If you made it to turn 10 against aggro, you've already won. Don't really see a need for this.
- ElderFurion
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Member for 8 years, 1 month, and 16 days
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Ohaiguy posted a message on New Priest Minion - Omega MedicPosted in: Card Discussion -
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Fluxflashor posted a message on The Boomsday Project - Hearthstone's Ninth ExpansionPosted in: GuidesHey everyone! A few hours ago I got the visual guide up on this page as it wasn't here before. Sorry for the delays in getting that out this expansion, we had a few hurdles we had to get through to get the site updated with the new set and such.
We should be set now though for The Boomsday Project. As always, if you see any issues, you can let us know on the site feedback forums or you can send me a message.
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TSMS posted a message on Four New Cards Revealed - The Magnetic BlogPosted in: NewsGlinda Crowskin won't give Mechs Echo, if they get attached to other Mechs, right?
Because otherwise Glinda Crowskin + Mechwarper + Zilliax could easily heal to full, clear the board and put ridiculous amount of stats onto the board. And that's only a three card combo without relying on any other synergies.
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WispInEveryDeck posted a message on Four New Cards Revealed - The Magnetic BlogPosted in: NewsSilence is going to be huge this expac.
This makes me think, what happens with a silenced magnetic? Does it just lose the buffs? Do stats change?
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sh0cklife posted a message on The HearthPwn Kobolds & Catacombs Community CompendiumPosted in: News3 Magma Ragers award winners in current meta FeelsGoodMan
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N7spectre posted a message on Patches the Pirate Loses Charge - Four Card Nerfs Coming in FebruaryPosted in: NewsAnd in the end all that time I summon Patches and didn't attack, it wasn't missplay I was just practicing for this nerf
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Flood posted a message on Legendary Tier Crafting GuidePosted in: Card DiscussionA New Legendary Crafting Tier List Has Appeared!
The ratings in the thread are more than my opinion, they are opinions of people I know, myself and popular Steamers such as Trump, Reynad, Sjow, etc. I am ranking the Cards in Tiers/Brackets I am doing this because it is impossible to rate them from 1 to X.
This is not a tier list of the best Legendaries, this is a Crafting Tier list. This list is used to find out which Legendaries to craft and Disenchant. Arena and non-competitive play have no bearing on this list.
I have arranged the Legendaries this way to not only show their importance in constructed but also to inform readers on how/why they are useful. If you have any questions about the tier list ask them, if you believe the tier list should be changed in any way, PM me.
Remember: If you would like to know what Legendary to craft, please include the decks you play and the decks you are going to play. This is necessary and someone can help you a lot easier.
Press Ctrl + f to find in page!
THE PAGE WILL BE UPDATED IN THE COMING DAYS AS THE META STABALIZES
Strongest Legendaries used in a variety of decks or are staple for competitive play. (The ones to craft)
Expert Set
- Alexstrasza
- Lord Jaraxxus
- Malygos
- Grommash Hellscream
- Tirion Fordring
- Bloodmage Thalnos
- Edwin VanCleef
Old Gods Expansion
Tech legendaries that can be replaced. (Craft for Specific reasons)
Expert Set
- Baron Geddon - Control Warrior Tech (Increase winrate VS aggro and midrange)
- Harrison Jones - Tech for weapon classes
- Leeroy Jenkins - Tech for aggro (Increase winrate VS control)
- Deathwing - Control tech
- The Black Knight - Tech against Druid mostly (Increase winrate Druid and taunt heavy decks)
- Cairne Bloodhoof - playable in all control decks and tempo warrior
- Al'Akir the Windlord - Midrange Shaman Tech (Increase winrate VS slower midrange)
- Archmage Antonidas - tech in tempo and freeze mage
Old Gods Expansion
- Xaril, Poisoned Mind - Tech for Miracle Rogue(increase winrate VS control)
- Yogg-Saron, Hope's End - techable for druid, mage and warrior
One Night in Karazhan
- Medivh, the Guardian: - Usable in Control Mage and Warlock decks
- The Curator - Used in many Midrange decks such as Dragon Priest and Taunt Warrior
- Moreoes - Used in Quest Rogue as control tech.
Cards that are usable, but see little play and can be replaced easily(keep for specific reasons)
These Legendaries are usually out of meta and weird tech choices that you probably will not see anymore but are still viable options that may be playable later.
