiloriffic
- Registered User
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- 13
- 49
- 116
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Battle Tag:
Kiloriffic#1664
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Region:
US
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Total Deck Rating
162
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Questions, comments, or suggestions much appreciated.
Possible inclusions : Spiritsinger Umbra , Giant Mastodon , Ultrasaur
Carnivorous Cube is really only in there to help solidify your board (like in Taunt Druid) and possibly push for lethal (like Cube Hunter). If Charged Devilsaur survives for a turn you can swing, Cube him, Naturalize the Cube, and get 2 more for a possible 21 burst.
The current list of beasts is set up to draw them all with Juicy Psychmelon after you play Untamed Beastmaster. Giant Anaconda at 7, Charged Devilsaur at 8, Oondasta at 9, and Tyrantus at 10. Was trying to figure out how to put 1xGiant Mastodon and 1xUltrasaur in so the 2nd Psychmelon wasn't a dead draw, but I'm not sure what to cut.
Also wondering if it is worth trying to run Jungle Giants.
Yeah Naturalize is an option, I'm just worried about silence removal if it's left on the board, this might be better as a single cube deck or if you wanna go for some OTK potential we could add a Spiritsinger Umbra and give the deck some OTK potential?
Jungle Giants could be a thing if you go for the OTK but the'n you would have to rebuild the deck a lot. Otherwise it's just bad since you draw all your big guys early with Juicy Psychmelon
I'm very interested in how you plan on using Cube in the deck? Is there an OTK I'm not seeing?
Finally I'd suggest adding more big beasts, you have 5 ways to summon big beast's from the hand AND 2 Untamed beastmasters for support but only 4 really large beasts, 6 with the Anacondas. Feels like we just lose if they clear those atm.
(Reply above, posted in wrong spot sorry)