Cries in Savannah Highmane
- ElderFurion
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Member for 7 years, 2 months, and 29 days
Last active Wed, Aug, 14 2019 02:19:55 -
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Agithore posted a message on Priest Will Always Be Bad / Warrior Will Always Be GoodPosted in: Card DiscussionWe as Hearthstone players should just come to the acceptance that Priest will always be a bad class on ladder at least when it comes to Standard. Similarly, Warrior will always have multiple archetypes to choose from. And this is mainly because of how each classes' Basic and Classic sets are made.
Since these sets ultimately remain in the Standard set forever, they get to decide the overall viability of a class in the long run. Sure, in the next few adventures and expansions they'll give Priest the Shaman treatment of 4 Mana 7/7s, but that'll pass too. The sets will rotate out and Priest will come back to being the underdog. Due to the awful construction of both the Classic and Basic sets of Priest, the class will always struggle on ladder, even when it has an average set of cards to choose from, from the expansions. Largely, these two sets are terrible for Priest. Many cards are pure gimmicks and don't work in an actual deck. They don't have stuff like Brawl embedded in the class, which means that if they don't have a strong removal given to them in each rotation, they'll suck as a Control class, and it's not like there's much else this class knows how to do well. There's absolutely useless cards like Divine Spirit, Inner Fire, Mindgames, Lightwell, Lightspawn, Mass Dispel, Shadowform (give up guys, there's been no real support for this card since ever. What little Inspire deck that saw rise will be gone once the sets shift), Holy Fire, Mind Vision and Prophet Velen and many others that take up slots for useful Priest cards. And the thing is Priest is stuck with these forever.
Now, let's look at Warrior, quite possibly the best class in the game right now. Not only does it have a multitude of archetypes, they're all insanely good and viable. This class lacked Aggro and was pretty much the "Control" class along with Priest a couple of sets ago, but not only has it beaten Priest at handling Aggro, it has also beaten Priest at being Aggro! With decks like Pirate/Tempo and Dragon Warrior, there's Mid-range and Aggro oriented decks other than Patron. Warriors are good, and they'll remain to be good. They have one of the best Basic and Classic sets, with the only bad cards being Warsong Commander (Classic Blizz Nerf), Cleave and Upgrade!. Yeah, that's it, every other card in some way contributes to its plethora of archetypes. Regardless of how good or bad the sets are for Warrior, it will stay afloat. As long as this class doesn't get ten 10 Mana 0/0 cards, this class will remain good.
My question is, how is Priest supposed to survive in a biased rotation system like this? Not just Priest, how are classes like Shaman and Hunter supposed to be good. Unless they get 4 Mana 7/7s each time, or 8 Mana cards that give them 12 Mana worth of value each time, they'll be low-tier classes. They should have re-done the entire Basic and Classic sets for all the classes when Standard started, and if not all, at least for Priest, Hunter and Shaman, to make it so there's not a need to give these classes overpowered cards just to have a place in the meta for them. All in all, enjoy your treat this time round Priests, but know that it won't last long. And before you know it, you'll be back to the Tier 3 Meta you've known so well.
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TSMS posted a message on Ooh! Shinies! Creating Shiny New Upgrades In This Week's Card Design CompetitionPosted in: News -
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Usolando posted a message on Hearthside Chat: The Puzzle Lab with Giovanni Scarpati & Max Ma - 3 Free Packs Next WeekPosted in: News -
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xanzan1 posted a message on New Legendary Mage Card Reveal - Luna's Pocket GalaxyPosted in: News -
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jainaishot posted a message on New Priest Card Reveal - Power Word: ReplicatePosted in: News -
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MegaSharked posted a message on New Warrior Card Reveal - Eternium RoverPosted in: NewsYes please, anything to push Warriors away from Quest Warrior.
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TwInfernal posted a message on New Rogue Minion - Blightnozzle CrawlerPosted in: Card DiscussionD'oh, read it as Battlecry for some reason and thought: this card is nuts!
Now I read it as "pack filler"!
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FlashCam posted a message on New Priest Minion - Omega MedicPosted in: Card DiscussionPremium stats, pretty good effect, and helps most after playing Shadowreaper Anduin since you will need more turns to finish off your opponent, and this healer synergises with the hero power since he's cheap
And good news for Tempo Mage haters out there : This card plays around Pyroblast and only for 3
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I'm trying to get golden mage with Big spell mage this season. So I have faced alot of Rogue (both Tess and Miracle). It's a really hard matchup for mage. Because rouge can put so much pressure with spiders. Also, celever use of cold blood can delay the frost lich jaina on turn 9. Anyway, gratz for your win.
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Lovely!
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First Brawl, Best Brawl ;)
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Is it not summer? I thought "Blizzard" will release "Frozen Heroes" when "Winter Is Coming" !
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Cute Art btw!
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Divine Favor.
Card in Aggroadin!
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Stupid Face Hunter! I wonder how do they are alive atm?!
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Always give me Acidmaw when i'm ahead on the Board. WTF?!
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Void Crusher.
Inspire minion.
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Fel Cannon.
Trigger effect "at the end of your turn".