Expert Set
- Cenarius - Ramp Druid (Increase winrate VS slower midrange)
- Ysera - Playable in many control and dragon decks
Old Gods Expansion
- Soggoth the Slitherer - playable in control paladin and ramp druid
- Y'Shaarj, Rage Unbound - playable in ramp druid
- Malkorok - playable in tempo warrior
- Hallazeal the Ascended - playable in midrange shaman
- Hogger, Doom of Elwynn - Playable in patron
- Princess Huhuran - playable in midrange hunter
One Night in Karazhan
- Barnes - Playable in midrange decks with strong minion effects
Legendaries that are too weak to see competitive play (Disenchant)
Expert Set
- King Krush
- Nozdormu
- Onyxia
- Gruul
- Hogger
- Illidan
- The Beast
- Captain Greenskin
- King Mukla
- Tinkmaster Overspark
- Lorewalker Cho
- Millhouse Manastorm
- Nat Pagle
- Prophet Velen
Old Gods Expansion
The Boogeymonster
Shifter Zerus
Nat, the Darkfisher
Mukla, Tyrant of the Vale
Cho'gall
Herald Volazj
Anomalus
Deathwing, DragonlordOne Night in Karazhan
Prince Malchezaar
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CypherBenkes posted a message on Blizzard's Original Ideas for Hearthstone's Death Knights with Mike Donais & Dean AyalaPosted in: NewsGarrosh, Weaponguy
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sofos87 posted a message on Go Figure, Druid is Popular! Dean Ayala Talks About Monitoring the Meta & Potential for ChangesPosted in: Newswhatever you do, DO NOT NERF MEGA RAMP BIG DRUID, ive played this deck since vanilla 1600+ wins with ramp druid no other golden hero, and we suffer the most from other decks nerfs ,we got hit when you tryied to balance force+combo, now we are going to get hit because of jades or tokens or taunts, Its a fair archetype and its the first seasson its tier 2, it can loose to everything and it can win everything so i consider it fair please blizzard its not our fault jades are infinite our minions are not
aggro deals tons of dmg we dont
we usually dont have anything on the board because of ramp
3*3/4 minions can solo a ramp big druid, because we cant clear and its fine
big druid cannot run 2 infestations because we have limited ammo
its a control deck that ramps into big threats(loosing the board in the proccess, and having no way to clear) and we all know that big threats can be countered, tries to win with big 8+ mana minions so i consider it balanced and fair.. for gods sake a black knight can win a big ramp on one turn
i dont know what else to say if you or the people think its tier 1 or cancern or broken i dare them try it at its best... it was always a tier 3 deck now its tier 2 so please leave us there winning by minions like ysera/deathwing/yhasaarjlich king its the most fun we "real ramp lovers" enjoy in this game and we dont bother anyone since we can be countered by aggro,OTK,midrange,swarm/zoo ... god even the oldschool midrange hunter is a bad matchup, please play it smart blizz and dont nerf us like the old keeper nerf witch was needed for this kind of deck and didnt won you the game instantly
i hope im not the only one in this ....
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friendbuddypal posted a message on Encounter at the Crossbones is This Week's Brawl!Posted in: NewsThis is one of those "hope your opponent gets worse RNG than you and concedes so you can get your free pack and never play again" type of Brawls.
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Holy Wrath.
Deal damage and draw card.
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Iron Juggernaut.
Shuffle something.
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It's better now.
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I know that dude, i just said "Kappa".
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Hi. A card designed against aggro. It is similar to Reno but has different mechanism.
What do u think about this?
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King Krush is not that bad but it is out valued by Call of the Wild.
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Magni Bronzebeard. Dat hero power animation!
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Actually you don't need no one of these 3 cards. Your finishing combo is Call of the Wild or some damage from hand like Kill Command + Quick Shot. You have one the best 6 drops in the game Savannah Highmane and there is no room for Sylvanas Windrunner. The 1 legendary you may need is only Ragnaros the Firelord.
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If freeze mage is your main deck craft Bloodmage Thalnos which is core for Miracle also. Otherwise craft Ragnaros the Firelord which fits MR hunter
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I think because of 2x Deadly Shot there is no room for Freezing Trap but 1 Explosive Trap is enough. Midrange hunter strength is strong early to mid game minions into burst damage from hand, but Explosive Trap will really help against shamans and zoo.