I sabotaged MYSELF to WIN THE GAME???
WORGEN GREASER GOD-DESTROYING COMBO
Odyn has designated YOU to DIE!
Windfury can do WHAT NOW!?
I defeated 100 MILLION HEALTH DIABLO... on TURN 1!
A poor unsuspecting opponent...
NO DRUIDS ALLOWED
Tony, King of Piracy sets up a pirate raid!
Join Magister Dawngrasp in a race against time in the most beautiful Hearthstone OTK combo ever made!
Reno Jackson lights up the board in a barrage of flames, light and destruction! A Hearthstone OTK combo with never before seen interactions featuring new Festival of Legends cards!
The finishing attack of previously unseen proportions! Featuring the new Festival of Legends Legends spell, Climactic Necrotic Explosion!
Ragnaros returns in the new Festival of Legends cards! An OTK combo that will set your opponents ablaze!
Making the impossible possible with the Snowflipper Deathwing Exodia!!
Change your fate with Sylvanas Windrunner!
Deathwing destroys the world... again! In a spectacular display of fireworks and explosions. A combo that will leave your opponent shocked.
Hearthstone OTK combo that shows no matter how small you are, you can be a force to be reckoned with!
Test your APM and accuracy with Hearthstone's first endurance test! Check out the video below:
LATEST COMBO IS UP!
The Anti-Wife Technology OTK
EPISODE 3 IS OUT! The 100k Dust Deck!
LATEST COMBO! The NEGATIVE HEALTH OTK
NEW COMBO IS OUT! ELISE STARSEEKER RETURNS!
EPISODE 2 IS OUT!
Latest video! Happy 2023 <3
EPISODE 1 IS OUT!
Introducing The RAID BOSS Experience: a new series where we explore the limitless potential of the Death Knight class in Hearthstone's highest Legend ranks! With an unlimited budget, we'll be creating the ultimate deck and showcasing its power in epic battles against some of the best players in the world. Tune in to see how we push the boundaries of what's possible with the Death Knight and learn some valuable strategies along the way. Don't miss out on the action - subscribe now and be the first to see The RAID BOSS Experience in action!
Latest video!
The deck thread on Hearthpwn also will have writeups and updates! With more videos and guides added to it soon. So make sure to give it a visit!
Keep up to date with the decklist at:
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Minion (35)
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Ability (4)
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I also make convoluted and creative OTKs and Combos! Here's an example:
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2
Yeah that's the consistency problem in HS, it can be impossible to predict some interactions :/
2
It means she has a great design, because she is hard to play, can be powerful at times, and you feel rewarded when you play her well.
I agree with RavenSunHP statement.
1
I kind of agree with what has been said, I like it BUT it might be too bright, thining the line between normal and golden and making it slightly too aggressive to the eye maybe.
However I think you're onto something good.
5
Actually that's wrong. In some circumstances it will be beneficial to have your board cleared. My "ally" filled his board with small minions, and with the clearing of his board huge party crashers were destroyed, which took us from a bad board state to a much better one.
1
Can it really be abused so much? I mean, you would need to spend a considerable amount of time in the game to be able to use is at your advantage, and most people won't do it. I wonder because I wish to implement such a system for a card game I'm developing.
1
I think I'll try it too :D
1
Great thread! I hope we can fill the list :)
11
That would be great, but then there would be a need for a report function, because you know, people.
1
Charged reload is just a way worst arcane shot? Yeah, except in odd hunter I guess, but even there it's just 3 damages face for 3 mana, it's not really exciting. Plus it has a drawback.
Otherwise I like the other cards, I'd love to playtest your set!
3
While I agree there is an issue with the separation of casual and ladder (and the structure of the ladder by the way), I don't see why netdecking is a problem. Maybe you mix it with copy/pasting successful decks, and even then how is it a problem? Can you develop on that?
The ideal system would players want to play powerful decks on ladder (strong incentive to win), and anything in casual (no incentive to win). Personnally, I think it comes from the fact that you get gold and can complete quests in casual, of course players want to win. You remove that, you have a much healthier casual.